diff --git a/LICENSE b/LICENSE index 90606296..0b419656 100644 --- a/LICENSE +++ b/LICENSE @@ -1,6 +1,6 @@ MIT License -Copyright (c) 2020 Ricardo Lopes +Copyright (c) 2022 New Horizons Team Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/NewHorizons/Builder/Atmosphere/AirBuilder.cs b/NewHorizons/Builder/Atmosphere/AirBuilder.cs index 69b58774..7b5ab84d 100644 --- a/NewHorizons/Builder/Atmosphere/AirBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/AirBuilder.cs @@ -6,16 +6,16 @@ namespace NewHorizons.Builder.Atmosphere { public static void Make(GameObject planetGO, Sector sector, PlanetConfig config) { - GameObject airGO = new GameObject("Air"); + var airGO = new GameObject("Air"); airGO.SetActive(false); airGO.layer = 17; airGO.transform.parent = sector?.transform ? sector.transform : planetGO.transform; - SphereCollider sc = airGO.AddComponent(); + var sc = airGO.AddComponent(); sc.isTrigger = true; sc.radius = config.Atmosphere.size; - SimpleFluidVolume sfv = airGO.AddComponent(); + var sfv = airGO.AddComponent(); sfv._layer = 5; sfv._priority = 1; sfv._density = 1.2f; @@ -23,7 +23,11 @@ namespace NewHorizons.Builder.Atmosphere sfv._allowShipAutoroll = true; sfv._disableOnStart = false; - ShockLayerRuleset shockLayerRuleset = planetGO.GetComponentInChildren().gameObject.AddComponent(); + // Try to parent it to the same as other rulesets to match vanilla but if its null put it on the root object + var ruleSetGO = planetGO.GetComponentInChildren()?.gameObject; + if (ruleSetGO == null) ruleSetGO = planetGO; + + var shockLayerRuleset = ruleSetGO.AddComponent(); shockLayerRuleset._type = ShockLayerRuleset.ShockType.Atmospheric; shockLayerRuleset._radialCenter = airGO.transform; shockLayerRuleset._minShockSpeed = config.Atmosphere.minShockSpeed; @@ -55,7 +59,7 @@ namespace NewHorizons.Builder.Atmosphere vref._layer = 0; vref._priority = 0; - AudioSource AS = airGO.AddComponent(); + var AS = airGO.AddComponent(); AS.mute = false; AS.bypassEffects = false; AS.bypassListenerEffects = false; diff --git a/NewHorizons/Builder/Props/SignalBuilder.cs b/NewHorizons/Builder/Props/SignalBuilder.cs index a6b2a86c..72895387 100644 --- a/NewHorizons/Builder/Props/SignalBuilder.cs +++ b/NewHorizons/Builder/Props/SignalBuilder.cs @@ -25,6 +25,8 @@ namespace NewHorizons.Builder.Props public static List QMSignals { get; private set; } public static List CloakedSignals { get; private set; } + public static bool Initialized; + public static void Init() { Logger.LogVerbose($"Initializing SignalBuilder"); @@ -77,6 +79,8 @@ namespace NewHorizons.Builder.Props QMSignals = new List() { SignalName.Quantum_QM }; CloakedSignals = new List(); + + Initialized = true; } public static SignalFrequency AddFrequency(string str) diff --git a/NewHorizons/External/Configs/StarSystemConfig.cs b/NewHorizons/External/Configs/StarSystemConfig.cs index afc84992..2df0dc8c 100644 --- a/NewHorizons/External/Configs/StarSystemConfig.cs +++ b/NewHorizons/External/Configs/StarSystemConfig.cs @@ -15,7 +15,7 @@ namespace NewHorizons.External.Configs public class StarSystemConfig { /// - /// Whether this system can be warped to via the warp drive + /// Whether this system can be warped to via the warp drive. If you set factRequiredForWarp, this will be true. /// [DefaultValue(true)] public bool canEnterViaWarpDrive = true; @@ -30,8 +30,8 @@ namespace NewHorizons.External.Configs [DefaultValue(true)] public bool enableTimeLoop = true; /// - /// Set to the FactID that must be revealed before it can be warped to. Don't set `CanEnterViaWarpDrive` to `false` if - /// you're using this, that would make no sense. + /// The FactID that must be revealed before it can be warped to. Don't set `canEnterViaWarpDrive` to `false` if + /// you're using this, because it will be overwritten. /// public string factRequiredForWarp; @@ -189,6 +189,11 @@ namespace NewHorizons.External.Configs /// Euler angles by which the warp exit will be oriented. /// public MVector3 warpExitRotation; + + /// + /// A ship log fact which will make a prompt appear showing the coordinates when you're in the Vessel. + /// + public string promptFact; } /// diff --git a/NewHorizons/Handlers/PlanetCreationHandler.cs b/NewHorizons/Handlers/PlanetCreationHandler.cs index 034de8a6..15542454 100644 --- a/NewHorizons/Handlers/PlanetCreationHandler.cs +++ b/NewHorizons/Handlers/PlanetCreationHandler.cs @@ -284,27 +284,6 @@ namespace NewHorizons.Handlers UpdateBodyOrbit(body, go); } - if (body.Config.removeChildren != null) - { - var goPath = go.transform.GetPath(); - var transforms = go.GetComponentsInChildren(true); - foreach (var childPath in body.Config.removeChildren) - { - // Multiple children can have the same path so we delete all that match - var path = $"{goPath}/{childPath}"; - - var flag = true; - foreach (var childObj in transforms.Where(x => x.GetPath() == path)) - { - flag = false; - // idk why we wait here but we do - Delay.FireInNUpdates(() => childObj.gameObject.SetActive(false), 2); - } - - if (flag) Logger.LogWarning($"Couldn't find \"{childPath}\"."); - } - } - // Do stuff that's shared between generating new planets and updating old ones go = SharedGenerateBody(body, go, sector, rb); @@ -587,7 +566,8 @@ namespace NewHorizons.Handlers { var surfaceSize = body.Config.Base.surfaceSize; - AirBuilder.Make(go, sector, body.Config); + if (body.Config.Atmosphere.size != 0) + AirBuilder.Make(go, sector, body.Config); if (!string.IsNullOrEmpty(body.Config.Atmosphere?.clouds?.texturePath)) { @@ -627,6 +607,9 @@ namespace NewHorizons.Handlers SupernovaEffectBuilder.Make(go, sector, body.Config, body.Mod, procGen, ambientLight, fog, atmosphere, null, fog?._fogImpostor); } + // We allow removing children afterwards so you can also take bits off of the modules you used + if (body.Config.removeChildren != null) RemoveChildren(go, body); + return go; } @@ -773,5 +756,26 @@ namespace NewHorizons.Handlers Main.FurthestOrbit = go.transform.position.magnitude + 30000f; } } + + private static void RemoveChildren(GameObject go, NewHorizonsBody body) + { + var goPath = go.transform.GetPath(); + var transforms = go.GetComponentsInChildren(true); + foreach (var childPath in body.Config.removeChildren) + { + // Multiple children can have the same path so we delete all that match + var path = $"{goPath}/{childPath}"; + + var flag = true; + foreach (var childObj in transforms.Where(x => x.GetPath() == path)) + { + flag = false; + // idk why we wait here but we do + Delay.FireInNUpdates(() => childObj.gameObject.SetActive(false), 2); + } + + if (flag) Logger.LogWarning($"Couldn't find \"{childPath}\"."); + } + } } } diff --git a/NewHorizons/Handlers/VesselCoordinatePromptHandler.cs b/NewHorizons/Handlers/VesselCoordinatePromptHandler.cs index 636de907..f3578bda 100644 --- a/NewHorizons/Handlers/VesselCoordinatePromptHandler.cs +++ b/NewHorizons/Handlers/VesselCoordinatePromptHandler.cs @@ -31,7 +31,7 @@ namespace NewHorizons.Handlers foreach (var system in systems) { var systemName = system.UniqueID; - var fact = system.Config.factRequiredForWarp; + var fact = system.Config.Vessel.promptFact; var nomaiCoords = system.Config.Vessel?.coords; if (system.UniqueID == "EyeOfTheUniverse" || nomaiCoords == null) continue; diff --git a/NewHorizons/Patches/AudioSignalPatches.cs