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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
removed separate CreateVisionTorch function and folded it into the regular Make function
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@ -12,7 +12,6 @@ namespace NewHorizons.Builder.Props
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{
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public static class DetailBuilder
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{
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private static readonly string VISION_TORCH_PATH = "DreamWorld_Body/Sector_DreamWorld/Sector_Underground/Sector_PrisonCell/Interactibles_PrisonCell/PrisonerSequence/VisionTorchWallSocket/Prefab_IP_VisionTorchItem";
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private static Dictionary<PropModule.DetailInfo, GameObject> detailInfoToCorrespondingSpawnedGameObject = new Dictionary<PropModule.DetailInfo, GameObject>();
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public static GameObject GetSpawnedGameObjectByDetailInfo(PropModule.DetailInfo detail)
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@ -82,8 +81,6 @@ namespace NewHorizons.Builder.Props
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public static GameObject MakeDetail(GameObject go, Sector sector, string propToClone, MVector3 position, MVector3 rotation, float scale, bool alignWithNormal)
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{
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if (propToClone == VISION_TORCH_PATH) return MakeVisionTorch(go, sector, position, rotation, scale, alignWithNormal);
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var prefab = SearchUtilities.Find(propToClone);
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if (prefab == null) Logger.LogError($"Couldn't find detail {propToClone}");
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return MakeDetail(go, sector, prefab, position, rotation, scale, alignWithNormal);
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@ -156,6 +153,14 @@ namespace NewHorizons.Builder.Props
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{
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(component as OWItemSocket)._sector = sector;
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}
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// Fix vision torch
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if (component is VisionTorchItem)
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{
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(component as VisionTorchItem).enabled = true;
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(component as VisionTorchItem).mindProjectorTrigger.enabled = true;
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(component as VisionTorchItem).mindSlideProjector._mindProjectorImageEffect = GameObject.Find("Player_Body/PlayerCamera").GetComponent<MindProjectorImageEffect>();
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}
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}
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else
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{
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@ -222,26 +227,5 @@ namespace NewHorizons.Builder.Props
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return prop;
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}
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public static GameObject MakeVisionTorch(GameObject planetGO, Sector sector, MVector3 position, MVector3 rotation, float scale, bool alignWithNormal)
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{
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if (!Main.HasDLC)
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{
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Logger.LogError("Could not instantiate Prefab_IP_VisionTorchItem, user does not own the DLC.");
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return null;
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}
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var prefab = SearchUtilities.Find(VISION_TORCH_PATH);
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if (prefab == null) Logger.LogError($"Couldn't find detail Prefab_IP_VisionTorchItem");
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GameObject Prefab_IP_VisionTorchItem = MakeDetail(planetGO, sector, prefab, position, rotation, scale, alignWithNormal);
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Prefab_IP_VisionTorchItem.GetComponent<VisionTorchItem>().enabled = true;
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Prefab_IP_VisionTorchItem.GetComponent<VisionTorchItem>().mindProjectorTrigger.enabled = true;
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Prefab_IP_VisionTorchItem.GetComponent<VisionTorchItem>().mindSlideProjector._mindProjectorImageEffect = GameObject.Find("Player_Body/PlayerCamera").GetComponent<MindProjectorImageEffect>();
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return Prefab_IP_VisionTorchItem;
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}
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}
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}
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