mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Cache map mode outlines (#1047)
## Improvements - Cached generation of map mode outlines to improve loading time
This commit is contained in:
commit
264db8b11f
BIN
NewHorizons/Assets/DefaultMapModNoAtmoOutline.png
Normal file
BIN
NewHorizons/Assets/DefaultMapModNoAtmoOutline.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.6 KiB |
BIN
NewHorizons/Assets/DefaultMapModePlanetOutline.png
Normal file
BIN
NewHorizons/Assets/DefaultMapModePlanetOutline.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.7 KiB |
BIN
NewHorizons/Assets/DefaultMapModeStarOutline.png
Normal file
BIN
NewHorizons/Assets/DefaultMapModeStarOutline.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.8 KiB |
@ -1,14 +1,12 @@
|
||||
using NewHorizons.Components.ShipLog;
|
||||
using NewHorizons.External;
|
||||
using NewHorizons.External.Modules;
|
||||
using NewHorizons.External.Modules.VariableSize;
|
||||
using NewHorizons.Handlers;
|
||||
using NewHorizons.Utility;
|
||||
using NewHorizons.Utility.Files;
|
||||
using NewHorizons.Utility.OuterWilds;
|
||||
using NewHorizons.Utility.OWML;
|
||||
using OWML.ModHelper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
@ -195,10 +193,10 @@ namespace NewHorizons.Builder.ShipLog
|
||||
string outlinePath = body.Config.ShipLog?.mapMode?.outlineSprite;
|
||||
|
||||
if (imagePath != null) image = ImageUtilities.GetTexture(body.Mod, imagePath);
|
||||
if (image == null) image = AutoGenerateMapModePicture(body);
|
||||
if (image == null) image = ImageUtilities.AutoGenerateMapModePicture(body);
|
||||
|
||||
if (outlinePath != null) outline = ImageUtilities.GetTexture(body.Mod, outlinePath);
|
||||
if (outline == null) outline = ImageUtilities.MakeOutline(image, Color.white, 10);
|
||||
if (outline == null) outline = ImageUtilities.GetCachedOutlineOrCreate(body, image, imagePath);
|
||||
|
||||
astroObject._imageObj = CreateImage(gameObject, image, body.Config.name + " Revealed", layer);
|
||||
astroObject._outlineObj = CreateImage(gameObject, outline, body.Config.name + " Outline", layer);
|
||||
@ -246,10 +244,10 @@ namespace NewHorizons.Builder.ShipLog
|
||||
string outlinePath = info.outlineSprite;
|
||||
|
||||
if (imagePath != null) image = ImageUtilities.GetTexture(body.Mod, imagePath);
|
||||
else image = AutoGenerateMapModePicture(body);
|
||||
else image = ImageUtilities.AutoGenerateMapModePicture(body);
|
||||
|
||||
if (outlinePath != null) outline = ImageUtilities.GetTexture(body.Mod, outlinePath);
|
||||
else outline = ImageUtilities.MakeOutline(image, Color.white, 10);
|
||||
else outline = ImageUtilities.GetCachedOutlineOrCreate(body, image, imagePath);
|
||||
|
||||
Image revealedImage = CreateImage(detailGameObject, image, "Detail Revealed", parent.gameObject.layer).GetComponent<Image>();
|
||||
Image outlineImage = CreateImage(detailGameObject, outline, "Detail Outline", parent.gameObject.layer).GetComponent<Image>();
|
||||
@ -605,68 +603,6 @@ namespace NewHorizons.Builder.ShipLog
|
||||
}
|
||||
#endregion
|
||||
|
||||
private static Texture2D AutoGenerateMapModePicture(NewHorizonsBody body)
|
||||
{
|
||||
Texture2D texture;
|
||||
|
||||
if (body.Config.Star != null) texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModeStar.png");
|
||||
else if (body.Config.Atmosphere != null) texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModNoAtmo.png");
|
||||
else texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModePlanet.png");
|
||||
|
||||
var color = GetDominantPlanetColor(body);
|
||||
var darkColor = new Color(color.r / 3f, color.g / 3f, color.b / 3f);
|
||||
|
||||
texture = ImageUtilities.LerpGreyscaleImage(texture, color, darkColor);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
private static Color GetDominantPlanetColor(NewHorizonsBody body)
