normal should be linear

This commit is contained in:
JohnCorby 2023-04-22 14:53:05 -07:00
parent 341e31e9a1
commit 44ffd89502

View File

@ -175,7 +175,7 @@ namespace NewHorizons.Builder.Body
{ {
_texture = Load(info.textureTile, $"{_prefix}TextureTile", false); _texture = Load(info.textureTile, $"{_prefix}TextureTile", false);
_smoothness = Load(info.smoothnessTile, $"{_prefix}SmoothnessTile", false); _smoothness = Load(info.smoothnessTile, $"{_prefix}SmoothnessTile", false);
_normal = Load(info.normalTile, $"{_prefix}NormalTile", false); _normal = Load(info.normalTile, $"{_prefix}NormalTile", true);
} }
else else
{ {