Set ColorTime

This commit is contained in:
Noah Pilarski 2022-07-16 18:21:38 -04:00
parent 35960bd123
commit 37b3e14b2b

View File

@ -159,15 +159,18 @@ namespace NewHorizons.Components.SizeControllers
{
_currentColour = Color.Lerp(_startColour, _endColour, t);
supernova._surface._materials[0].Lerp(_startSurfaceMaterial, _endSurfaceMaterial, t);
supernova._surface._materials[0].SetFloat("_ColorTime", t);
}
else
{
_currentColour = _endColour;
supernova._surface._materials[0].SetFloat("_ColorTime", 1);
}
}
else
{
_currentColour = _startColour;
supernova._surface._materials[0].SetFloat("_ColorTime", 0);
}
if (_flareEmitter != null) _flareEmitter._tint = _currentColour;