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Forgot to multiply by height
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@ -90,7 +90,7 @@ namespace NewHorizons.Builder.Props
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var prop = prefab.InstantiateInactive();
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prop.transform.SetParent(sector?.transform ?? go.transform);
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prop.transform.localPosition = go.transform.TransformPoint(point);
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prop.transform.localPosition = go.transform.TransformPoint(point * height);
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var up = go.transform.InverseTransformPoint(prop.transform.position).normalized;
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prop.transform.rotation = Quaternion.FromToRotation(Vector3.up, up);
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