diff --git a/NewHorizons/Schemas/body_schema.json b/NewHorizons/Schemas/body_schema.json index f4fd71c5..fdf01cd0 100644 --- a/NewHorizons/Schemas/body_schema.json +++ b/NewHorizons/Schemas/body_schema.json @@ -1097,13 +1097,13 @@ }, "physicsMass": { "type": "number", - "description": "The mass of the physics object.\nFor reference, the player has a mass of 0.001 and the probe has a mass of 0.0001", + "description": "The mass of the physics object.\nFor reference, the player has a mass of 0.001 and the probe has a mass of 0.0001.", "format": "float", "default": 1.0 }, "physicsRadius": { "type": "number", - "description": "The radius that the added sphere collider will use for physics collision.", + "description": "The radius that the added sphere collider will use for physics collision.\nIf there's already good colliders on the detail, you can make this 0.", "format": "float", "default": 1.0 }