don't need this

This commit is contained in:
Noah Pilarski 2022-11-25 20:48:42 -05:00
parent 9cda523231
commit 36d2f0d628

View File

@ -20,8 +20,6 @@ namespace NewHorizons.Components.Volumes
if (shape != null) shape.radius = radius;
}
public override Vector3 GetPointFluidVelocity(Vector3 worldPosition, FluidDetector detector) => _attachedBody.GetPointVelocity(worldPosition);
public override bool IsSpherical() => true;
public override float GetFractionSubmerged(FluidDetector detector) => detector.GetBuoyancyData().CalculateSubmergedFraction((detector.transform.position - transform.position).magnitude, radius);