mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Wrap Main.Instance.ModHelper.Events.Unity into Delay
This commit is contained in:
parent
64b12ecb00
commit
5c5b4e0764
@ -44,9 +44,9 @@ namespace NewHorizons.Builder.Body
|
|||||||
cloakSectorController.EnableCloak();
|
cloakSectorController.EnableCloak();
|
||||||
|
|
||||||
// To cloak from the start
|
// To cloak from the start
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(cloakSectorController.OnPlayerExit);
|
Delay.FireOnNextUpdate(cloakSectorController.OnPlayerExit);
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(hasCustomAudio ? cloakSectorController.TurnOnMusic : cloakSectorController.TurnOffMusic);
|
Delay.FireOnNextUpdate(hasCustomAudio ? cloakSectorController.TurnOnMusic : cloakSectorController.TurnOffMusic);
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(keepReferenceFrame ? cloakSectorController.EnableReferenceFrameVolume : cloakSectorController.DisableReferenceFrameVolume);
|
Delay.FireOnNextUpdate(keepReferenceFrame ? cloakSectorController.EnableReferenceFrameVolume : cloakSectorController.DisableReferenceFrameVolume);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -159,7 +159,7 @@ namespace NewHorizons.Builder.Body
|
|||||||
funnelSizeController.anchor = planetGO.transform;
|
funnelSizeController.anchor = planetGO.transform;
|
||||||
|
|
||||||
// Finish up next tick
|
// Finish up next tick
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => PostMake(funnelGO, funnelSizeController, module));
|
Delay.FireOnNextUpdate(() => PostMake(funnelGO, funnelSizeController, module));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void PostMake(GameObject funnelGO, FunnelController funnelSizeController, FunnelModule module)
|
private static void PostMake(GameObject funnelGO, FunnelController funnelSizeController, FunnelModule module)
|
||||||
|
|||||||
@ -55,7 +55,7 @@ namespace NewHorizons.Builder.Body
|
|||||||
OLC._ambientLight = GDOLC._ambientLight; // this needs to be set or else is black
|
OLC._ambientLight = GDOLC._ambientLight; // this needs to be set or else is black
|
||||||
|
|
||||||
// trigger sector enter
|
// trigger sector enter
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
|
Delay.FireOnNextUpdate(() =>
|
||||||
{
|
{
|
||||||
OEC._active = true;
|
OEC._active = true;
|
||||||
OEC.enabled = true;
|
OEC.enabled = true;
|
||||||
|
|||||||
@ -1,5 +1,6 @@
|
|||||||
using NewHorizons.Components.Orbital;
|
using NewHorizons.Components.Orbital;
|
||||||
using NewHorizons.External.Configs;
|
using NewHorizons.External.Configs;
|
||||||
|
using NewHorizons.Utility;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Logger = NewHorizons.Utility.Logger;
|
using Logger = NewHorizons.Utility.Logger;
|
||||||
namespace NewHorizons.Builder.General
|
namespace NewHorizons.Builder.General
|
||||||
@ -51,7 +52,7 @@ namespace NewHorizons.Builder.General
|
|||||||
{
|
{
|
||||||
Logger.Log($"Setting center of universe to {config.name}");
|
Logger.Log($"Setting center of universe to {config.name}");
|
||||||
|
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(
|
Delay.RunWhen(
|
||||||
() => Locator._centerOfTheUniverse != null,
|
() => Locator._centerOfTheUniverse != null,
|
||||||
() => Locator._centerOfTheUniverse._staticReferenceFrame = astroObject.GetComponent<OWRigidbody>()
|
() => Locator._centerOfTheUniverse._staticReferenceFrame = astroObject.GetComponent<OWRigidbody>()
|
||||||
);
|
);
|
||||||
|
|||||||
@ -78,7 +78,7 @@ namespace NewHorizons.Builder.General
|
|||||||
if ((Main.Instance.IsWarpingFromVessel || (!Main.Instance.IsWarpingFromShip && module.startWithSuit)) && !suitUpQueued)
