From 37d3cabde8b4b4ed9a56468f7a310967b6c9a743 Mon Sep 17 00:00:00 2001 From: Nick Date: Sat, 19 Feb 2022 23:09:13 -0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 34592252..51c645eb 100644 --- a/README.md +++ b/README.md @@ -585,7 +585,7 @@ You do this (but with the appropriate name) as it's own config. } ``` -Remember that if you destroy Timber Hearth you better put a [Spawn](#spawn) module on another planet. If you want to entirely replace the solar system you can restroy everything, including the sun. You can use the prefabs from my [Real Solar System](https://github.com/xen-42/outer-wilds-real-solar-system) addon, in the `planets/0 - original planets` folder. Also, deleting a planet destroys anything orbiting it, so if you want to replace the solar system you can just destroy the sun. +Remember that if you destroy Timber Hearth you better put a [Spawn](#spawn) module on another planet. If you want to entirely replace the solar system you can restroy everything, including the sun. Also, deleting a planet destroys anything orbiting it, so if you want to replace the solar system you can just destroy the sun. If you're making a brand new star system, you don't have to worry about deleting any existing planets; they won't be there. ### How to update existing planets