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Update README.md
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@ -33,14 +33,14 @@ Planets are created using a JSON file format structure, and placed in the `plane
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- Comets (Done)
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- Signalscope signals (Done)
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- Asteroid belts (Done)
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- Support satellites (Done)
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- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
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- Load planet meshes from asset bundle (technically done)
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- Black hole / white hole pairs (done)
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- Procedurally terrain generation (started)
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- Support satellites (using custom models in the assets folder or in-game ones)
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- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones
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- Load planet meshes from asset bundle
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- "Quantum" planet parameters
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- Better terrain and water LOD
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- Edit existing planet orbits
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- Black hole / white hole pairs
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- Separate solar system scenes accessible via wormhole
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- Implement all planet features:
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- Tornados
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