Reset intensity and tint

This commit is contained in:
Noah Pilarski 2022-08-18 11:08:56 -04:00
parent 6ade2171cf
commit 56dd69fdb6
2 changed files with 7 additions and 0 deletions

View File

@ -190,6 +190,12 @@ namespace NewHorizons.Components
else else
{ {
if (_shockLayer != null) _shockLayer.enabled = false; if (_shockLayer != null) _shockLayer.enabled = false;
if (_ambientLight != null) _ambientLight.intensity = _ambientLightOrigIntensity;
if (_fog != null) _fog.fogTint = _fogOrigTint;
if (_fogImpostor != null) _fogImpostor.material.SetColor(s_propID_Tint, _fogOrigTint);
} }
} }
} }

View File

@ -50,6 +50,7 @@ namespace NewHorizons.Components
gravityVolume._upperSurfaceRadius = _surfaceSize; gravityVolume._upperSurfaceRadius = _surfaceSize;
gravityVolume._surfaceAcceleration = _surfaceGravity; gravityVolume._surfaceAcceleration = _surfaceGravity;
} }
var referenceFrameVolume = this.GetAttachedOWRigidbody()._attachedRFVolume; var referenceFrameVolume = this.GetAttachedOWRigidbody()._attachedRFVolume;
if (referenceFrameVolume != null) if (referenceFrameVolume != null)
{ {