mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Make tornados actually appear
This commit is contained in:
parent
91f75861de
commit
485275bb2a
@ -27,6 +27,7 @@ namespace NewHorizons.Builder.Props
|
||||
}
|
||||
else if (info.elevation != 0f)
|
||||
{
|
||||
Logger.Log("Giving tornado random pos");
|
||||
position = UnityEngine.Random.insideUnitSphere * info.elevation;
|
||||
elevation = info.elevation;
|
||||
}
|
||||
@ -51,13 +52,14 @@ namespace NewHorizons.Builder.Props
|
||||
var width = 40f;
|
||||
if (info.width != 0f) width = info.width;
|
||||
|
||||
var scale = new Vector3(width / 40f, height / 837.0669f, width / 40f);
|
||||
var scale = new Vector3(width / 40f, 1f, width / 40f);
|
||||
|
||||
tornado.transform.localScale = scale;
|
||||
|
||||
var tornadoController = tornado.GetComponent<TornadoController>();
|
||||
tornadoController.SetSector(sector);
|
||||
var n = position.normalized;
|
||||
|
||||
var up = new Vector3(0, 1, 0);
|
||||
|
||||
var h1 = elevation;
|
||||
@ -69,17 +71,20 @@ namespace NewHorizons.Builder.Props
|
||||
tornadoController._bottomStartPos = n * h1;
|
||||
tornadoController._bottomBasePos = up * h1;
|
||||
tornadoController._bottomBone.localPosition = n * h1;
|
||||
tornadoController._bottomBone.rotation.SetFromToRotation(tornadoController._bottomBone.up, up);
|
||||
|
||||
tornadoController._midElevation = h2;
|
||||
tornadoController._midStartElevation = h2;
|
||||
tornadoController._midStartPos = n * h2;
|
||||
tornadoController._midBasePos = up * h2;
|
||||
tornadoController._midBone.localPosition = n * h2;
|
||||
tornadoController._midBone.rotation.SetFromToRotation(tornadoController._midBone.up, up);
|
||||
|
||||
tornadoController._topElevation = h3;
|
||||
tornadoController._topStartPos = n * h3;
|
||||
tornadoController._topBasePos = up * h3;
|
||||
tornadoController._topBone.localPosition = n * h3;
|
||||
tornadoController._topBone.rotation.SetFromToRotation(tornadoController._topBone.up, up);
|
||||
|
||||
tornadoController._snapBonesToSphere = true;
|
||||
tornadoController._wander = true;
|
||||
@ -101,7 +106,6 @@ namespace NewHorizons.Builder.Props
|
||||
GameObject.Destroy(top.transform.Find("Effects_GD_TornadoCloudCap_Medium")?.gameObject);
|
||||
GameObject.Destroy(top.transform.Find("Effects_GD_TornadoCloudCap_Small")?.gameObject);
|
||||
|
||||
/*
|
||||
var top_objects = new GameObject[3];
|
||||
top_objects[0] = GameObject.Instantiate(top.transform.Find("Effects_GD_TornadoCloudBlend_Large").gameObject, top.transform);
|
||||
top_objects[1] = GameObject.Instantiate(top.transform.Find("Effects_GD_TornadoCloudBlend_Medium").gameObject, top.transform);
|
||||
@ -112,7 +116,6 @@ namespace NewHorizons.Builder.Props
|
||||
obj.transform.localPosition = new Vector3(0, -20, 0);
|
||||
obj.transform.localRotation = Quaternion.Euler(180, 0, 0);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
tornadoController._startActive = false;
|
||||
|
||||
@ -53,7 +53,8 @@ namespace NewHorizons.Components
|
||||
|
||||
public void OnOccupantExitSector(SectorDetector _)
|
||||
{
|
||||
if (!_sector.ContainsOccupant(DynamicOccupant.Player | DynamicOccupant.Probe | DynamicOccupant.Ship))
|
||||
|
||||
if (!_sector.ContainsAnyOccupants(DynamicOccupant.Player | DynamicOccupant.Probe | DynamicOccupant.Ship))
|
||||
{
|
||||
tornadoController.StartCollapse();
|
||||
}
|
||||
|
||||
2
NewHorizons/External/PropModule.cs
vendored
2
NewHorizons/External/PropModule.cs
vendored
@ -55,7 +55,7 @@ namespace NewHorizons.External
|
||||
public class TornadoInfo
|
||||
{
|
||||
public float elevation;
|
||||
public MVector3 position;
|
||||
public MVector3 position = null;
|
||||
public float height;
|
||||
public float width;
|
||||
public MColor tint;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user