|
if ((Main.Instance.IsWarpingFromVessel || (!Main.Instance.IsWarpingFromShip && module.startWithSuit)) && !suitUpQueued)
|
||||||
{
|
{
|
||||||
suitUpQueued = true;
|
suitUpQueued = true;
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(() => Main.IsSystemReady, () => SuitUp());
|
Delay.RunWhen(() => Main.IsSystemReady, () => SuitUp());
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger.Log($"Made spawnpoint on [{planetGO.name}]");
|
Logger.Log($"Made spawnpoint on [{planetGO.name}]");
|
||||||
|
|||||||
@ -78,7 +78,7 @@ namespace NewHorizons.Builder.Orbital
|
|||||||
|
|
||||||
orbitLine._numVerts = (int)Mathf.Clamp(config.Orbit.semiMajorAxis / 1000f, numVerts, 4096);
|
orbitLine._numVerts = (int)Mathf.Clamp(config.Orbit.semiMajorAxis / 1000f, numVerts, 4096);
|
||||||
|
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(orbitLine.InitializeLineRenderer);
|
Delay.FireOnNextUpdate(orbitLine.InitializeLineRenderer);
|
||||||
|
|
||||||
return orbitLine;
|
return orbitLine;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -125,7 +125,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
// Enable all children or something
|
// Enable all children or something
|
||||||
// BUG doesnt work because enabled is a property, not a field
|
// BUG doesnt work because enabled is a property, not a field
|
||||||
var enabledField = component?.GetType()?.GetField("enabled");
|
var enabledField = component?.GetType()?.GetField("enabled");
|
||||||
if (enabledField != null && enabledField.FieldType == typeof(bool)) Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => enabledField.SetValue(component, true));
|
if (enabledField != null && enabledField.FieldType == typeof(bool)) Events.FireOnNextUpdate(() => enabledField.SetValue(component, true));
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Fix a bunch of sector stuff
|
// Fix a bunch of sector stuff
|
||||||
@ -167,7 +167,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
var sectorField = component?.GetType()?.GetField("_sector");
|
var sectorField = component?.GetType()?.GetField("_sector");
|
||||||
if (sectorField != null && sectorField.FieldType == typeof(Sector))
|
if (sectorField != null && sectorField.FieldType == typeof(Sector))
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => sectorField.SetValue(component, sector));
|
Events.FireOnNextUpdate(() => sectorField.SetValue(component, sector));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
@ -227,7 +227,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Fix a bunch of stuff when done loading
|
// Fix a bunch of stuff when done loading
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(() => Main.IsSystemReady, () =>
|
Delay.RunWhen(() => Main.IsSystemReady, () =>
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@ -32,7 +32,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
var geyserFluidVolume = geyserGO.GetComponentInChildren<GeyserFluidVolume>();
|
var geyserFluidVolume = geyserGO.GetComponentInChildren<GeyserFluidVolume>();
|
||||||
|
|
||||||
// Do this after awake
|
// Do this after awake
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => geyserFluidVolume._maxHeight = 1);
|
Delay.FireOnNextUpdate(() => geyserFluidVolume._maxHeight = 1);
|
||||||
|
|
||||||
geyserFluidVolume.enabled = true;
|
geyserFluidVolume.enabled = true;
|
||||||
geyserGO.transform.Find("FluidVolume_Geyser").GetComponent<CapsuleShape>().enabled = true;
|
geyserGO.transform.Find("FluidVolume_Geyser").GetComponent<CapsuleShape>().enabled = true;
|
||||||
|
|||||||