b/NewHorizons/Patches/AudioSignalPatches.cs index 220594fa..18544af3 100644 --- a/NewHorizons/Patches/AudioSignalPatches.cs +++ b/NewHorizons/Patches/AudioSignalPatches.cs @@ -117,6 +117,8 @@ namespace NewHorizons.Patches [HarmonyPatch(typeof(AudioSignal), nameof(AudioSignal.UpdateSignalStrength))] public static bool AudioSignal_UpdateSignalStrength(AudioSignal __instance, Signalscope scope, float distToClosestScopeObstruction) { + if (!SignalBuilder.Initialized) return true; + if (!SignalBuilder.CloakedSignals.Contains(__instance._name) && !SignalBuilder.QMSignals.Contains(__instance._name)) return true; __instance._canBePickedUpByScope = false; diff --git a/NewHorizons/Schemas/star_system_schema.json b/NewHorizons/Schemas/star_system_schema.json index 67527e2b..b1f5e2cc 100644 --- a/NewHorizons/Schemas/star_system_schema.json +++ b/NewHorizons/Schemas/star_system_schema.json @@ -7,7 +7,7 @@ "properties": { "canEnterViaWarpDrive": { "type": "boolean", - "description": "Whether this system can be warped to via the warp drive", + "description": "Whether this system can be warped to via the warp drive. If you set factRequiredForWarp, this will be true.", "default": true }, "destroyStockPlanets": { @@ -22,7 +22,7 @@ }, "factRequiredForWarp": { "type": "string", - "description": "Set to the FactID that must be revealed before it can be warped to. Don't set `CanEnterViaWarpDrive` to `false` if\nyou're using this, that would make no sense." + "description": "The FactID that must be revealed before it can be warped to. Don't set `canEnterViaWarpDrive` to `false` if\nyou're using this, because it will be overwritten." }, "loopDuration": { "type": "number", @@ -138,6 +138,10 @@ "warpExitRotation": { "description": "Euler angles by which the warp exit will be oriented.", "$ref": "#/definitions/MVector3" + }, + "promptFact": { + "type": "string", + "description": "A ship log fact which will make a prompt appear showing the coordinates when you're in the Vessel." } } }, diff --git a/docs/content/pages/404.md b/docs/content/pages/404.md new file mode 100644 index 00000000..a999f185 --- /dev/null +++ b/docs/content/pages/404.md @@ -0,0 +1,10 @@ +--- +Title: Page not Found +Hide_In_Nav: True +Render_TOC: False +--- + +# Page Not Found + +The page you requested could not be found. + diff --git a/docs/content/pages/home.md b/docs/content/pages/home.md index 534cda0c..06196020 100644 --- a/docs/content/pages/home.md +++ b/docs/content/pages/home.md @@ -38,7 +38,7 @@ look something like this: ```json { "name": "Wetrock", - "$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/body_schema.json", + "$schema": "https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/body_schema.json", "starSystem": "SolarSystem", "Base": { "groundSize": 100, diff --git a/docs/content/pages/reference/audio_enum.md b/docs/content/pages/reference/audio_enum.md index 65a2715c..f3afe4c2 100644 --- a/docs/content/pages/reference/audio_enum.md +++ b/docs/content/pages/reference/audio_enum.md @@ -771,1164 +771,1164 @@ Prisoner_ClothFoley = 3055 This is a list of AudioClips that will also work, there's a lot of overlap with the AudioType list. Many old addons with signals use values from this list. -Hotel Oneshot - Heavy Thud 4 -Tool_Put_Away_01 -OW Quantum Lightning 091118 AP 07 -OW_GD_ElectricBarrier_Idle_Loop -Nomai_Stone_Door_End_V2_11 -General Destruction 1 -Dream Rule 02 backdrop loop 072321_2 AP -amb_observatory -Dream World Water Ambience - Creek 3 -Pickup_Rock_01 -gasp_traumatic4_lessmale -Ship_Impact_Light_Damage_V3_06 -BlackHole_02 -OW_GD_WavesAgainstRock -OW_TH_AmbienceInCanyons -OW_PR_FootstepsBushRustle_03 -OW_PR_ActivateProbeMode -Ghost Walk Footstep Wood_v2 6 -rockingchair4 -Water Spray Impact 4 -OW Secret Library 040821_2 AP -Real World Dam Break Alex Composite 2 -Ghost Run Footstep Wood_v2 4 -UI_Enter_Dialog_V6-002_highpass_2 -Spark_10 -Mournful Prisoner 3 -OW_PR_FootstepsLeaves_06 -FootstepsWoodCreak_02 -OW Dreamworld Ruins 072021 AP 02c -OW_PR_HitWallUnderwater1 -OW_TH_RiverWaterFlow_loop -OW ReelBeat 01c 021021 AP -FootstepsWoodCreak_07 -Ignite_Marshmallow_03 -Marshmallow_Replace_02 -Ship_FuelLeak -Raft Heavy Impact 5 -elevatorloop -Real World Alarm Bell Oneshot 3 -BigBang_EndFlash -OW_FinalEndTimes_DB_loop -fogsphere_pulse4 -Ringworld Ambience 3 -Destruction Impact 4 -Artifact Unconceal -OW_NM_DoorStart_06 -OW_PR_SignalscopeZoomOut -Nomai_Stone_Door_End_Big_V2_03 -Player Gravel Footstep 3 -General Destruction 5 -OW Dream Fire Room 121820_4 AP LP -OW_PR_DeactivateProbeMode -OW_PR_LandInWater4 -OW_PR_FootstepsJumpNomai_04 -OW_PR_FootstepsJumpMetal_03 -WarpCore_Remove_V3_01 -Probe_SnapShot_03 -Ghost Idle Search 4 -Solanum_Foley_IconExit -Dream Fire Room Ambience Test 1 -Lantern Extinguish 4 -OW_PR_OxygenLeakingFromSuit_loop_louder -Wood Door Open Stop -OW_PR_FootstepsJumpGrass_01 -OW_SP_ThrustAfterburn -OW_PR_FootstepsGrass_01 -Real World Alarm Bell Oneshot 4 -OW_PR_FootstepsNomai_04 -Hotel Oneshot - Heavy Thud 2 -Light Sensor Fade In 4 -AnglerFish_OpenMouth_v2_01 -Footstep_Run4 -Ghost Walk Footstep Forest 6 -OW_PR_FootstepsGrass_06 -OW_GD_AmbienceRain -RotationalThruster04 -OW New Raft Music 082321_4 AP theme -Spark_01 -OW Muted End Times 040821 AP -Nomai_WhiteHoleStationActivation -Tool_Take_Out_02 -OW_PR_FootstepsJumpDirt_05 -mallowpuff2 -Dreamworld Tower Fall Part 2 -Jump_Into_Fogsphere_04 -FootstepsWoodCreak_05 -OW_SP_MetalCreak_14 -OW_NM_DoorStart_03 -drowning_firsthalf2 -Forest Oneshot - Tree Creak 4 -shiplog_misc1 -FootstepsWoodCreak_04 -Real World Dam Crack -OW_NM_DoorStart_09 -OW_SP_LandingPadHard4 -OW_PR_FootstepsSand_06 -BH_Ambience_Surface -Ghost Grunt 3 -glass_crack_02 -House Destruction 3 -OW_QuantumMoon -Orb_Roll_Energy_Loop_v2_01 -OW Eye Of The Universe 082018_2 AP -Footstep3 -OW_NM_DoorStart_Big_01 -OW Dreamworld Ruins Story Beats 071621 AP 1d -Dream World Tidal Wave Loop -Nomai_Stone_Door_End_Big_V2_15 -OW_SP_ActivateComputer 1 -OW_PR_FootstepsIce_07 -Raft Light Impact V2 3 -UI_Pause_v2_08 -signalscope_static -OW_SP_LandingCamActivated 1 -Footstep4 -OW_PR_FootstepsSand_03 -Prisoner Pick Up Vision Torch -OW_SP_MetalCreak_16 -OW_SP_Touchdown_04 -Platform_Break_V2_03 -OW Nomai Time Loop Device 081818 AP -RockPile_Fall_02 -Ship_Impact_No_Damage_V3_02 -Destruction Impact 7 -Ghost Grab Player 2 -Forest Oneshot - Tree Creak 5 -OW_PR_FootstepsMetal_01 -OW NM Flashback 082818_3 AP base -Projector Totem Light 2 -Slot_Linking_Stone_Loop_02 -breathing_suit3 -OW_PR_FootstepsWood_07 -OW_SP_HeadlightsOff_v2 -Nomai_Stone_Door_End_V2_06 -Fix_Puncture_03 -OW Dream Rule LP 032421 AP glitch -Real World Tidal Wave Loop Louder -OW Dreamworld Ruins 072021 AP 02loop -gasp_normal11_lessmale -OW ReelBeat 01a 021021 AP -OW_TH_ModelRocketThrustRotational_01 -OW_PR_FootstepsBushRustle_05 -OW NomaiRuinsRegular 081918 AP motif3c v2 -OW Final End Times 022519_2 AP LOOP1 -OW_PR_FootstepsSand_01 -Anglerfish_Awake4 -OW_PR_FootstepsJumpIce_04 -Fix_Puncture_01 -Raft Light Impact V2 1 -Warp_Loop_01_v2 -Ghost Start Hunt Grunt 1 -Destruction Debris 4 -Solanum_IconAppear_V3 -OW_SP_ActivateComputer_OneShot -Destruction Impact 8 -OW_SP_ShipGroan1_v2 -OW ReelBackdrop 02a 021021 AP -OW_NM_ComputerRing1 -OW_PR_FootstepsJumpGlass_04 -Forest Oneshot - Tree Creak 6 -OW_GD_HeatLightning_01 -Raft Heavy Impacts V2 3 -Solanum_Foley_RockFormStart -Raft Light Impact V2 5 -Ghost Grunt 4 -OW_PR_FootstepsJumpDirt_06 -OW_PR_FootstepsJumpGrass_03 -OW_TravelerTheme_whistling -Raft Heavy Impact 2 -Nature Oneshot - Distant Deep Creature 1 -OW_SP_CloseHatch_v2 -linkingstone_in -OW_PR_FootstepsSnow_03 -OW_NM_OrbDeSelect_Energy_02 -Impact_Light_02 -Nomai_Stone_Door_End_V2_10 -Fix_Puncture_07 -OW_NM_HoleEnterExit -OW NM Nomai Ruins 081718 AP -OW_PR_OxygenRefill -GhostMatter_Splash_v4_05 -glass_crack_01 -Ignite_Marshmallow_02 -Ship_Impact_Medium_Damage_V3_03 -Forest Oneshot - Animal 4 -OW_PR_FootstepsIce_02 -OW_GD_RainOnHelmet -Spaceship_RattleLoop -BigBang_WhooshLeadToExplo -OW_TH_Campfire_loop_01 -bigbang_cosmicinflation_v2 -Hotel Oneshot - Heavy Creak 4 -OW_PR_FootstepsJumpGrass_02 -Tronworld Ambience 1 -AnglerFish_Target_v2_07 -Eye_of_Universe_Ambience_v2_01 -OW_PR_FootstepsJumpLeaves_04 -OW_PR_FootstepsJumpSnow_03 -OW_PR_FootstepsJumpGlass_01 -OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT -OW ReelBeat 02f 082521 AP -Metal Door Close Stop -medkit -OW_NM_BlackHole_Lp -Ghost Blow Out Lantern -OW_PR_MarshmallowEatBurnt_shorter -Solanum_Foley_IconEnter -OW_PR_SignalscopeSwitchFrequencies -Prisoner Pick Up Artifact -OW_PR_BanjoStrum_3b -Water Spray Impact 5 -UI_Advance_Dialog_V6-002_highpass -Destruction Debris 8 -OW_PR_FootstepsDirt_06 -Vision Torch - Step In -OW_NM_DoorStart_Big_04 -OW_PR_FootstepsBushRustle_06 -Hotel Oneshot - Creak 5 -OW_PR_FootstepsJumpLeaves_01 -OW_SP_ShipGroan4_v2 -Jump_Into_Fogsphere_03 -Dreamworld Forest Ambience 2 -OW_PR_FootstepsJumpRock_02 -CrushedByElevator -Player Gravel Footstep 1 -House Destruction 4 -Ghost Begin Stalk Grunt 1 -flashlightOff -OW ReelBeat 04b_2 040921 AP -OW_PR_FootstepsRock_02 -AshTwinCore_Open_01 -OW_SP_HeadlightsOn_v2 -Tower Fall Part 2 -OW_NM_DoorStart_Big_02 -Meteor_Impact_01_b -OW_SP_LandingCamStatic -OW_PR_FootstepsWood_01 -gasp_light5 -OW_PR_FootstepsGrass_03 -Spark_03 -Loading Tunnel - Loop -FootstepsJumpWoodCreak_02 -OW_Main_Menu -Lantern Put Down -OW Secret Library Whispers LP 040821 AP REF MIX -OW_DB_Ambience -Vision Torch Light Rays - On -Hotel Oneshot - Creak 1 -Dreamworld Nature Ambience 4 -OW_PR_ThrustRotationalUnderwater_04 -OW_PR_FootstepsJumpGrass_06 -Nomai_Stone_Door_End_Big_V2_09 -Ship_Impact_No_Damage_V3_01 -Raft Movement Stop 3 -Destruction Impact 9 -Recorder_Start_Button -AnglerFish_Target_v2_14 -Ghost Begin Chase Grunt 2 -Hotel Oneshot - Creak 6 -Fragment_Break -Tronworld Exit 2 -Ghost Walk Footstep Forest 2 -Incinerate_v3_01 -Light Sensor Fade Out 3 -OW_TravelerTheme_flute -OW_PR_FootstepsLeaves_02 -OW_PR_FootstepsLeaves_01 -Fix_Puncture_05 -Ghost Walk Footstep Wood_v2 3 -OW_PR_FootstepsJumpSand_01 -Sarcophagus Strain 2 -OW_PR_HitWallUnderwater4 -OW_PR_FootstepsRock_03 -Loading Tunnel - Unload -OW_PR_FootstepsJumpNomai_03 -OW_PR_FootstepsDirt_07 -OW_PR_FootstepsSnow_04 -Wood Door Close Stop -OW_PR_FootstepsJumpIce_02 -OW ReelBeat 04a 031521 AP -Raft Light Impact V2 2 -Meteor_Impact_02_b -JellyFish_Shock_02 -Metal Door Open Start -OW_GD_UnderwaterCurrent -OW_GD_HeatLightning_06 -nomai_textbranchout_noenergy2 -asphyxiation_nosuit_secondhalf_version3 -Artifact Focus -Ice_Cave_Amb_loop_v3_01 -Forest Oneshot - Tree Creak 3 -OW NomaiRuinsRegular 081918 AP motif4c -Dreamworld Lights Out Ambience 4 -Projector Next Slide 2 -BeaconIdea4 -Destruction Impact 1 -OW_PR_FootstepsNomai_06 -OW_NM_FlickeryGravityCrystalAmbience -OW Demonic Vocal Sting 082321 AP -OW Quantum Lightning 091118 AP 08 -OW_NM_SadTheme_older -Nature Oneshot - Distant Creature 2 - less reverb -FootstepsJumpWoodCreak_03 -OW_PR_FootstepsJumpSand_02 -Player Gravel Footstep 8 -OW_PR_FootstepsSnow_06 -gasp_traumatic3_lessmale -Real World Dam Break Water Oneshot -Repair_Loop -OW_TH_FlagFlapping_loop._01 -Ship_Impact_Light_Damage_V3_02 -Raft Socket -Jump_Into_TinyGalaxy_v2_01 -OW NomaiRuinsRegular 081918 AP motif7c -gasp_normal13_lessmale -Sandfall_Inside_Loop_01 -Solanum_RocksForm -Fix_Puncture_06 -OW Dreamworld Ruins Story Beats 071621 AP 1h -Sarcophagus Open 2 -fogsphere_pulse2 -Elevator Rattle Loop 3 -IllusoryWall_Alex -OW_GD_HeatLightning_04 -Nomai_Stone_Door_End_Big_V2_14 -OW_PR_FootstepsJumpMetal_01 -Vine_Crash_V3_03_LowPassDelay -OW_PR_BanjoStrum_2b -OW_PR_FootstepsGlass_05 -OW_PR_FootstepsLeaves_07 -OW_NM_DoorStart_01 -OW_PR_FootstepsGrass_05 -OW_PR_FootstepsJumpIce_01 -OW_PR_ThrustRotationalUnderwater_01 -Anglerfish_Chase_Breathing -OW_PR_FootstepsRock_04 -Metal Door Close Start -Gear Rotate 1 -Airlock Loop -Solanum_Foley_RockFormEnd -mallowpuff3 -OW_PR_FootstepsSand_05 -OW_PR_FootstepsJumpRock_01 -Artifact Unfocus -OW Eye Of The Universe 082818_2 AP -OW_PR_FootstepsJumpRock_03 -galaxy_zoomout2 -OW_GD_IslandFalling_v2_loop -Projector Previous Slide 2 -Ignite_CampFire_04 -SpaceshipAlarm2_3Iterations -Ghost Individual Death 3 -OW_PR_FootstepsJumpNomai_01 -OW_PR_FootstepsJumpSnow_01 -Forest Oneshot - Animal 2 -OW_PR_FootstepsJumpDirt_01 -Dreamworld Tower Fall Part 1 -Ship_Impact_Medium_Damage_V3_05 -OW_NM_ComputerRing3 -OW_PR_SuitOn -Airlock Pressurize -OW_PR_FootstepsBushRustle_01 -OW_PR_FootstepsNomai_02 -Ship_Impact_Medium_Damage_V3_04 -OW_NM_VesselDiscovery -PlayerSubmerge -Player Gravel Footstep 5 -OW_EndTimes -HGT_SandColumn_Ship -OW ReelBeat 02c 021021 AP -Spark_09 -OW_PR_FootstepsSand_02 -Damage_Light_05 -OW_NM_ComputerRingFall2 -gasp_traumatic7_lessmale -Ghost Investigation Grunt -Dream World Alarm Bell Oneshot 2 -rockingchair2 -OW_PR_FootstepsJumpDirt_04 -Projector Next Slide -OW_PR_FootstepsSand_08 -OW_NM_WHAmbience2_v2 -drowning_secondhalf2 -Ghost Walk Footstep Forest 1 -Prisoner Cloth Foley 3 -OW_PR_FootstepsGlass_03 -Vision Torch Scanning - Loop -Raft Medium Impact V2 2 -Hotel Oneshot - Heavy Thud 3 -Destruction Impact - Large 4 -OW_PR_FootstepsJumpLeaves_03 -OW_PR_FootstepsJumpSand_03 -OW Dreamworld Ruins SILENCE 02 -OW_PR_FootstepsWood_06 -ModelRocket_LightImpact -shiplog_scanningloop -OW Ghost Ambiences v2 011221 AP low LP -OW NomaiRuinsRegular 081918 AP motif2c -glass_crack_03 -Fix_Puncture_08 -OW_PR_FootstepsSnow_01 -OW_PR_FootstepsDirt_01 -asphyxiation_nosuit_firsthalf1 -OW_NM_DoorSlide_Big_LP_01 -OW_SUN_SupernovaWall -OW_NM_DoorAirLockAirPourOut_03 -OW_PR_ThrustUnderwater -Solar Sail Stop -OW_TH_Waterwheel_loop -Forest Oneshot - Tree Creak 1 -OW ReelBackdrop 03a 050321 LOOP -Platform_Break_V2_04 -FireBall_01 -OW ReelBackdrop 01a 022521 AP -Dreamworld Lights Out Ambience 1 -Nomai_Stone_Door_End_Big_V2_11 -Spark_07 -OW_SP_ThrustTranslationalUnderwater -Dream World Water Ambience - Creek 1 -Ghost Begin Stalk Grunt 2 -Comet_Purr -JellyFish_Shock_04 -OW_PR_FootstepsWood_08 -Raft Reeling Loop -shiplog_switchmode_forward -Station Light Flicker - Dreamworld -Lantern Wake Up Light 3 -flashlightOn -Dreamworld Base Ambience 1 -Ship_Impact_Heavy_Damage_V3_09 -Crushed_To_Death_V2_01 -ow_kazoo_theme -JetPack_NotificationBeep -Ghost Run Footstep Wood_v2 1 -OW_PR_FootstepsJumpNomai_05 -OW_NM_DataStream_v2 -UI_Tab_v2_02 -OW_PR_ProbeTakePicture -OW_NM_GravityCannonAmbience -OW NM Flashback 082818 AP loop -OW_SP_LandingPadSoft4 -OW_PR_FootstepsGlass_07 -WarpCore_Insert_V3_01 -OW_NM_TractorBeamLP -ShipRepair_Finish -Ghost Begin Chase Grunt 1 -Destruction Impact 2 -OW_PR_FootstepsLeaves_08 -Recorder_Stop_Button -OW_PR_FootstepsLeaves_04 -OW_PR_Jump1 -Jump_Into_TinyGalaxy_v2_04 -OW_GD_Tornado_v2_04 -OW_PR_FootstepsJumpDirt_02 -OW_SP_ConsoleReadoutStart -OW_NM_EscapePodHatch -OW_PR_FootstepsJumpNomai_02 -Light Sensor Fade In 1 -Light Sensor Fade In 2 -Hotel Oneshot - 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Rapids 2 -OW_PR_FootstepsWood_04 -OW_NM_TractorBeamPowerUp -OW New Stinger 082921 AP -OW_PR_FootstepsGrass_07 -Hotel Oneshot - Creak 7 -Player_On_Fire_Loop -OW_TH_UnderwaterRushing -GhostMatter_Splash_v4_01 -OW_SP_ThrustRotationalUnderwater_06 -OW Fabric SFX 102119 AP rip FADE OUT -OW Dreamworld Ruins 072021 AP 02a -Spark_06 -OW_SP_SignalscopeChunkV2 -Player Gravel Footstep 2 -OW_PR_FootstepsBushRustle_07 -Hologram_Exit_v2_01 -Metal Door Open Stop -OW_PR_FootstepsJumpWood_01 -OW_PR_FootstepsWaterWade_04 -Nature Oneshot - Distant Deep Creature 2 -Stilts Destruction 1 -OW NM Flashback 082818 AP overlay1 -drowning_secondhalf1 -Gear Rotate Locked_Short -Prisoner Cloth Foley 5 -shiplog_deselectplanet -Orb_End_v3_01 -Atmosphere_High_Ship -Solar Sail Start 2 -knife_scrape_02 -OW_TH_GeyserEnd_03 -Meteor_Impact_03_b -Destruction Impact 6 -JellyFish_Shock_01 -Light Sensor Loop -Candle Extinguishing Test Variation 4 -Vision Torch Light Rays - Off -OW_NM_DoorSlide_Big_LP_05 -OW_PR_FootstepsDirt_05 -Sand_Column_Start_v2_03 -Water Spray Impact 6 -OW_NM_DoorStart_Big_07 -OW_SP_ShipGroan3_v2 -Heat_Damage_Loop_01 -OW_SP_LandingCamDeactivated 1 -breathing_lowO2_6 -OW_PR_OxygenLeakingFromSuit_out -LogUpdated_001 -Vine_Crash_V3_04_LowPassDelay -Destruction Debris 7 -Hotel Oneshot - 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Hotel Oneshot - Heavy Thud 4 + - Tool_Put_Away_01 + - OW Quantum Lightning 091118 AP 07 + - OW_GD_ElectricBarrier_Idle_Loop + - Nomai_Stone_Door_End_V2_11 + - General Destruction 1 + - Dream Rule 02 backdrop loop 072321_2 AP + - amb_observatory + - Dream World Water Ambience - Creek 3 + - Pickup_Rock_01 + - gasp_traumatic4_lessmale + - Ship_Impact_Light_Damage_V3_06 + - BlackHole_02 + - OW_GD_WavesAgainstRock + - OW_TH_AmbienceInCanyons + - OW_PR_FootstepsBushRustle_03 + - OW_PR_ActivateProbeMode + - Ghost Walk Footstep Wood_v2 6 + - rockingchair4 + - Water Spray Impact 4 + - OW Secret Library 040821_2 AP + - Real World Dam Break Alex Composite 2 + - Ghost Run Footstep Wood_v2 4 + - UI_Enter_Dialog_V6-002_highpass_2 + - Spark_10 + - Mournful Prisoner 3 + - OW_PR_FootstepsLeaves_06 + - FootstepsWoodCreak_02 + - OW Dreamworld Ruins 072021 AP 02c + - OW_PR_HitWallUnderwater1 + - OW_TH_RiverWaterFlow_loop + - OW ReelBeat 01c 021021 AP + - FootstepsWoodCreak_07 + - Ignite_Marshmallow_03 + - Marshmallow_Replace_02 + - Ship_FuelLeak + - Raft Heavy Impact 5 + - elevatorloop + - Real World Alarm Bell Oneshot 3 + - BigBang_EndFlash + - OW_FinalEndTimes_DB_loop + - fogsphere_pulse4 + - Ringworld Ambience 3 + - Destruction Impact 4 + - Artifact Unconceal + - OW_NM_DoorStart_06 + - OW_PR_SignalscopeZoomOut + - Nomai_Stone_Door_End_Big_V2_03 + - Player Gravel Footstep 3 + - General Destruction 5 + - OW Dream Fire Room 121820_4 AP LP + - OW_PR_DeactivateProbeMode + - OW_PR_LandInWater4 + - OW_PR_FootstepsJumpNomai_04 + - OW_PR_FootstepsJumpMetal_03 + - WarpCore_Remove_V3_01 + - Probe_SnapShot_03 + - Ghost Idle Search 4 + - Solanum_Foley_IconExit + - Dream Fire Room Ambience Test 1 + - Lantern Extinguish 4 + - OW_PR_OxygenLeakingFromSuit_loop_louder + - Wood Door Open Stop + - OW_PR_FootstepsJumpGrass_01 + - OW_SP_ThrustAfterburn + - OW_PR_FootstepsGrass_01 + - Real World Alarm Bell Oneshot 4 + - OW_PR_FootstepsNomai_04 + - Hotel Oneshot - Heavy Thud 2 + - Light Sensor Fade In 4 + - AnglerFish_OpenMouth_v2_01 + - Footstep_Run4 + - Ghost Walk Footstep Forest 6 + - OW_PR_FootstepsGrass_06 + - OW_GD_AmbienceRain + - RotationalThruster04 + - OW New Raft Music 082321_4 AP theme + - Spark_01 + - OW Muted End Times 040821 AP + - Nomai_WhiteHoleStationActivation + - Tool_Take_Out_02 + - OW_PR_FootstepsJumpDirt_05 + - mallowpuff2 + - Dreamworld Tower Fall Part 2 + - Jump_Into_Fogsphere_04 + - FootstepsWoodCreak_05 + - OW_SP_MetalCreak_14 + - OW_NM_DoorStart_03 + - drowning_firsthalf2 + - Forest Oneshot - Tree Creak 4 + - shiplog_misc1 + - FootstepsWoodCreak_04 + - Real World Dam Crack + - OW_NM_DoorStart_09 + - OW_SP_LandingPadHard4 + - OW_PR_FootstepsSand_06 + - BH_Ambience_Surface + - Ghost Grunt 3 + - glass_crack_02 + - House Destruction 3 + - OW_QuantumMoon + - Orb_Roll_Energy_Loop_v2_01 + - OW Eye Of The Universe 082018_2 AP + - Footstep3 + - OW_NM_DoorStart_Big_01 + - OW Dreamworld Ruins Story Beats 071621 AP 1d + - Dream World Tidal Wave Loop + - Nomai_Stone_Door_End_Big_V2_15 + - OW_SP_ActivateComputer 1 + - OW_PR_FootstepsIce_07 + - Raft Light Impact V2 3 + - UI_Pause_v2_08 + - signalscope_static + - OW_SP_LandingCamActivated 1 + - Footstep4 + - OW_PR_FootstepsSand_03 + - Prisoner Pick Up Vision Torch + - OW_SP_MetalCreak_16 + - OW_SP_Touchdown_04 + - Platform_Break_V2_03 + - OW Nomai Time Loop Device 081818 AP + - RockPile_Fall_02 + - Ship_Impact_No_Damage_V3_02 + - Destruction Impact 7 + - Ghost Grab Player 2 + - Forest Oneshot - Tree Creak 5 + - OW_PR_FootstepsMetal_01 + - OW NM Flashback 082818_3 AP base + - Projector Totem Light 2 + - Slot_Linking_Stone_Loop_02 + - breathing_suit3 + - OW_PR_FootstepsWood_07 + - OW_SP_HeadlightsOff_v2 + - Nomai_Stone_Door_End_V2_06 + - Fix_Puncture_03 + - OW Dream Rule LP 032421 AP glitch + - Real World Tidal Wave Loop Louder + - OW Dreamworld Ruins 072021 AP 02loop + - gasp_normal11_lessmale + - OW ReelBeat 01a 021021 AP + - OW_TH_ModelRocketThrustRotational_01 + - OW_PR_FootstepsBushRustle_05 + - OW NomaiRuinsRegular 081918 AP motif3c v2 + - OW Final End Times 022519_2 AP LOOP1 + - OW_PR_FootstepsSand_01 + - Anglerfish_Awake4 + - OW_PR_FootstepsJumpIce_04 + - Fix_Puncture_01 + - Raft Light Impact V2 1 + - Warp_Loop_01_v2 + - Ghost Start Hunt Grunt 1 + - Destruction Debris 4 + - Solanum_IconAppear_V3 + - OW_SP_ActivateComputer_OneShot + - Destruction Impact 8 + - OW_SP_ShipGroan1_v2 + - OW ReelBackdrop 02a 021021 AP + - OW_NM_ComputerRing1 + - OW_PR_FootstepsJumpGlass_04 + - Forest Oneshot - Tree Creak 6 + - OW_GD_HeatLightning_01 + - Raft Heavy Impacts V2 3 + - Solanum_Foley_RockFormStart + - Raft Light Impact V2 5 + - Ghost Grunt 4 + - OW_PR_FootstepsJumpDirt_06 + - OW_PR_FootstepsJumpGrass_03 + - OW_TravelerTheme_whistling + - Raft Heavy Impact 2 + - Nature Oneshot - Distant Deep Creature 1 + - OW_SP_CloseHatch_v2 + - linkingstone_in + - OW_PR_FootstepsSnow_03 + - OW_NM_OrbDeSelect_Energy_02 + - Impact_Light_02 + - Nomai_Stone_Door_End_V2_10 + - Fix_Puncture_07 + - OW_NM_HoleEnterExit + - OW NM Nomai Ruins 081718 AP + - OW_PR_OxygenRefill + - GhostMatter_Splash_v4_05 + - glass_crack_01 + - Ignite_Marshmallow_02 + - Ship_Impact_Medium_Damage_V3_03 + - Forest Oneshot - Animal 4 + - OW_PR_FootstepsIce_02 + - OW_GD_RainOnHelmet + - Spaceship_RattleLoop + - BigBang_WhooshLeadToExplo + - OW_TH_Campfire_loop_01 + - bigbang_cosmicinflation_v2 + - Hotel Oneshot - Heavy Creak 4 + - OW_PR_FootstepsJumpGrass_02 + - Tronworld Ambience 1 + - AnglerFish_Target_v2_07 + - Eye_of_Universe_Ambience_v2_01 + - OW_PR_FootstepsJumpLeaves_04 + - OW_PR_FootstepsJumpSnow_03 + - OW_PR_FootstepsJumpGlass_01 + - OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT + - OW ReelBeat 02f 082521 AP + - Metal