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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Add default values to modules
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parent
0e545850cc
commit
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@ -19,6 +19,7 @@ namespace NewHorizons.Builder.Props
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if (!detailInfoToCorrespondingSpawnedGameObject.ContainsKey(detail)) return null;
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return detailInfoToCorrespondingSpawnedGameObject[detail];
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}
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public static void Make(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, string uniqueModName, PropModule.DetailInfo detail)
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{
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GameObject detailGO = null;
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@ -200,8 +200,6 @@ namespace NewHorizons.Builder.Props
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streamingRenderMeshHandle.enabled = false;
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}
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// Height of the hurricane is 405 by default
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if (info.height != 0) hurricaneGO.transform.localScale = Vector3.one * info.height / 405f;
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5
NewHorizons/External/Configs/PlanetConfig.cs
vendored
5
NewHorizons/External/Configs/PlanetConfig.cs
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@ -1,6 +1,7 @@
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using NewHorizons.External.Modules;
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using NewHorizons.External.Modules.VariableSize;
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using NewHorizons.Utility;
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using System.ComponentModel;
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using UnityEngine;
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namespace NewHorizons.External.Configs
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@ -9,9 +10,11 @@ namespace NewHorizons.External.Configs
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{
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public string Name { get; set; }
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public string Version { get; set; }
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public string StarSystem { get; set; } = "SolarSystem";
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[DefaultValue("SolarSystem")] public string StarSystem { get; set; } = "SolarSystem";
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public bool Destroy { get; set; }
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public string[] RemoveChildren { get; set; }
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[DefaultValue(-1)]
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public int BuildPriority { get; set; } = -1;
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public bool CanShowOnTitle { get; set; } = true;
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public bool IsQuantumState { get; set; }
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13
NewHorizons/External/Configs/StarSystemConfig.cs
vendored
13
NewHorizons/External/Configs/StarSystemConfig.cs
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@ -1,12 +1,15 @@
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namespace NewHorizons.External.Configs
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using System.ComponentModel;
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namespace NewHorizons.External.Configs
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{
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public class StarSystemConfig
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{
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public bool canEnterViaWarpDrive = true;
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public bool startHere = false;
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public bool destroyStockPlanets = true;
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[DefaultValue(true)] public bool canEnterViaWarpDrive = true;
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[DefaultValue(true)] public bool enableTimeLoop = true;
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[DefaultValue(true)] public bool destroyStockPlanets = true;
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public bool startHere;
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public string factRequiredForWarp;
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public bool enableTimeLoop = true;
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public bool mapRestricted;
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public NomaiCoordinates coords;
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public SkyboxConfig skybox;
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@ -1,12 +1,21 @@
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namespace NewHorizons.External.Modules
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class AsteroidBeltModule
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{
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public float InnerRadius { get; set; }
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public float OuterRadius { get; set; }
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[DefaultValue(20)]
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public float MinSize { get; set; } = 20;
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[DefaultValue(50)]
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public float MaxSize { get; set; } = 50;
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[DefaultValue(-1)]
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public int Amount { get; set; } = -1;
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public float Inclination { get; set; }
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public float LongitudeOfAscendingNode { get; set; }
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public int RandomSeed { get; set; }
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@ -1,4 +1,5 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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using UnityEngine;
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namespace NewHorizons.External.Modules
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@ -24,7 +25,7 @@ namespace NewHorizons.External.Modules
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[System.Obsolete("CloudRamp is deprecated, please use CloudInfo instead")] public string CloudRamp { get; set; }
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[System.Obsolete("CloudFluidType is deprecated, please use CloudInfo instead")] public string CloudFluidType { get; set; }
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[System.Obsolete("UseBasicCloudShader is deprecated, please use CloudInfo instead")] public bool UseBasicCloudShader { get; set; }
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[System.Obsolete("ShadowsOnClouds is deprecated, please use CloudInfo instead")] public bool ShadowsOnClouds { get; set; } = true;
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[DefaultValue(true)] [System.Obsolete("ShadowsOnClouds is deprecated, please use CloudInfo instead")] public bool ShadowsOnClouds { get; set; } = true;
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[System.Obsolete("HasAtmosphere is deprecated, please use UseAtmosphereShader instead")] public bool HasAtmosphere { get; set; }
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#endregion Obsolete
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14
NewHorizons/External/Modules/BaseModule.cs
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14
NewHorizons/External/Modules/BaseModule.cs
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@ -1,4 +1,6 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class BaseModule
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@ -6,16 +8,24 @@ namespace NewHorizons.External.Modules
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public bool HasMapMarker { get; set; }
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public float AmbientLight { get; set; }
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public float SurfaceGravity { get; set; }
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[DefaultValue("linear")]
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public string GravityFallOff { get; set; } = "linear";
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public float SurfaceSize { get; set; }
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public float SphereOfInfluence { get; set; }
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public float GroundSize { get; set; }
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public bool HasCometTail { get; set; }
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public MVector3 CometTailRotation { get; set; }
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[DefaultValue(true)]
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public bool HasReferenceFrame { get; set; } = true;
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public bool CenterOfSolarSystem { get; set; } = false;
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public float CloakRadius { get; set; } = 0f;
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public bool CenterOfSolarSystem { get; set; }
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public float CloakRadius { get; set; }
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public bool InvulnerableToSun { get; set; }
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[DefaultValue(true)]
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public bool ShowMinimap { get; set; } = true;
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#region Obsolete
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9
NewHorizons/External/Modules/OrbitModule.cs
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9
NewHorizons/External/Modules/OrbitModule.cs
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@ -1,5 +1,7 @@
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using NewHorizons.Components.Orbital;
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class OrbitModule : IOrbitalParameters
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@ -16,11 +18,14 @@ namespace NewHorizons.External.Modules
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public float SiderealPeriod { get; set; }
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public bool IsTidallyLocked { get; set; }
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public MVector3 AlignmentAxis { get; set; }
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[DefaultValue(true)]
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public bool ShowOrbitLine { get; set; } = true;
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public bool DottedOrbitLine { get; set; } = false;
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public bool DottedOrbitLine { get; set; }
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public bool IsStatic { get; set; }
