Update README.md

This commit is contained in:
Nick 2022-01-03 02:46:03 -05:00 committed by GitHub
parent c7c5f67aae
commit 5b52506247
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -33,14 +33,14 @@ Planets are created using a JSON file format structure, and placed in the `plane
- Comets (Done)
- Signalscope signals (Done)
- Asteroid belts (Done)
- Support satellites (Done)
- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
- Load planet meshes from asset bundle (technically done)
- Black hole / white hole pairs (done)
- Procedurally terrain generation (started)
- Support satellites (using custom models in the assets folder or in-game ones)
- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones
- Load planet meshes from asset bundle
- "Quantum" planet parameters
- Better terrain and water LOD
- Edit existing planet orbits
- Black hole / white hole pairs
- Separate solar system scenes accessible via wormhole
- Implement all planet features:
- Tornados