Door Close Stop + - medkit + - OW_NM_BlackHole_Lp + - Ghost Blow Out Lantern + - OW_PR_MarshmallowEatBurnt_shorter + - Solanum_Foley_IconEnter + - OW_PR_SignalscopeSwitchFrequencies + - Prisoner Pick Up Artifact + - OW_PR_BanjoStrum_3b + - Water Spray Impact 5 + - UI_Advance_Dialog_V6-002_highpass + - Destruction Debris 8 + - OW_PR_FootstepsDirt_06 + - Vision Torch - Step In + - OW_NM_DoorStart_Big_04 + - OW_PR_FootstepsBushRustle_06 + - Hotel Oneshot - Creak 5 + - OW_PR_FootstepsJumpLeaves_01 + - OW_SP_ShipGroan4_v2 + - Jump_Into_Fogsphere_03 + - Dreamworld Forest Ambience 2 + - OW_PR_FootstepsJumpRock_02 + - CrushedByElevator + - Player Gravel Footstep 1 + - House Destruction 4 + - Ghost Begin Stalk Grunt 1 + - flashlightOff + - OW ReelBeat 04b_2 040921 AP + - OW_PR_FootstepsRock_02 + - AshTwinCore_Open_01 + - OW_SP_HeadlightsOn_v2 + - Tower Fall Part 2 + - OW_NM_DoorStart_Big_02 + - Meteor_Impact_01_b + - OW_SP_LandingCamStatic + - OW_PR_FootstepsWood_01 + - gasp_light5 + - OW_PR_FootstepsGrass_03 + - Spark_03 + - Loading Tunnel - Loop + - FootstepsJumpWoodCreak_02 + - OW_Main_Menu + - Lantern Put Down + - OW Secret Library Whispers LP 040821 AP REF MIX + - OW_DB_Ambience + - Vision Torch Light Rays - On + - Hotel Oneshot - Creak 1 + - Dreamworld Nature Ambience 4 + - OW_PR_ThrustRotationalUnderwater_04 + - OW_PR_FootstepsJumpGrass_06 + - Nomai_Stone_Door_End_Big_V2_09 + - Ship_Impact_No_Damage_V3_01 + - Raft Movement Stop 3 + - Destruction Impact 9 + - Recorder_Start_Button + - AnglerFish_Target_v2_14 + - Ghost Begin Chase Grunt 2 + - Hotel Oneshot - Creak 6 + - Fragment_Break + - Tronworld Exit 2 + - Ghost Walk Footstep Forest 2 + - Incinerate_v3_01 + - Light Sensor Fade Out 3 + - OW_TravelerTheme_flute + - OW_PR_FootstepsLeaves_02 + - OW_PR_FootstepsLeaves_01 + - Fix_Puncture_05 + - Ghost Walk Footstep Wood_v2 3 + - OW_PR_FootstepsJumpSand_01 + - Sarcophagus Strain 2 + - OW_PR_HitWallUnderwater4 + - OW_PR_FootstepsRock_03 + - Loading Tunnel - Unload + - OW_PR_FootstepsJumpNomai_03 + - OW_PR_FootstepsDirt_07 + - OW_PR_FootstepsSnow_04 + - Wood Door Close Stop + - OW_PR_FootstepsJumpIce_02 + - OW ReelBeat 04a 031521 AP + - Raft Light Impact V2 2 + - Meteor_Impact_02_b + - JellyFish_Shock_02 + - Metal Door Open Start + - OW_GD_UnderwaterCurrent + - OW_GD_HeatLightning_06 + - nomai_textbranchout_noenergy2 + - asphyxiation_nosuit_secondhalf_version3 + - Artifact Focus + - Ice_Cave_Amb_loop_v3_01 + - Forest Oneshot - Tree Creak 3 + - OW NomaiRuinsRegular 081918 AP motif4c + - Dreamworld Lights Out Ambience 4 + - Projector Next Slide 2 + - BeaconIdea4 + - Destruction Impact 1 + - OW_PR_FootstepsNomai_06 + - OW_NM_FlickeryGravityCrystalAmbience + - OW Demonic Vocal Sting 082321 AP + - OW Quantum Lightning 091118 AP 08 + - OW_NM_SadTheme_older + - Nature Oneshot - Distant Creature 2 - less reverb + - FootstepsJumpWoodCreak_03 + - OW_PR_FootstepsJumpSand_02 + - Player Gravel Footstep 8 + - OW_PR_FootstepsSnow_06 + - gasp_traumatic3_lessmale + - Real World Dam Break Water Oneshot + - Repair_Loop + - OW_TH_FlagFlapping_loop._01 + - Ship_Impact_Light_Damage_V3_02 + - Raft Socket + - Jump_Into_TinyGalaxy_v2_01 + - OW NomaiRuinsRegular 081918 AP motif7c + - gasp_normal13_lessmale + - Sandfall_Inside_Loop_01 + - Solanum_RocksForm + - Fix_Puncture_06 + - OW Dreamworld Ruins Story Beats 071621 AP 1h + - Sarcophagus Open 2 + - fogsphere_pulse2 + - Elevator Rattle Loop 3 + - IllusoryWall_Alex + - OW_GD_HeatLightning_04 + - Nomai_Stone_Door_End_Big_V2_14 + - OW_PR_FootstepsJumpMetal_01 + - Vine_Crash_V3_03_LowPassDelay + - OW_PR_BanjoStrum_2b + - OW_PR_FootstepsGlass_05 + - OW_PR_FootstepsLeaves_07 + - OW_NM_DoorStart_01 + - OW_PR_FootstepsGrass_05 + - OW_PR_FootstepsJumpIce_01 + - OW_PR_ThrustRotationalUnderwater_01 + - Anglerfish_Chase_Breathing + - OW_PR_FootstepsRock_04 + - Metal Door Close Start + - Gear Rotate 1 + - Airlock Loop + - Solanum_Foley_RockFormEnd + - mallowpuff3 + - OW_PR_FootstepsSand_05 + - OW_PR_FootstepsJumpRock_01 + - Artifact Unfocus + - OW Eye Of The Universe 082818_2 AP + - OW_PR_FootstepsJumpRock_03 + - galaxy_zoomout2 + - OW_GD_IslandFalling_v2_loop + - Projector Previous Slide 2 + - Ignite_CampFire_04 + - SpaceshipAlarm2_3Iterations + - Ghost Individual Death 3 + - OW_PR_FootstepsJumpNomai_01 + - OW_PR_FootstepsJumpSnow_01 + - Forest Oneshot - Animal 2 + - OW_PR_FootstepsJumpDirt_01 + - Dreamworld Tower Fall Part 1 + - Ship_Impact_Medium_Damage_V3_05 + - OW_NM_ComputerRing3 + - OW_PR_SuitOn + - Airlock Pressurize + - OW_PR_FootstepsBushRustle_01 + - OW_PR_FootstepsNomai_02 + - Ship_Impact_Medium_Damage_V3_04 + - OW_NM_VesselDiscovery + - PlayerSubmerge + - Player Gravel Footstep 5 + - OW_EndTimes + - HGT_SandColumn_Ship + - OW ReelBeat 02c 021021 AP + - Spark_09 + - OW_PR_FootstepsSand_02 + - Damage_Light_05 + - OW_NM_ComputerRingFall2 + - gasp_traumatic7_lessmale + - Ghost Investigation Grunt + - Dream World Alarm Bell Oneshot 2 + - rockingchair2 + - OW_PR_FootstepsJumpDirt_04 + - Projector Next Slide + - OW_PR_FootstepsSand_08 + - OW_NM_WHAmbience2_v2 + - drowning_secondhalf2 + - Ghost Walk Footstep Forest 1 + - Prisoner Cloth Foley 3 + - OW_PR_FootstepsGlass_03 + - Vision Torch Scanning - Loop + - Raft Medium Impact V2 2 + - Hotel Oneshot - Heavy Thud 3 + - Destruction Impact - Large 4 + - OW_PR_FootstepsJumpLeaves_03 + - OW_PR_FootstepsJumpSand_03 + - OW Dreamworld Ruins SILENCE 02 + - OW_PR_FootstepsWood_06 + - ModelRocket_LightImpact + - shiplog_scanningloop + - OW Ghost Ambiences v2 011221 AP low LP + - OW NomaiRuinsRegular 081918 AP motif2c + - glass_crack_03 + - Fix_Puncture_08 + - OW_PR_FootstepsSnow_01 + - OW_PR_FootstepsDirt_01 + - asphyxiation_nosuit_firsthalf1 + - OW_NM_DoorSlide_Big_LP_01 + - OW_SUN_SupernovaWall + - OW_NM_DoorAirLockAirPourOut_03 + - OW_PR_ThrustUnderwater + - Solar Sail Stop + - OW_TH_Waterwheel_loop + - Forest Oneshot - Tree Creak 1 + - OW ReelBackdrop 03a 050321 LOOP + - Platform_Break_V2_04 + - FireBall_01 + - OW ReelBackdrop 01a 022521 AP + - Dreamworld Lights Out Ambience 1 + - Nomai_Stone_Door_End_Big_V2_11 + - Spark_07 + - OW_SP_ThrustTranslationalUnderwater + - Dream World Water Ambience - Creek 1 + - Ghost Begin Stalk Grunt 2 + - Comet_Purr + - JellyFish_Shock_04 + - OW_PR_FootstepsWood_08 + - Raft Reeling Loop + - shiplog_switchmode_forward + - Station Light Flicker - Dreamworld + - Lantern Wake Up Light 3 + - flashlightOn + - Dreamworld Base Ambience 1 + - Ship_Impact_Heavy_Damage_V3_09 + - Crushed_To_Death_V2_01 + - ow_kazoo_theme + - JetPack_NotificationBeep + - Ghost Run Footstep Wood_v2 1 + - OW_PR_FootstepsJumpNomai_05 + - OW_NM_DataStream_v2 + - UI_Tab_v2_02 + - OW_PR_ProbeTakePicture + - OW_NM_GravityCannonAmbience + - OW NM Flashback 082818 AP loop + - OW_SP_LandingPadSoft4 + - OW_PR_FootstepsGlass_07 + - WarpCore_Insert_V3_01 + - OW_NM_TractorBeamLP + - ShipRepair_Finish + - Ghost Begin Chase Grunt 1 + - Destruction Impact 2 + - OW_PR_FootstepsLeaves_08 + - Recorder_Stop_Button + - OW_PR_FootstepsLeaves_04 + - OW_PR_Jump1 + - Jump_Into_TinyGalaxy_v2_04 + - OW_GD_Tornado_v2_04 + - OW_PR_FootstepsJumpDirt_02 + - OW_SP_ConsoleReadoutStart + - OW_NM_EscapePodHatch + - OW_PR_FootstepsJumpNomai_02 + - Light Sensor Fade In 1 + - Light Sensor Fade In 2 + - Hotel Oneshot - Creak 9 + - CampfireTune_All_Reverb + - Recording_Loop_03 + - PartyHouseWhistle_Confident + - mallowpuff4 + - OW_NM_WhiteHoleAmbienceL + - Station Shudder + - drowning_firsthalf1 + - UI_Exit_Dialog_V6-002_highpass + - Dream World Dam Break + - Dreamfire Extinguish 1 + - MediumSplash + - Vision Torch - First Slide Appears + - Footstep1 + - OW_TravelerTheme_drums + - Artifact Conceal + - HGT_Ambience_Cave_Small + - HGT_Ambience_Cave_Big + - OW_TH_Waterfall_loop_01 + - OW Discovery 083021_2 AP darker shorter + - Secret Passageway Open Loop 2 + - Hotel Oneshot - Creak 4 + - supernova_explosion_deepnuclear2 + - Ghost Shout 7 + - OW NM Flashback 081718 AP slam + - Airlock Close + - OW_TH_FlagFlapping_loop._02 + - OW_SP_RefuelJetpack_v2_short + - Ship_Impact_No_Damage_V3_03 + - Raft Medium Impact V2 4 + - Anglerfish_Awake3 + - Wood Door Open Start + - OW_TH_FlagFlapping_loop + - Slide Reel Pickup 2 + - Tronworld Ambience 2 Alex Hack + - Ghost Run Footstep Wood_v2 5 + - Ignite_CampFire_03 + - Single Ghost Scream 14 + - Raft Start Reeling + - OW_PR_FootstepsGrass_08 + - Tronworld Enter 2 + - OW_PR_ProbeUnderwaterLaunch + - OW_GD_IslandCrashingInWater_v2 + - Grapple Totem Zoom In + - OW ReelBeat 02a 021021 AP + - Nomai_Stone_Door_End_V2_08 + - OW_PR_FootstepsJumpGlass_02 + - OW_NM_DoorStart_02 + - Destruction Impact - Large 3 + - OW_SP_SignalscopeSlideV2 + - OW NomaiRuinsRegular 081918 AP motif6c + - Wood Door Close Start 3 Alex + - Destruction Impact - Large 2 + - Nomai_Stone_Door_End_Big_V2_01 + - OW_NM_ComputerAmbienceLP + - Anglerfish_Awake2 + - OW_TH_Insects_loop_03 + - OW_PR_SignalscopeActivate + - OW_NM_ComputerRingFall1 + - OW_PR_FootstepsDirt_02 + - OW_NM_ShuttleLight + - Single Ghost Scream 1 + - Ghost Identify Fail + - OW_SP_ShipGroan5_v2 + - Cloaking Field Exit + - OW_PR_FootstepsNomai_01 + - OW Dreamworld Ruins 072021 AP 02e + - Forest Oneshot - Tree Creak 2 + - fogsphere_pulse1 + - OW_PR_PullOutStick + - OW_PR_LockOn + - Nomai_Stone_Door_End_Big_V2_07 + - OW_PR_FootstepsJumpSand_06 + - InstantDeath2_Long_Ringing + - Light Sensor Door Stop 2 + - Light Sensor Door Loop 2 + - OW_TH_GeyserEnd_02 + - pickaxe_01 + - OW_PR_FootstepsWaterWade_03 + - RockPile_Fall_03 + - OW_PR_ThrustAfterburn_v2_01 + - Light Sensor Fade Out 2 + - Light Sensor Fade In 3 + - OW Finally Set Free 072021_2 AP + - Ghost Blow Out Lantern Charge + - Wood Door Loop + - BigBang_Explo + - TH_Geyser_Loop_v3 + - Water Spray Impact 8 + - OW_TH_FlagFlapping_loop._03 + - OW_PR_FootstepsJumpLeaves_02 + - OW_PR_FootstepsIceSlide_Lp_01 + - Dreamworld Lights Out Ambience 3 + - knife_scrape_01 + - OW OBSERVATORY 011317 AP + - Footstep_Run5 + - Light Sensor Door Open 2 + - Jetpack_O2_loop_01 + - OW_PR_FootstepsJumpWood_04 + - OW_SP_BuckleUp + - Probe_SnapShot_02 + - Pickup_Ceramic_01 + - OW_PR_FootstepsWood_03 + - Destruction Debris 3 + - OW_PR_SignalscopeDeactivate + - OW_PR_OxygenLeakingFromSuit_loop + - Probe_SnapShot_01 + - Dreamworld Ghost Hotel Ambience 2 + - Slide Reel Put Down 2 + - Nomai_Stone_Door_End_V2_07 + - OW_SP_ProbeLauncherRotation_v2 + - OW_PR_MarshmallowEatUnburnt_noMmm_v3 + - SystemBackOnline + - Ghost Idle Search 1 + - Ship_Impact_Light_Damage_V3_03 + - OW Dreamworld Ruins Story Beats 071621 AP 1i + - OW_PR_FootstepsGrass_02 + - OW_NM_DoorSlide_LP_02 + - Ringworld Cave Ambience + - Fix_Puncture_02 + - OW_PR_FootstepsWaterWade_08 + - OW_TH_GeyserStart_01 + - OW_TH_Insects_loop_01 + - OW ReelBeat 04d_2 040921 AP + - OW_TH_ProjectorStop + - Prisoner Cloth Foley 6 + - Dream World Alarm Bell Oneshot 3 + - shiplog_selectplanet2 + - Nature Oneshot - Distant Creature 1 - less reverb + - OW_PR_FootstepsDirt_08 + - Spark_04 + - OW_GD_HeatLightning_02 + - OW Secret Loop 090121 AP muted + - Creature Voice Test 1 Short + - General Destruction 4 + - House Destruction 1 + - OW_PR_FootstepsSnow_02 + - Huge Splash 2 + - Player Gravel Footstep 4 + - Ghost Grab Player 1 + - shiplog_switchmode_back + - OW_PR_FootstepsJumpWood_03 + - OW_PR_FootstepsJumpMetal_05 + - OW_SP_AutopilotEngaged 1 + - OW_NM_DoorAirlockOpen_03 + - OW Dreamworld Ruins 072021 AP 02b + - Ghost Investiagation Grunt 2 + - Wood Door Close Start 2 + - Real World Alarm Bell Oneshot 2 + - OW Fabric SFX 102119 AP screen shatter SHORT + - OW_NM_Ruins_ambience_scary_loop + - Raft Heavy Impact 1 + - OW Whispers 041321_2 AP LP + - Ghost Run Footstep Forest 4 + - Vine_Crash_V3_01_LowPassDelay + - Solanum_Foley_HandLower + - OW_PR_FootstepsSand_07 + - Grapple Totem Zoom Out Louder + - Ship_Impact_Heavy_Damage_V3_07 + - OW_PR_FootstepsIce_01 + - OW Ghost Ambiences v2 011221 AP pad LP + - Raft Movement Stop + - OW_TH_Museum + - gasp_normal12_lessmale + - OW_PR_FootstepsJumpRock_05 + - OW_SP_ThrustRotationalUnderwater_02 + - Pool_Exit_v3 + - Flashlight_Malfunction_02 + - OW NomaiRuinsRegular 081918 AP motif1c + - Nomai_Stone_Door_End_V2_05 + - OW_PR_FootstepsLeaves_05 + - Nomai_Stone_Door_End_V2_09 + - asphyxiation_suit_secondhalf1 + - Spark_08 + - OW Aquatic Exploration 050318 AP LOOP + - OW_TH_GeyserEnd_01 + - UI_Navigate_03 + - OW ReelBeat 02b 021021 AP + - Player_Impact_Damage_Light_02 + - OW_PR_FootstepsWood_02 + - Jump_Into_TinyGalaxy_v2_02 + - OW_PR_ThrustRotationalUnderwater_05 + - Atmosphere_High_Suit + - OW_SP_MetalCreak_04 + - OW Prisoner Reveal 063021 AP + - Ghost Grunt 1 + - OW_PR_FootstepsJumpDirt_03 + - OW Reelbeat 03c 061721 AP + - Nomai_Stone_Door_End_Big_V2_10 + - Damage_Light_01 + - PutDown_Rock_01 + - OW_TH_ModelRocketCrashing + - OW ReelBeat 03b 032521 AP + - OW END OF GAME 021818 AP + - Raft Movement Start 3 + - Impact_Light_03 + - OW_NM_Tech_Advanced + - Ghost Walk Footstep Wood_v2 4 + - OW_PR_FootstepsJumpWood_05 + - OW_PR_FootstepsMetal_02 + - FootstepsJumpWoodCreak_01 + - OW Timber Hearth 032719 AP v2 + - Hotel Oneshot - Heavy Creak 3 + - shiplog_highlight + - OW_GD_Tornado_v2_03 + - RotationalThruster02 + - OW Quantum Lightning 091118 AP 06 + - JetPack_NotificationBeep_Fast + - SmallSplash + - Ghost Run Footstep Forest 3 + - Nomai_Stone_Door_End_Big_V2_04 + - OW Prisoner Elevator 061121_5 AP loop + - Tower Fall Part 1 + - OW_PR_FootstepsMetal_03 + - OW_PR_FootstepsRock_01 + - Ignite_Marshmallow_01 + - Ignite_CampFire_02 + - Ghost Walk Footstep Wood_v2 5 + - OW_GD_AmbienceCave + - Ship_Impact_Heavy_Damage_V3_11 + - Raft Release + - elevatorstop + - Hotel Oneshot - Creak 2 + - Station Light Flicker + - Forest Oneshot - Tree Creak 7 + - OW_GD_HeatLightning_03 + - Nomai_Stone_Door_End_Big_V2_08 + - OW_TH_AmbienceHighAltitude + - Water Spray Impact 3 + - Ghost Grunt 2_SmoothFade + - linkingstone_out + - Ghost Shout 6 + - Ghost Individual Death 4 + - shiplog_highlight2 + - OW_PR_FootstepsMetal_04 + - OW Morning Cello 101718_2 + - Spark_11 + - fogsphere_jump2_delayed + - Nomai_Stone_Door_End_V2_04 + - OW_SP_ElectricalDamageLP + - OW_PR_FootstepsGlass_02 + - Ghost Run Footstep Forest 6 + - OW_NM_CenterClampsRemoving + - OW_SP_ThrustRotationalUnderwater_03 + - OW_NM_InsertScroll + - GhostMatter_Splash_v4_02 + - Airlock Open + - OW_PR_TranslatorTranslateNew + - Ship_Impact_Heavy_Damage_V3_10 + - House Destruction 2 + - shiplog_newentry3_softer + - OW_TravelerTheme_piano + - Stilts Destruction 3 + - OW_PR_LockOff + - OW_TH_ModelRocketThrustTranslational_01 + - Hotel Oneshot - Creak 8 + - Dreamworld Candle Lighting Test Variation 6 + - Stilts Destruction 4 + - OW_SUN_BurnPlanet + - Real World Dam Crack Water Loop + - OW Final End Times 022519_2 AP LOOP2 + - OxygenRefill_Short + - OW ReelBeat 03a 031521 AP + - OW NomaiRuinsRegular 081918 AP motif5c v2 + - StoryReel5Short 063021_3 AP + - OW_GD_AmbienceOcean + - OW_TH_BridgeCreaking_loop + - OW Traveler Theme 021821 AP FINAL TIME NO PIANO ADD PRISONER + - OW_SP_ShipAmbiance_01 + - Prisoner Grunt 2 + - OW_NM_ComputerRingFall3 + - OW_NM_DoorStart_04 + - Ghost Neck Snap + - Nomai_Warp_01 + - General Destruction 2 + - pickaxe_02 + - OW_PR_FootstepsSnow_07 + - Lava_Splash_02 + - OW_PR_FootstepsGlass_06 + - Anglerfish_Awake + - OW_PR_ProbeRetrieval + - OW_PR_FootstepsJumpSnow_04 + - Lantern Wake Up Light 2 + - Secret Passageway Open Stop 2 + - Lantern Shorting Out 2 + - OW_PR_BanjoStrum_1b + - OW_PR_FootstepsSnow_08 + - Air Rushing Out Into Space + - OW_PR_FootstepsJumpGlass_03 + - OW_PR_ProbeInAirSound + - shiplog_movebetweenplanets + - OW_PR_BanjoStrum_4b + - Raft Stop Reeling + - OW Traveler Theme 091118 AP FINAL TIME WITH PIANO EDIT + - OW_PR_FootstepsMetal_08 + - OW ReelBeat 04a_2 040921 AP + - OW_SP_ShipExploding + - OW_PR_FootstepsJumpMetal_02 + - OW_TH_ModelRocketThrustRotational_04 + - JellyFish_Shock_03 + - OW No-Eye Ruins 121120_2 AP LP + - OW_GD_HeatLightning_05 + - OW_NM_GravityCrystalAmbience_Louder + - OW_GD_HeatLightning_07 + - Solar Sail Loop 2 + - OW_PR_FootstepsBushRustle_02 + - CityLights_Off_01 + - RotationalThruster01 + - OW_NM_BHEnterItem_v2 + - OW_PR_FootstepsBushRustle_09 + - Vision Torch - Vision Dissolves + - OW_PR_FootstepsJumpMetal_04 + - Lantern Remove 2 + - Player_Impact_Damage_Light_01 + - StoryReel5Full 062821_4 AP + - OW_PR_FootstepsWaterWade_07 + - OW_NM_SkypeLP + - OW_SP_ShipGroan2_v2 + - Volcano_Ambience_Loop_V2 + - AnglerFish_Chomp_Loop_v2 + - Destruction Debris 2 + - OW_PR_LandInWater2 + - OW_PR_FootstepsIce_05 + - Footstep_Run1 + - Anglerfish_ChompBite_01 + - Destruction Debris 1 + - Ghost Run Footstep Forest 1 + - AnglerFish_Target_v2_02 + - Signalscope_Zoom_Loop + - BH_Ambience_Below_Crust + - fogsphere_pulse3 + - OW_GD_HeatLightning_08 + - AshTwinCore_Close_01 + - Airlock Depressurize + - OW_TH_ModelRocketThrustRotational_03 + - OW_NM_ComputerRing2 + - RockPile_Fall_05 + - Vision Torch Fire - Loop + - OW Farewell 061721 AP + - Hologram_Enter_v2_01 + - OW_PR_ThrustRotationalUnderwater_03 + - Forest Oneshot - Tree Creak 8 + - OW_PR_LandInWater3 + - Hotel Oneshot - Creak 3 + - Hotel Oneshot - Heavy Thud 1 + - Distant Ghost Cacophony 1 + - Footstep_Run2 + - OW_TH_ProjectorRun_loop + - OW_PR_FootstepsJumpGrass_04 + - Destruction Impact - Large 5 + - FootstepsWoodCreak_03 + - OW_PR_FootstepsIce_03 + - Solanum_Foley_HandRaise + - OW_NM_DoorStart_Big_03 + - Candle Extinguishing Test Variation 6 + - Ignite_CampFire_01 + - Nature Oneshot - Distant Creature 3 - less reverb + - Real World Water Ambience - Slow River + - Ghost Grunt 5 + - IceMelt_v2_LowPass + - OW_NM_GravityCannonDeactivated + - OW Ghost Sequence 011121 AP LOW SUSPENSE LP + - Anglerfish_Sleeping + - Real World Water Ambience - Slow River 2 + - OW_PR_FootstepsWaterWade_02 + - Ghost Walk Footstep Forest 3 + - Spark_05 + - OW No-Eye Ruins 082121 AP stinger + - Nature Oneshot - Distant Deep Creature 3 + - OW_NM_SunStation + - Projector Totem Extinguish 1 + - Dreamfire Crackling Loop 3 + - OW Ghost Ambiences 012921_2 AP slam + - Dreamfire Explosion + - Dream World Water Ambience - Creek 8 + - OW_PR_FootstepsSnow_05 + - OW_PR_FootstepsIce_04 + - Dream World Water Ambience - Creek 5 + - Ghost Run Footstep Forest 2 + - OW_NM_DoorStart_08 + - Outer Wilds Party House v8 050321_2 AP traveler drone + - Hotel Oneshot - Heavy Creak 1 + - Secret Passageway Open Start 2 + - FootstepsWoodCreak_01 + - Ghost Grunt 8 + - OW_PR_FootstepsMetal_06 + - Probe_Attach_v3_02 + - OW_PR_LandInWater1 + - FootstepsWoodCreak_06 + - OW_PR_FootstepsBushRustle_04 + - Projector Totem Blow + - OW_PR_FootstepsWaterWade_01 + - Raft Movement Loop + - OW_SP_ThrustRotationalUnderwater_01 + - OW_PR_FallingIntoLavaBeep_loop + - Ship_Impact_Light_Damage_V3_01 + - Ship_Impact_Medium_Damage_V3_02 + - Ghost Walk Footstep Wood_v2 1 + - Nomai_Stone_Door_End_Big_V2_02 + - OW ReelBeat 04c_2 040921 AP + - Raft Push + - OW_PR_FootstepsJumpIce_03 + - Nomai_Stone_Door_End_Big_V2_05 + - Destruction Impact 5 + - HGT_SandFallSmall_Inside + - OW Quantum Lightning 091118 AP 01 + - OW_PR_OxygenLeakingFromSuit_in + - OW_PR_HelmetOn + - OW_SP_AutopilotDisengaged 1 + - PutDown_Ceramic_01 + - OW_PR_FootstepsMetal_07 + - Water Spray Impact 7 + - Dream World Alarm Bell Oneshot 4 + - CityLights_On_01 + - rockingchair3 + - fogsphere_pulse5 + - Nomai_ShipPowerOn_V2_01 + - OW_GD_IslandSuckedInTornado + - OW_NM_DoorStart_05 + - Probe_Attach_v3_01 + - OW_PR_ThrustRotationalUnderwater_02 + - Outer Wilds Party House v8 050321_3 AP traveler + - Artifact Put Down + - OW ReelBeat 01b 021021 AP + - stoppedasphyxiating_suit2 + - FootstepsJumpWoodCreak_04 + - Destruction Debris 6 + - Nomai_Warp_03_Shorter + - mallowpuff1 + - OW ReelBeat 02d 021021 AP + - OW_TravelerTheme_harmonica + - shiplog_misc4 + - Projector Totem Extinguish 3 + - OW ReelBackdrop 02b 021021 AP + - OW_PR_FootstepsDirt_03 + - Lava_Splash_01 + - Engine_Start_V2 + - Solar Sail Start + - OW_PR_ThrustTranslational_v2_01 + - Light Sensor Fade Out 1 + - Prisoner Cloth Foley 4 + - OW Quantum Lightning 091118 AP 02 + - OW_NM_RemoveScroll + - asphyxiation_suit_firsthalf2 + - OW_TH_AmbienceNightInCanyons + - Footstep2 + - OW ReelBackdrop 03b LOOP 031521 AP + - OW_SP_ThrustRotationalUnderwater_04 + - OW_PR_FootstepsNomai_08 + - OW_PR_FootstepsNomai_03 + - OW ReelBeat 03d 061121 AP + - OW_PR_FootstepsJumpSand_04 + - RotationalThruster03 + - Stilts Destruction 5 + - Raft Run Aground + - OW Space Station 081420_2 AP + - OW_PR_FootstepsWaterWade_06 + - Spark_02 + - Cloaking Field Entry + - OW_NM_DataWormhole + - OW_QuantumSignal + - General Destruction 3 + - OW New Raft Music 082321_4 AP quiet + - OW_SP_Unbuckle + - Real World Water Ambience - Calm 2 + - Prisoner Grunt 3 + - OW_NM_OrbMoveGlass_lp_01 + - Prisoner Cloth Foley 7 + - OW_PR_FootstepsRock_05 + - OW Traveler Theme 021821 AP FINAL TIME WITH PIANO ADD PRISONER + - OW Quantum Lightning 091118 AP 03 + - OW_TH_ModelRocketThrustRotational_02 + - OW_PR_HitWallUnderwater3 + - Flashlight_Malfunction_03 + - OW NM Flashback 082818 loop overlay AP + - supernova_corecollapse_10sec_fadeOut + - OW_PR_FootstepsWood_05 + - rockingchair1 + - Power_Failure_v2_02 + - OW_PR_FootstepsMetal_05 + - Stilts Destruction 2 + - Dreamworld Tower Tilt + - OW New Texture 082921 AP loop + - Lantern Insert 3 + - OW_PR_FootstepsNomai_07 + - OW_PR_FootstepsJumpWood_06 + - Pool_Enter_v3_Fade + - Raft Movement Start + - OW_PR_FootstepsNomai_05 + - OW_PR_HardSplash + - Destruction Debris 5 + - Dreamworld Candle Lighting Test Variation 2 + - OW NM Flashback 082818_2 AP stinger delayed + - Ghost Shout 4 + - Nomai_Stone_Door_End_Big_V2_06 + - Tower Tilt + - OW_NM_DoorStart_Big_06 + - OW_PR_FootstepsLeaves_03 + - Ghost Run Footstep Wood_v2 3 + - OW_NM_BHExitItem_v2 + - Ghost Idle Search 5 + - Forest Oneshot - Animal 1 + - OW Dreamworld Ruins 072021 AP 02d + - OW_PR_FootstepsJumpSnow_02 + - Platform_Break_V2_01 + - OW Party House 092820 AP short loop + - OW_PR_FootstepsRock_06 + - OW_SP_ThrustTranslational + - Footstep6 + - OW_PR_FootstepsWaterWade_05 + - Ghost Start Hunt Grunt 2 + - OW Dreamworld Ruins 072021 AP 02f + - Nomai_Stone_Door_End_Big_V2_12 + - Jump_Into_TinyGalaxy_v2_03 + - Footstep_Run3 + - Negative1 + - OW_TravelerTheme_banjo + - SandColumnEnd_v2 + - OW_PR_FootstepsJumpSand_05 + - Dreamworld Lights Out Ambience 2 + - OW Blair Witch Project 082921_3 AP darker mix loop + - Fig_Backer_Sat_Audio_V3 + - OW_PR_FootstepsGlass_01 + - Light Sensor Fade Out 4 + - Projector Totem Light 1 + - Player Gravel Footstep 6 + - OW_TH_GeyserStart_03 + - Slide Reel Remove 3 + - Ship_Impact_Medium_Damage_V3_06 + - OW Quantum Lightning 091118 AP 05 + - OW_GD_Tornado_v2_01 + - OW_SP_ActivateComputerLP + - Footstep_Run6 + - Spark_13 + - Vine_Crash_V3_02_LowPassDelay + - OW Slideshow BURNT LOOP small 031521_2 AP + - Raft Heavy Impact 4 + - Light Sensor Door Loop - Door Sensor Sliding + - Sarcophagus Strain 3 + - Loading Tunnel - Load + - elevatorstart + - Nomai_Stone_Door_End_V2_02 + - OW_GD_Tornado_v2_02 + - OW_NM_DoorAirLockAirPourOut_01 + - OW_TravelerTheme_newtraveler 061021 AP + - OW ReelBackdrop 04a_3 041321 AP LP + - OW_PR_FootstepsJumpRock_04 + - Damage_Heavy_04 + - Raft Movement Stop 2 + - OW_SP_AnalogClick2_v2 + - Nomai_Stone_Door_End_V2_01 + - OW_PR_FootstepsRock_07 + - Raft Light Impact V2 4 + - Marshmallow_Replace_01 + - Footstep5 + - Destruction Impact 3 + - Helmet_Glass_Crack_08 + - Ghost Run Footstep Wood_v2 6 + - OW End Credits 022019_3 AP + - Raft Heavy Impacts V2 2 + - Nomai_Stone_Door_End_Big_V2_13 + - OW_NM_GravityCannonActivated + - Outer Wilds Party House v8 050321_2 AP Bass + - Ringworld Muffled Indoor Ambience + - Ghost Run Footstep Wood_v2 2 + - OW_GD_AmbienceUndewater + - Forge_Loop_V3_03 + - OW_PR_CampfireAmbience + - OW_PR_FootstepsRock_08 + - Platform_Break_V2_02 + - OW_PR_FootstepsJumpWood_02 + - OW Eye Temple 121820_2 AP LP + - OW_GD_WavesAgainstBeach + - OW_PR_ThrowProbe + - OW_NM_DoorStart_07 + - OW_PR_FootstepsSand_04 + - Lantern Pickup + - Real World Water Ambience - Rapids 2 + - OW_PR_FootstepsWood_04 + - OW_NM_TractorBeamPowerUp + - OW New Stinger 082921 AP + - OW_PR_FootstepsGrass_07 + - Hotel Oneshot - Creak 7 + - Player_On_Fire_Loop + - OW_TH_UnderwaterRushing + - GhostMatter_Splash_v4_01 + - OW_SP_ThrustRotationalUnderwater_06 + - OW Fabric SFX 102119 AP rip FADE OUT + - OW Dreamworld Ruins 072021 AP 02a + - Spark_06 + - OW_SP_SignalscopeChunkV2 + - Player Gravel Footstep 2 + - OW_PR_FootstepsBushRustle_07 + - Hologram_Exit_v2_01 + - Metal Door Open Stop + - OW_PR_FootstepsJumpWood_01 + - OW_PR_FootstepsWaterWade_04 + - Nature Oneshot - Distant Deep Creature 2 + - Stilts Destruction 1 + - OW NM Flashback 082818 AP overlay1 + - drowning_secondhalf1 + - Gear Rotate Locked_Short + - Prisoner Cloth Foley 5 + - shiplog_deselectplanet + - Orb_End_v3_01 + - Atmosphere_High_Ship + - Solar Sail Start 2 + - knife_scrape_02 + - OW_TH_GeyserEnd_03 + - Meteor_Impact_03_b + - Destruction Impact 6 + - JellyFish_Shock_01 + - Light Sensor Loop + - Candle Extinguishing Test Variation 4 + - Vision Torch Light Rays - Off + - OW_NM_DoorSlide_Big_LP_05 + - OW_PR_FootstepsDirt_05 + - Sand_Column_Start_v2_03 + - Water Spray Impact 6 + - OW_NM_DoorStart_Big_07 + - OW_SP_ShipGroan3_v2 + - Heat_Damage_Loop_01 + - OW_SP_LandingCamDeactivated 1 + - breathing_lowO2_6 + - OW_PR_OxygenLeakingFromSuit_out + - LogUpdated_001 + - Vine_Crash_V3_04_LowPassDelay + - Destruction Debris 7 + - Hotel Oneshot - Heavy Creak 2 + - OW_PR_HelmetOff + - OW_PR_FootstepsGrass_04 + - Forest Oneshot - Animal 3 + - OW Discovery 083021_2 AP shorter + - Slide Reel Insert 3 + - OW_NM_BHEnterExitPlayer_v2 + - Ship_Impact_Light_Damage_V3_05 + - OW_SP_OpenHatch_NoBeep + - OW_SP_ThrustRotationalUnderwater_05 + - ShipSubmerge + - Artifact Fire Loop + - OW_DarkBramble_loop + - OW_PR_FootstepsBushRustle_08 + - OW NM Nomai City 081718 AP LOOP + - Solar Sail Stop 2 + - Destruction Impact - Large 1 + - OW Dream Rule LP 032421 AP normal + - Solar Sail Loop + - OW_TH_GeyserStart_02 + - Ship_Impact_No_Damage_V3_05 + - OW_PR_FootstepsIce_06 + - Outer Wilds Party House v8 050321_2 AP vocals + - asphyxiation_suit_secondhalf2 + - Affirmative1 + - Spark_12 + - OW_SP_ConsoleReadoutLP + - OW ReelBackdrop 03c 042621 AP LP + - gasp_light9 + - Nomai_Stone_Door_End_V2_03 + - OW_PR_FootstepsJumpNomai_06 + - OW_PR_FootstepsGlass_04 + - OW_PR_FootstepsDirt_04 + - Destruction Debris 9 + - OW_PR_FootstepsIce_08 + - OW_PR_SuitOff + - Artifact Pickup + - OW_SUN_Ambience_v4 + - JellyFish_Shock_05 + - OW_TH_Underwater + - Station Shudder - Dreamworld + - Ghost Walk Footstep Forest 5 + - OW_TH_ProjectorActivate + - asphyxiation_suit_firsthalf1 + - OW_PR_SignalscopeZoomIn + - HGT_Ambience_Surface + - FootstepsWoodCreak_08 + - GhostMatter_Splash_v4_03 + - UI_Tab_v2_05 + - Raft Medium Impact V2 3 + - OW_NM_TractorBeamPowerDown + - OW_Travel_Theme_Remaster + - Big_Galaxy_Burn_v2_01 + - OW_TH_Insects_loop_02 + - Raft Heavy Impact 3 + - Raft Movement Start 2 + - OW Quantum Lightning 091118 AP 04 + - OW_TH_FlagFlapping_loop._04 + - OW_TH_ModelRocketThrustTranslational_02 + - knife_scrape_03 + - Incinerate_v3_02 + - Light Sensor Rotate + - OW_NM_EscapePodDistressSignal + - MapZoomOut_Tone + - OW_NM_DoorStart_Big_05 + - Player Gravel Footstep 7 + - Ghost Walk Footstep Wood_v2 2 + - Ghost Run Footstep Forest 5 + - Ghost Walk Footstep Forest 4 + - OW_PR_HitWallUnderwater2 + - OW NM Flashback 082818_2 AP stinger + - OW_PR_FootstepsJumpGrass_05 + - Fix_Puncture_04 + - Ghost Idle Search 3 diff --git a/docs/content/pages/tutorials/dialogue.md b/docs/content/pages/tutorials/dialogue.md index 63a7fbb7..88647927 100644 --- a/docs/content/pages/tutorials/dialogue.md +++ b/docs/content/pages/tutorials/dialogue.md @@ -38,7 +38,7 @@ Here's an example dialogue XML: + xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/dialogue_schema.xsd"> EXAMPLE NPC diff --git a/docs/content/pages/tutorials/ship_log.md b/docs/content/pages/tutorials/ship_log.md index d1405eee..11e7a25d 100644 --- a/docs/content/pages/tutorials/ship_log.md +++ b/docs/content/pages/tutorials/ship_log.md @@ -62,7 +62,7 @@ navigate to ShipLogManager. + xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/shiplog_schema.xsd"> EXAMPLE_PLANET diff --git a/docs/content/pages/tutorials/star_system.md b/docs/content/pages/tutorials/star_system.md index 840daced..3fbb5cf5 100644 --- a/docs/content/pages/tutorials/star_system.md +++ b/docs/content/pages/tutorials/star_system.md @@ -18,7 +18,7 @@ A star system config file will look something like this: ```json { - "$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/star_system_schema.json", + "$schema": "https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/star_system_schema.json", "travelAudio": "assets/Travel.mp3", "Vessel": { "coords": { diff --git a/docs/content/pages/tutorials/translation.md b/docs/content/pages/tutorials/translation.md index a4702901..bfec8d09 100644 --- a/docs/content/pages/tutorials/translation.md +++ b/docs/content/pages/tutorials/translation.md @@ -15,7 +15,7 @@ Here's an example, for `russian.json`: ```json { - "$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json", + "$schema": "https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/translation_schema.json", "DialogueDictionary" : { "Fred" : "Фред",