@ -165,7 +165,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
customScroll.SetActive(true);
|
customScroll.SetActive(true);
|
||||||
|
|
||||||
// Enable the collider and renderer
|
// Enable the collider and renderer
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(
|
Delay.RunWhen(
|
||||||
() => Main.IsSystemReady,
|
() => Main.IsSystemReady,
|
||||||
() =>
|
() =>
|
||||||
{
|
{
|
||||||
|
|||||||
@ -29,7 +29,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
{
|
{
|
||||||
heightMapTexture = ImageUtilities.GetTexture(mod, heightMap.heightMap);
|
heightMapTexture = ImageUtilities.GetTexture(mod, heightMap.heightMap);
|
||||||
// defer remove texture to next frame
|
// defer remove texture to next frame
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => Object.Destroy(heightMapTexture));
|
Delay.FireOnNextUpdate(() => Object.Destroy(heightMapTexture));
|
||||||
}
|
}
|
||||||
catch (Exception) { }
|
catch (Exception) { }
|
||||||
if (heightMapTexture == null)
|
if (heightMapTexture == null)
|
||||||
|
|||||||
@ -118,7 +118,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
// Resize the distance it can be heard from to match roughly with the size
|
// Resize the distance it can be heard from to match roughly with the size
|
||||||
var maxDistance = info.audioDistance;
|
var maxDistance = info.audioDistance;
|
||||||
if (maxDistance <= 0) maxDistance = scale * 10f;
|
if (maxDistance <= 0) maxDistance = scale * 10f;
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
|
Delay.FireOnNextUpdate(() =>
|
||||||
{
|
{
|
||||||
audioSource.maxDistance = maxDistance;
|
audioSource.maxDistance = maxDistance;
|
||||||
audioSource.minDistance = maxDistance / 10f;
|
audioSource.minDistance = maxDistance / 10f;
|
||||||
|
|||||||
@ -37,7 +37,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
launcherGO.SetActive(true);
|
launcherGO.SetActive(true);
|
||||||
|
|
||||||
// Have to null check else it breaks on reload configs
|
// Have to null check else it breaks on reload configs
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(() => Main.IsSystemReady && meteorLauncher._meteorPool != null, () =>
|
Delay.RunWhen(() => Main.IsSystemReady && meteorLauncher._meteorPool != null, () =>
|
||||||
{
|
{
|
||||||
foreach (var meteor in meteorLauncher._meteorPool)
|
foreach (var meteor in meteorLauncher._meteorPool)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -114,7 +114,7 @@ namespace NewHorizons.Components
|
|||||||
if (name.Length > 17) textComponent.fontSize = 10;
|
if (name.Length > 17) textComponent.fontSize = 10;
|
||||||
// Do it next frame
|
// Do it next frame
|
||||||
var fontPath = "Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/ScaleRoot/PanRoot/TH_VILLAGE/EntryCardRoot/NameBackground/Name";
|
var fontPath = "Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/ScaleRoot/PanRoot/TH_VILLAGE/EntryCardRoot/NameBackground/Name";
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => textComponent.font = SearchUtilities.Find(fontPath).GetComponent<Text>().font);
|
Delay.FireOnNextUpdate(() => textComponent.font = SearchUtilities.Find(fontPath).GetComponent<Text>().font);
|
||||||
|
|
||||||
newCard.SetActive(true);
|
newCard.SetActive(true);
|
||||||
newCard.transform.name = uniqueID;
|
newCard.transform.name = uniqueID;
|
||||||
|
|||||||
@ -121,7 +121,7 @@ namespace NewHorizons.Components
|
|||||||
{
|
{
|
||||||
if (_isWarpingIn && LateInitializerManager.isDoneInitializing)
|
if (_isWarpingIn && LateInitializerManager.isDoneInitializing)
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => StartWarpInEffect(), 1);
|
Delay.FireInNUpdates(() => StartWarpInEffect(), 1);