|
||||
{
|
||||
try
|
||||
{
|
||||
var starColor = body.Config?.Star?.tint;
|
||||
if (starColor != null) return starColor.ToColor();
|
||||
|
||||
var atmoColor = body.Config.Atmosphere?.atmosphereTint;
|
||||
if (body.Config.Atmosphere?.clouds != null && atmoColor != null) return atmoColor.ToColor();
|
||||
|
||||
if (body.Config?.HeightMap?.textureMap != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var texture = ImageUtilities.GetTexture(body.Mod, body.Config.HeightMap.textureMap);
|
||||
var landColor = ImageUtilities.GetAverageColor(texture);
|
||||
if (landColor != null) return landColor;
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
var waterColor = body.Config.Water?.tint;
|
||||
if (waterColor != null) return waterColor.ToColor();
|
||||
|
||||
var lavaColor = body.Config.Lava?.tint;
|
||||
if (lavaColor != null) return lavaColor.ToColor();
|
||||
|
||||
var sandColor = body.Config.Sand?.tint;
|
||||
if (sandColor != null) return sandColor.ToColor();
|
||||
|
||||
switch (body.Config?.Props?.singularities?.FirstOrDefault()?.type)
|
||||
{
|
||||
case SingularityModule.SingularityType.BlackHole:
|
||||
return Color.black;
|
||||
case SingularityModule.SingularityType.WhiteHole:
|
||||
return Color.white;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
NHLogger.LogWarning($"Something went wrong trying to pick the colour for {body.Config.name} but I'm too lazy to fix it.");
|
||||
}
|
||||
|
||||
return Color.white;
|
||||
}
|
||||
|
||||
#region Replacement
|
||||
private static List<(NewHorizonsBody, ModBehaviour, MapModeInfo)> _mapModIconsToUpdate = new();
|
||||
public static void TryReplaceExistingMapModeIcon(NewHorizonsBody body, ModBehaviour mod, MapModeInfo info)
|
||||
|
||||
@ -61,7 +61,7 @@ namespace NewHorizons.External.Modules
|
||||
public float offset;
|
||||
|
||||
/// <summary>
|
||||
/// The path to the sprite (.png/.jpg/.exr) to show when the planet is unexplored in map mode.
|
||||
/// The path to the sprite (.png/.jpg/.exr) to show when the planet is unexplored in map mode. If empty, a texture will be created and cached based on the revealed sprite.
|
||||
/// </summary>
|
||||
public string outlineSprite;
|
||||
|
||||
|
||||
@ -4,7 +4,7 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
namespace NewHorizons.Handlers
|
||||
{
|
||||
internal class InvulnerabilityHandler
|
||||
public static class InvulnerabilityHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Used in patches
|
||||
@ -32,8 +32,25 @@ namespace NewHorizons.Handlers
|
||||
}
|
||||
}
|
||||
|
||||
private static DeathManager GetDeathManager() => GameObject.FindObjectOfType<DeathManager>();
|
||||
private static PlayerResources GetPlayerResouces() => GameObject.FindObjectOfType<PlayerResources>();
|
||||
private static DeathManager _deathManager;
|
||||
private static DeathManager GetDeathManager()
|
||||
{
|
||||
if (_deathManager == null)
|
||||
{
|
||||
_deathManager = GameObject.FindObjectOfType<DeathManager>();
|
||||
}
|
||||
return _deathManager;
|
||||
}
|
||||
|
||||
private static PlayerResources _playerResources;
|
||||
private static PlayerResources GetPlayerResouces()
|
||||
{
|
||||
if (_playerResources == null)
|
||||
{
|
||||
_playerResources = GameObject.FindObjectOfType<PlayerResources>();
|
||||
}
|
||||
return _playerResources;
|
||||
}
|
||||
|
||||
static InvulnerabilityHandler()
|
||||
{
|
||||
|
||||
@ -4746,7 +4746,7 @@
|
||||
},
|
||||
"outlineSprite": {
|
||||
"type": "string",
|
||||
"description": "The path to the sprite (.png/.jpg/.exr) to show when the planet is unexplored in map mode."
|
||||
"description": "The path to the sprite (.png/.jpg/.exr) to show when the planet is unexplored in map mode. If empty, a texture will be created and cached based on the revealed sprite."
