mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Add missing null check and fallback for DebugRaycaster.cs
This commit is contained in:
parent
979c09b1b5
commit
5088749539
@ -1,3 +1,4 @@
|
|||||||
|
using NewHorizons.Components.Orbital;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
@ -15,8 +16,8 @@ namespace NewHorizons.Utility.DebugUtilities
|
|||||||
private GameObject _planeUpLeftSphere;
|
private GameObject _planeUpLeftSphere;
|
||||||
private GameObject _planeDownRightSphere;
|
private GameObject _planeDownRightSphere;
|
||||||
private GameObject _planeDownLeftSphere;
|
private GameObject _planeDownLeftSphere;
|
||||||
|
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
_rb = this.GetRequiredComponent<OWRigidbody>();
|
_rb = this.GetRequiredComponent<OWRigidbody>();
|
||||||
@ -40,36 +41,42 @@ namespace NewHorizons.Utility.DebugUtilities
|
|||||||
{
|
{
|
||||||
DebugRaycastData data = Raycast();
|
DebugRaycastData data = Raycast();
|
||||||
|
|
||||||
|
if (!data.hit)
|
||||||
|
{
|
||||||
|
Logger.Log("Debug Raycast Didn't Hit Anything! (Try moving closer)");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var posText = $"{{\"x\": {data.pos.x}, \"y\": {data.pos.y}, \"z\": {data.pos.z}}}";
|
var posText = $"{{\"x\": {data.pos.x}, \"y\": {data.pos.y}, \"z\": {data.pos.z}}}";
|
||||||
var normText = $"{{\"x\": {data.norm.x}, \"y\": {data.norm.y}, \"z\": {data.norm.z}}}";
|
var normText = $"{{\"x\": {data.norm.x}, \"y\": {data.norm.y}, \"z\": {data.norm.z}}}";
|
||||||
|
|
||||||
if(_surfaceSphere != null) GameObject.Destroy(_surfaceSphere);
|
if(_surfaceSphere != null) GameObject.Destroy(_surfaceSphere);
|
||||||
if(_normalSphere1 != null) GameObject.Destroy(_normalSphere1);
|
if(_normalSphere1 != null) GameObject.Destroy(_normalSphere1);
|
||||||
if(_normalSphere2 != null) GameObject.Destroy(_normalSphere2);
|
if(_normalSphere2 != null) GameObject.Destroy(_normalSphere2);
|
||||||
if(_planeUpRightSphere != null) GameObject.Destroy(_planeUpRightSphere );
|
if(_planeUpRightSphere != null) GameObject.Destroy(_planeUpRightSphere );
|
||||||
if(_planeUpLeftSphere != null) GameObject.Destroy(_planeUpLeftSphere );
|
if(_planeUpLeftSphere != null) GameObject.Destroy(_planeUpLeftSphere );
|
||||||
if(_planeDownLeftSphere != null) GameObject.Destroy(_planeDownLeftSphere );
|
if(_planeDownLeftSphere != null) GameObject.Destroy(_planeDownLeftSphere );
|
||||||
if(_planeDownRightSphere != null) GameObject.Destroy(_planeDownRightSphere);
|
if(_planeDownRightSphere != null) GameObject.Destroy(_planeDownRightSphere);
|
||||||
|
|
||||||
_surfaceSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.1f, Color.green);
|
_surfaceSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.1f, Color.green);
|
||||||
_normalSphere1 = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.01f, Color.red);
|
_normalSphere1 = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.01f, Color.red);
|
||||||
_normalSphere2 = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.01f, Color.red);
|
_normalSphere2 = AddDebugShape.AddSphere(data.hitBodyGameObject, 0.01f, Color.red);
|
||||||
|
|
||||||
_surfaceSphere.transform.localPosition = data.pos;
|
_surfaceSphere.transform.localPosition = data.pos;
|
||||||
_normalSphere1.transform.localPosition = data.pos + data.norm * 0.5f;
|
_normalSphere1.transform.localPosition = data.pos + data.norm * 0.5f;