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public MColor Tint { get; set; }
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public bool TrackingOrbitLine { get; set; } = false;
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public bool TrackingOrbitLine { get; set; }
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public OrbitalParameters GetOrbitalParameters(Gravity primaryGravity, Gravity secondaryGravity)
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{
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13
NewHorizons/External/Modules/PropModule.cs
vendored
13
NewHorizons/External/Modules/PropModule.cs
vendored
@ -1,4 +1,6 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class PropModule
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@ -35,6 +37,8 @@ namespace NewHorizons.External.Modules
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public string assetBundle;
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public MVector3 position;
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public MVector3 rotation;
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[DefaultValue(1f)]
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public float scale { get; set; } = 1f;
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public bool alignToNormal;
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public string[] removeChildren;
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@ -55,11 +59,20 @@ namespace NewHorizons.External.Modules
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{
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public MVector3 position;
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public float elevation;
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[DefaultValue(30)]
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public float height = 30;
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public MColor tint;
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public float wanderRate;
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[DefaultValue(45)]
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public float wanderDegreesX = 45;
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[DefaultValue(45)]
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public float wanderDegreesZ = 45;
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[DefaultValue("upwards")]
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public string type = "upwards";
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[System.Obsolete("downwards is deprecated, please use type instead")] public bool downwards;
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11
NewHorizons/External/Modules/ShipLogModule.cs
vendored
11
NewHorizons/External/Modules/ShipLogModule.cs
vendored
@ -1,4 +1,6 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class ShipLogModule
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@ -14,12 +16,15 @@ namespace NewHorizons.External.Modules
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{
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public string revealedSprite;
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public string outlineSprite;
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[DefaultValue(1f)]
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public float scale = 1f;
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public bool invisibleWhenHidden;
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public float offset = 0f;
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public float offset;
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public MVector2 manualPosition;
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public MVector2 manualNavigationPosition;
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public bool remove = false;
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public bool remove;
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public ShipLogDetailInfo[] details;
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}
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@ -27,7 +32,7 @@ namespace NewHorizons.External.Modules
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{
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public string revealedSprite;
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public string outlineSprite;
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public float rotation = 0f;
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public float rotation;
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public bool invisibleWhenHidden;
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public MVector2 position;
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public MVector2 scale;
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19
NewHorizons/External/Modules/SignalModule.cs
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19
NewHorizons/External/Modules/SignalModule.cs
vendored
@ -1,4 +1,6 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules
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{
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public class SignalModule
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@ -10,14 +12,23 @@ namespace NewHorizons.External.Modules
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public MVector3 Position;
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public string Frequency;
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public string Name;
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public string AudioClip = null;
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public string AudioFilePath = null;
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public string AudioClip;
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public string AudioFilePath;
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[DefaultValue("")]
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public string Reveals = "";
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[DefaultValue(1f)]
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public float SourceRadius = 1f;
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public float DetectionRadius = 0f;
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public float DetectionRadius;
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[DefaultValue(10f)]
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public float IdentificationRadius = 10f;
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[DefaultValue(true)]
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public bool OnlyAudibleToScope = true;
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public bool InsideCloak = false;
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public bool InsideCloak;
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}
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}
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}
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@ -1,10 +1,15 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules.VariableSize
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{
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public class FunnelModule : VariableSizeModule
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{
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public string Target { get; set; }
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[DefaultValue("Sand")]
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public string Type { get; set; } = "Sand";
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public MColor Tint { get; set; }
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}
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}
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@ -7,8 +7,8 @@
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public float Inclination { get; set; }
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public float LongitudeOfAscendingNode { get; set; }
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public string Texture { get; set; }
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public bool Unlit { get; set; } = false;
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public float RotationSpeed { get; set; } = 0f;
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public bool Unlit { get; set; }
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public float RotationSpeed { get; set; }
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public string FluidType { get; set; }
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}
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}
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@ -1,4 +1,6 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules.VariableSize
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{
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public class SingularityModule : VariableSizeModule
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@ -8,6 +10,6 @@ namespace NewHorizons.External.Modules.VariableSize
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public string TargetStarSystem;
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public string Type; //BlackHole or WhiteHole
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public MVector3 Position;
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public bool MakeZeroGVolume = true;
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[DefaultValue(true)] public bool MakeZeroGVolume = true;
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}
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}
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@ -1,16 +1,28 @@
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using NewHorizons.Utility;
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using System.ComponentModel;
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namespace NewHorizons.External.Modules.VariableSize
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{
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public class StarModule : VariableSizeModule
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{
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[DefaultValue(2000)]
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public float Size { get; set; } = 2000f;
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public MColor Tint { get; set; }
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public MColor EndTint { get; set; }
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public MColor SupernovaTint { get; set; }
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public MColor LightTint { get; set; }
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[DefaultValue(1f)]
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public float SolarLuminosity { get; set; } = 1f;
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[DefaultValue(true)]
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public bool HasAtmosphere { get; set; } = true;
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[DefaultValue(true)]
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public bool GoSupernova { get; set; } = true;
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}
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}
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