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wait not it wasnt
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@ -102,7 +102,6 @@ namespace NewHorizons.Utility.Files
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return prefab;
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}
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// Adapted from QSB https://github.com/qsb-dev/quantum-space-buddies/blob/master/QSB/PlayerBodySetup/Remote/ShaderReplacer.cs
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public static void ReplaceShaders(GameObject prefab)
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{
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foreach (var renderer in prefab.GetComponentsInChildren<Renderer>(true))
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