Updated Schemas

This commit is contained in:
Ben C 2025-04-19 21:30:00 +00:00
parent 4212027aca
commit 437826d610

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@ -5450,6 +5450,13 @@
"$ref": "#/definitions/VolumeInfo"
}
},
"repairVolumes": {
"type": "array",
"description": "Add repair volumes to this planet.",
"items": {
"$ref": "#/definitions/RepairVolumeInfo"
}
},
"revealVolumes": {
"type": "array",
"description": "Add triggers that reveal parts of the ship log on this planet.",
@ -6722,6 +6729,83 @@
}
}
},
"RepairVolumeInfo": {
"type": "object",
"additionalProperties": false,
"properties": {
"radius": {
"type": "number",
"description": "The radius of this volume, if a shape is not specified.",
"format": "float",
"default": 1.0
},
"shape": {
"description": "The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.",
"$ref": "#/definitions/ShapeInfo"
},
"rotation": {
"description": "Rotation of the object",
"$ref": "#/definitions/MVector3"
},
"alignRadial": {
"type": [
"boolean",
"null"
],
"description": "Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.\nDefaults to true for geysers, tornados, and volcanoes, and false for everything else."
},
"position": {
"description": "Position of the object",
"$ref": "#/definitions/MVector3"
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
},
"name": {
"type": "string",
"description": "The name displayed in the UI when the player is repairing this object. If not set, the name of the object will be used."
},
"repairFraction": {
"type": "number",
"description": "How much of the object is initially repaired. 0 = not repaired, 1 = fully repaired.",
"format": "float",
"default": 0.0
},
"repairTime": {
"type": "number",
"description": "The time it takes to repair the object. Defaults to 3 seconds.",
"format": "float",
"default": 3.0
},
"repairDistance": {
"type": "number",
"description": "The distance from the object that the player can be to repair it. Defaults to 3 meters.",
"format": "float",
"default": 3.0
},
"damagedCondition": {
"type": "string",
"description": "A dialogue condition that will be set while the object is damaged. It will be unset when the object is repaired."
},
"repairedCondition": {
"type": "string",
"description": "A dialogue condition that will be set when the object is repaired. It will be unset if the object is damaged again."
},
"revealFact": {
"type": "string",
"description": "A ship log fact that will be revealed when the object is repaired."
}
}
},
"RevealVolumeInfo": {
"type": "object",
"additionalProperties": false,