diff --git a/docs/content/pages/tutorials/details.md b/docs/content/pages/tutorials/details.md index 41f704b3..c8483065 100644 --- a/docs/content/pages/tutorials/details.md +++ b/docs/content/pages/tutorials/details.md @@ -8,7 +8,6 @@ Sort_Priority: 85 For physical objects there are currently two ways of setting them up: specify an asset bundle and path to load a custom asset you created, or specify the path to the item you want to copy from the game in the scene hierarchy. Use the [Unity Explorer](https://outerwildsmods.com/mods/unityexplorer){ target="_blank" } mod to find an object you want to copy onto your new body. Some objects work better than others for this. Good luck. Some pointers: - Use "Object Explorer" to search -- Do not use the search functionality on Scene Explorer, it is really, really slow. Use the "Object Search" tab instead. - Generally you can find planets by writing their name with no spaces/punctuation followed by "_Body". - There's also [this community-maintained list of props](https://docs.google.com/spreadsheets/d/1VJaglB1kRL0VqaXhvXepIeymo93zqhWex-j7_QDm6NE/edit?usp=sharing) which you can use to find interesting props and check to see if they have collision.