Make dialogue usable in ship

This commit is contained in:
xen-42 2025-07-06 23:59:09 -04:00
parent 41f3e5df3b
commit 3403c5da34
2 changed files with 5 additions and 1 deletions

View File

@ -290,6 +290,10 @@ namespace NewHorizons.Builder.Props
interact._interactRange = info.range;
// If a dialogue is on the ship, make sure its usable
// Assumes these are inside the ship and not outside, not sure if thats an issue
interact._usableInShip = planetGO.name == "Ship_Body";
if (info.radius <= 0)
{
sphere.enabled = false;

View File

@ -4,7 +4,7 @@
"author": "xen, Bwc9876, JohnCorby, MegaPiggy, and friends",
"name": "New Horizons",
"uniqueName": "xen.NewHorizons",
"version": "1.28.4",
"version": "1.28.5",
"owmlVersion": "2.12.1",
"dependencies": [ "JohnCorby.VanillaFix", "xen.CommonCameraUtility", "dgarro.CustomShipLogModes" ],
"conflicts": [ "PacificEngine.OW_CommonResources" ],