|
||||
},
|
||||
"remove": {
|
||||
"type": "boolean",
|
||||
|
||||
@ -1,9 +1,12 @@
|
||||
using NewHorizons.Builder.Props;
|
||||
using NewHorizons.External;
|
||||
using NewHorizons.External.Modules.VariableSize;
|
||||
using NewHorizons.Utility.OWML;
|
||||
using OWML.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Utility.Files
|
||||
@ -257,7 +260,7 @@ namespace NewHorizons.Utility.Files
|
||||
return texture;
|
||||
}
|
||||
|
||||
public static Texture2D MakeOutline(Texture2D texture, Color color, int thickness)
|
||||
private static Texture2D MakeOutline(Texture2D texture, Color color, int thickness)
|
||||
{
|
||||
var key = $"{texture.name} > outline {color} {thickness}";
|
||||
if (_textureCache.TryGetValue(key, out var existingTexture)) return (Texture2D)existingTexture;
|
||||
@ -499,5 +502,119 @@ namespace NewHorizons.Utility.Files
|
||||
sprite.name = texture.name;
|
||||
return sprite;
|
||||
}
|
||||
|
||||
public static Texture2D GetCachedOutlineOrCreate(NewHorizonsBody body, Texture2D original, string originalPath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(originalPath))
|
||||
{
|
||||
Texture2D defaultTexture = null;
|
||||
if (body.Config.Star != null)
|
||||
{
|
||||
defaultTexture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModeStarOutline.png");
|
||||
}
|
||||
else if (body.Config.Atmosphere != null)
|
||||
{
|
||||
defaultTexture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModNoAtmoOutline.png");
|
||||
}
|
||||
else
|
||||
{
|
||||
defaultTexture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModePlanetOutline.png");
|
||||
}
|
||||
|
||||
return defaultTexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
var cachedPath = Path.Combine(body.Mod.ModHelper.Manifest.ModFolderPath, $"TextureCache_{Main.Instance.CurrentStarSystem}", originalPath);
|
||||
var outlineTexture = ImageUtilities.GetTexture(body.Mod, cachedPath);
|
||||
|
||||
if (outlineTexture == null)
|
||||
{
|
||||
NHLogger.LogVerbose($"Caching outline to {cachedPath}");
|
||||
|
||||
var newTexture = ImageUtilities.MakeOutline(original, Color.white, 10);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(cachedPath));
|
||||
File.WriteAllBytes(cachedPath, newTexture.EncodeToPNG());
|
||||
|
||||
return newTexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
return outlineTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Texture2D AutoGenerateMapModePicture(NewHorizonsBody body)
|
||||
{
|
||||
Texture2D texture;
|
||||
|
||||
if (body.Config.Star != null)
|
||||
{
|
||||
texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModeStar.png");
|
||||
}
|
||||
else if (body.Config.Atmosphere != null)
|
||||
{
|
||||
texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModNoAtmo.png");
|
||||
}
|
||||
else
|
||||
{
|
||||
texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModePlanet.png");
|
||||
}
|
||||
|
||||
var color = GetDominantPlanetColor(body);
|
||||
var darkColor = new Color(color.r / 3f, color.g / 3f, color.b / 3f);
|
||||
|
||||
texture = ImageUtilities.LerpGreyscaleImage(texture, color, darkColor);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
private static Color GetDominantPlanetColor(NewHorizonsBody body)
|
||||
{
|
||||
try
|
||||
{
|
||||
var starColor = body.Config?.Star?.tint;
|
||||
if (starColor != null) return starColor.ToColor();
|
||||
|
||||
var atmoColor = body.Config.Atmosphere?.atmosphereTint;
|
||||
if (body.Config.Atmosphere?.clouds != null && atmoColor != null) return atmoColor.ToColor();
|
||||
|
||||
if (body.Config?.HeightMap?.textureMap != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var texture = ImageUtilities.GetTexture(body.Mod, body.Config.HeightMap.textureMap);
|
||||
var landColor = ImageUtilities.GetAverageColor(texture);
|
||||
if (landColor != null) return landColor;
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
var waterColor = body.Config.Water?.tint;
|
||||
if (waterColor != null) return waterColor.ToColor();
|
||||
|
||||
var lavaColor = body.Config.Lava?.tint;
|
||||
if (lavaColor != null) return lavaColor.ToColor();
|
||||
|
||||
var sandColor = body.Config.Sand?.tint;
|
||||
if (sandColor != null) return sandColor.ToColor();
|
||||
|
||||
switch (body.Config?.Props?.singularities?.FirstOrDefault()?.type)
|
||||
{
|
||||
case SingularityModule.SingularityType.BlackHole:
|
||||
return Color.black;
|
||||
case SingularityModule.SingularityType.WhiteHole:
|
||||
return Color.white;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
NHLogger.LogWarning($"Something went wrong trying to pick the colour for {body.Config.name} but I'm too lazy to fix it.");
|
||||
}
|
||||
|
||||
return Color.white;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user