From 5823919e4ca31f9f40e1cffe1fdae18215760826 Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Thu, 21 Jul 2022 16:09:42 -0700 Subject: [PATCH] name the gameobject instead of the transform --- NewHorizons/Builder/Body/HeightMapBuilder.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/NewHorizons/Builder/Body/HeightMapBuilder.cs b/NewHorizons/Builder/Body/HeightMapBuilder.cs index ea40b51d..fb0c1639 100644 --- a/NewHorizons/Builder/Body/HeightMapBuilder.cs +++ b/NewHorizons/Builder/Body/HeightMapBuilder.cs @@ -77,8 +77,8 @@ namespace NewHorizons.Builder.Body new LOD(0.0f, new Renderer[] { level2 }) }); - level1.transform.name += "0"; - level2.transform.name += "1"; + level1.name += "0"; + level2.name += "1"; LODGroup.RecalculateBounds(); }