diff --git a/.github/workflows/release_build.yml b/.github/workflows/release_build.yml index 77f14dc2..018a0428 100644 --- a/.github/workflows/release_build.yml +++ b/.github/workflows/release_build.yml @@ -55,7 +55,11 @@ jobs: - name: Zip Asset uses: montudor/action-zip@v1 with: - args: zip -qq -r xen.NewHorizons.zip xen.NewHorizons/* + args: | + cd xen.NewHorizons/ + zip -r xen.NewHorizons.zip * + mv xen.NewHorizons.zip .. + cd .. - name: Upload Asset uses: ncipollo/release-action@v1 diff --git a/README.md b/README.md index a70cc94b..c0bbfc0c 100644 --- a/README.md +++ b/README.md @@ -34,8 +34,8 @@ Check the ship's log for how to use your warp drive to travel between star syste - Separate solar system scenes accessible via wormhole OR via the ship's new warp drive feature accessible via the ship's log - Remove or edit existing planets, including what they orbit around - Create custom planets from heightmaps/texturemaps -- Create stars (and supernovae), comets, asteroid belts, satellites, and quantum planets/moons. -- Add stock planet features to custom ones, such as geysers, cloak fields, meteor-launching volcanoes, rafts, and tornados. +- Create stars (and supernovae), comets, asteroid belts, satellites, quantum planets/moons, and custom Dark Bramble dimensions. +- Add stock planet features to custom ones, such as geysers, cloak fields, meteor-launching volcanoes, rafts, tornados, and Dark Bramble seeds/nodes. - Binary orbits - Signalscope signals and custom frequencies - Surface scatter: rocks, trees, etc, using in-game models, or custom ones