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Set reference frame collider radius to just above zero
because it being at zero makes it use the sphereOfInfluence instead
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@ -13,7 +13,7 @@ namespace NewHorizons.Builder.General
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// We can't not build a reference frame volume, Cloak requires one to be there
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// We can't not build a reference frame volume, Cloak requires one to be there
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module.maxTargetDistance = 0f;
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module.maxTargetDistance = 0f;
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module.targetWhenClose = true;
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module.targetWhenClose = true;
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module.targetColliderRadius = 0f;
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module.targetColliderRadius = 0.001f;
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module.hideInMap = true;
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module.hideInMap = true;
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owrb.SetIsTargetable(false);
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owrb.SetIsTargetable(false);
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}
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}
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