|
||||||
_isWarpingIn = false;
|
_isWarpingIn = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -139,7 +139,7 @@ namespace NewHorizons.Components
|
|||||||
// Idk whats making this work but now it works and idc
|
// Idk whats making this work but now it works and idc
|
||||||
if (_waitingToBeSeated && PlayerState.IsInsideShip() && _eyesOpen)
|
if (_waitingToBeSeated && PlayerState.IsInsideShip() && _eyesOpen)
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => FinishWarpIn(), 1);
|
Delay.FireInNUpdates(() => FinishWarpIn(), 1);
|
||||||
_waitingToBeSeated = false;
|
_waitingToBeSeated = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -174,7 +174,7 @@ namespace NewHorizons.Components
|
|||||||
Logger.LogVerbose("Finishing warp");
|
Logger.LogVerbose("Finishing warp");
|
||||||
Locator.GetShipBody().GetComponentInChildren<ShipCockpitController>().OnPressInteract();
|
Locator.GetShipBody().GetComponentInChildren<ShipCockpitController>().OnPressInteract();
|
||||||
_waitingToBeSeated = false;
|
_waitingToBeSeated = false;
|
||||||
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => _whitehole.Collapse(), 30);
|
Delay.FireInNUpdates(() => _whitehole.Collapse(), 30);
|
||||||
|
|
||||||
var resources = Locator.GetPlayerTransform().GetComponent<PlayerResources>();
|
var resources = Locator.GetPlayerTransform().GetComponent<PlayerResources>();
|
||||||
|
|
||||||
|
|||||||
@ -19,7 +19,7 @@ namespace NewHorizons.Handlers
|
|||||||
_customAudioTypes = new Dictionary<string, AudioType>();
|
_customAudioTypes = new Dictionary<string, AudioType>();
|
||||||
_audioEntries = new List<AudioLibrary.AudioEntry>();
|
_audioEntries = new List<AudioLibrary.AudioEntry>();
|
||||||
|
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(
|
Delay.RunWhen(
|
||||||
() => Locator.GetAudioManager()?._libraryAsset != null,
|
() => Locator.GetAudioManager()?._libraryAsset != null,
|
||||||
PostInit
|
PostInit
|
||||||
);
|
);
|
||||||
|
|||||||
@ -138,7 +138,7 @@ namespace NewHorizons.Handlers
|
|||||||
|
|
||||||
Logger.Log("Done loading bodies");
|
Logger.Log("Done loading bodies");
|
||||||
|
|
||||||
// Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(PlanetDestroyer.RemoveAllProxies);
|
// Events.FireOnNextUpdate(PlanetDestroyer.RemoveAllProxies);
|
||||||
|
|
||||||
if (Main.SystemDict[Main.Instance.CurrentStarSystem].Config.destroyStockPlanets) PlanetDestructionHandler.RemoveSolarSystem();
|
if (Main.SystemDict[Main.Instance.CurrentStarSystem].Config.destroyStockPlanets) PlanetDestructionHandler.RemoveSolarSystem();
|
||||||
}
|
}
|
||||||
@ -164,8 +164,8 @@ namespace NewHorizons.Handlers
|
|||||||
if (body.Config.destroy)
|
if (body.Config.destroy)
|
||||||
{
|
{
|
||||||
var ao = existingPlanet.GetComponent<AstroObject>();
|
var ao = existingPlanet.GetComponent<AstroObject>();
|
||||||
if (ao != null) Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => PlanetDestructionHandler.RemoveBody(ao), 2);
|
if (ao != null) Delay.FireInNUpdates(() => PlanetDestructionHandler.RemoveBody(ao), 2);
|
||||||
else Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => existingPlanet.SetActive(false), 2);
|
else Delay.FireInNUpdates(() => existingPlanet.SetActive(false), 2);
|
||||||
}
|
}
|
||||||
else if (body.Config.isQuantumState)
|
else if (body.Config.isQuantumState)
|
||||||
{
|
{
|
||||||
@ -279,7 +279,7 @@ namespace NewHorizons.Handlers
|
|||||||
{
|
{
|
||||||
// We purposefully use GameObject.Find here because we don't want to find inactive things.
|
// We purposefully use GameObject.Find here because we don't want to find inactive things.
