Radius doesnt account for scale bozo

This commit is contained in:
JohnCorby 2023-02-03 21:14:05 -08:00
parent 7c89be3425
commit 4ae3d2241f

View File

@ -56,7 +56,6 @@ public class AddPhysics : MonoBehaviour
private void OnDrawGizmosSelected()
{
Gizmos.matrix = transform.localToWorldMatrix;
Gizmos.DrawWireSphere(Vector3.zero, Radius);
Gizmos.DrawWireSphere(transform.position, Radius);
}
}