|
||||||
_normalSphere2.transform.localPosition = data.pos + data.norm;
|
_normalSphere2.transform.localPosition = data.pos + data.norm;
|
||||||
|
|
||||||
// plane corners
|
// plane corners
|
||||||
var planeSize = 0.5f;
|
var planeSize = 0.5f;
|
||||||
var planePointSize = 0.05f;
|
var planePointSize = 0.05f;
|
||||||
_planeUpRightSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.green);
|
_planeUpRightSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.green);
|
||||||
_planeUpLeftSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.cyan) ;
|
_planeUpLeftSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.cyan) ;
|
||||||
_planeDownLeftSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.blue) ;
|
_planeDownLeftSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.blue) ;
|
||||||
_planeDownRightSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.cyan) ;
|
_planeDownRightSphere = AddDebugShape.AddSphere(data.hitBodyGameObject, planePointSize, Color.cyan) ;
|
||||||
|
|
||||||
_planeUpRightSphere .transform.localPosition = data.plane.origin + data.plane.u*1*planeSize + data.plane.v*1*planeSize;
|
_planeUpRightSphere .transform.localPosition = data.plane.origin + data.plane.u*1*planeSize + data.plane.v*1*planeSize;
|
||||||
_planeUpLeftSphere .transform.localPosition = data.plane.origin + data.plane.u*-1*planeSize + data.plane.v*1*planeSize;
|
_planeUpLeftSphere .transform.localPosition = data.plane.origin + data.plane.u*-1*planeSize + data.plane.v*1*planeSize;
|
||||||
_planeDownLeftSphere .transform.localPosition = data.plane.origin + data.plane.u*-1*planeSize + data.plane.v*-1*planeSize;
|
_planeDownLeftSphere .transform.localPosition = data.plane.origin + data.plane.u*-1*planeSize + data.plane.v*-1*planeSize;
|
||||||
_planeDownRightSphere.transform.localPosition = data.plane.origin + data.plane.u*1*planeSize + data.plane.v*-1*planeSize;
|
_planeDownRightSphere.transform.localPosition = data.plane.origin + data.plane.u*1*planeSize + data.plane.v*-1*planeSize;
|
||||||
|
|
||||||
Logger.Log($"Raycast hit \"position\": {posText}, \"normal\": {normText} on [{data.bodyName}] at [{data.bodyPath}]");
|
Logger.Log($"Raycast hit \"position\": {posText}, \"normal\": {normText} on [{data.bodyName}] at [{data.bodyPath}]");
|
||||||
@ -91,12 +98,12 @@ namespace NewHorizons.Utility.DebugUtilities
|
|||||||
var o = hitInfo.transform.gameObject;
|
var o = hitInfo.transform.gameObject;
|
||||||
|
|
||||||
var hitAstroObject = o.GetComponent<AstroObject>() ?? o.GetComponentInParent<AstroObject>();
|
var hitAstroObject = o.GetComponent<AstroObject>() ?? o.GetComponentInParent<AstroObject>();
|
||||||
|
|
||||||
data.bodyName = o.name;
|
data.bodyName = o.name;
|
||||||
data.bodyPath = SearchUtilities.GetPath(o.transform);
|
data.bodyPath = SearchUtilities.GetPath(o.transform);
|
||||||
data.hitObject = o;
|
data.hitObject = o;
|
||||||
data.hitBodyGameObject = hitAstroObject?.gameObject;
|
data.hitBodyGameObject = hitAstroObject?.gameObject ?? o;
|
||||||
data.plane = ConstructPlane(data);
|
data.plane = ConstructPlane(data);
|
||||||
}
|
}
|
||||||
_rb.EnableCollisionDetection();
|
_rb.EnableCollisionDetection();
|
||||||
|
|
||||||
@ -132,6 +139,6 @@ namespace NewHorizons.Utility.DebugUtilities
|
|||||||
v = v
|
v = v
|
||||||
};
|
};
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user