mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fix node fog scaling
This commit is contained in:
parent
04825d6b42
commit
59682158eb
@ -232,7 +232,6 @@ namespace NewHorizons.Builder.Props
|
|||||||
{
|
{
|
||||||
var fog = brambleNode.FindChild("Effects/InnerWarpFogSphere");
|
var fog = brambleNode.FindChild("Effects/InnerWarpFogSphere");
|
||||||
var fogMaterial = fog.GetComponent<MeshRenderer>().material;
|
var fogMaterial = fog.GetComponent<MeshRenderer>().material;
|
||||||
fog.transform.localScale /= config.scale;
|
|
||||||
fogMaterial.SetFloat("_Radius", fogMaterial.GetFloat("_Radius") * config.scale);
|
fogMaterial.SetFloat("_Radius", fogMaterial.GetFloat("_Radius") * config.scale);
|
||||||
fogMaterial.SetFloat("_Density", fogMaterial.GetFloat("_Density") / config.scale);
|
fogMaterial.SetFloat("_Density", fogMaterial.GetFloat("_Density") / config.scale);
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user