|
||||||
// If you were to try and disable two children with the same name, if we were finding inactive then we'd disable the first one twice
|
// If you were to try and disable two children with the same name, if we were finding inactive then we'd disable the first one twice
|
||||||
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => GameObject.Find(go.name + "/" + child)?.SetActive(false), 2);
|
Delay.FireInNUpdates(() => GameObject.Find(go.name + "/" + child)?.SetActive(false), 2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -417,7 +417,7 @@ namespace NewHorizons.Handlers
|
|||||||
|
|
||||||
if (body.Config.Orbit.showOrbitLine && !body.Config.Orbit.isStatic)
|
if (body.Config.Orbit.showOrbitLine && !body.Config.Orbit.isStatic)
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => OrbitlineBuilder.Make(body.Object, ao as NHAstroObject, body.Config.Orbit.isMoon, body.Config));
|
Delay.FireOnNextUpdate(() => OrbitlineBuilder.Make(body.Object, ao as NHAstroObject, body.Config.Orbit.isMoon, body.Config));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!body.Config.Orbit.isStatic)
|
if (!body.Config.Orbit.isStatic)
|
||||||
@ -429,7 +429,7 @@ namespace NewHorizons.Handlers
|
|||||||
|
|
||||||
if (!(body.Config.Cloak != null && body.Config.Cloak.radius != 0f))
|
if (!(body.Config.Cloak != null && body.Config.Cloak.radius != 0f))
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
|
Delay.FireOnNextUpdate(() =>
|
||||||
{
|
{
|
||||||
ProxyBuilder.Make(go, body);
|
ProxyBuilder.Make(go, body);
|
||||||
});
|
});
|
||||||
|
|||||||
@ -54,12 +54,12 @@ namespace NewHorizons.Handlers
|
|||||||
foreach (var name in _solarSystemBodies)
|
foreach (var name in _solarSystemBodies)
|
||||||
{
|
{
|
||||||
var ao = AstroObjectLocator.GetAstroObject(name);
|
var ao = AstroObjectLocator.GetAstroObject(name);
|
||||||
if (ao != null) Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => RemoveBody(ao, false), 2);
|
if (ao != null) Delay.FireInNUpdates(() => RemoveBody(ao, false), 2);
|
||||||
else Logger.LogError($"Couldn't find [{name}]");
|
else Logger.LogError($"Couldn't find [{name}]");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Bring the sun back because why not
|
// Bring the sun back because why not
|
||||||
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => { if (Locator.GetAstroObject(AstroObject.Name.Sun).gameObject.activeInHierarchy) { sunVolumes.SetActive(true); } }, 3);
|
Delay.FireInNUpdates(() => { if (Locator.GetAstroObject(AstroObject.Name.Sun).gameObject.activeInHierarchy) { sunVolumes.SetActive(true); } }, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void RemoveBody(AstroObject ao, bool delete = false, List<AstroObject> toDestroy = null)
|
public static void RemoveBody(AstroObject ao, bool delete = false, List<AstroObject> toDestroy = null)
|
||||||
@ -198,7 +198,7 @@ namespace NewHorizons.Handlers
|
|||||||
}
|
}
|
||||||
RemoveProxy(ao.name.Replace("_Body", ""));
|
RemoveProxy(ao.name.Replace("_Body", ""));
|
||||||
|
|
||||||
Main.Instance.ModHelper.Events.Unity.RunWhen(() => Main.IsSystemReady, () => DisableBody(ao.gameObject, delete));
|
Delay.RunWhen(() => Main.IsSystemReady, () => DisableBody(ao.gameObject, delete));
|
||||||
|
|
||||||
foreach (ProxyBody proxy in GameObject.FindObjectsOfType<ProxyBody>())
|
foreach (ProxyBody proxy in GameObject.FindObjectsOfType<ProxyBody>())
|
||||||
{
|
{
|
||||||
|
|||||||
@ -30,7 +30,7 @@ namespace NewHorizons.Handlers
|
|||||||
|
|
||||||
if (!string.IsNullOrEmpty(system.Config.travelAudio))
|
if (!string.IsNullOrEmpty(system.Config.travelAudio))
|
||||||
{
|
{
|
||||||
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => AudioUtilities.SetAudioClip(Locator.GetGlobalMusicController()._travelSource, system.Config.travelAudio, system.Mod));
|
Delay.FireOnNextUpdate(() => AudioUtilities.SetAudioClip(Locator.GetGlobalMusicController()._travelSource, system.Config.travelAudio, system.Mod));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
11
NewHorizons/Utility/Delay.cs
Normal file
11
NewHorizons/Utility/Delay.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace NewHorizons.Utility
|
||||||
|
{
|
||||||
|
public static class Delay
|
||||||
|
{
|
||||||
|
public static void RunWhen(Func<bool> predicate, Action action) => Main.Instance.ModHelper.Events.Unity.RunWhen(predicate, action);
|
||||||
|
public static void FireInNUpdates(Action action, int n) => Main.Instance.ModHelper.Events.Unity.FireInNUpdates(action, n);
|
||||||
|
public static void FireOnNextUpdate(Action action) => Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(action);
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user