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Add acceleration to rafts
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@ -38,6 +38,7 @@ namespace NewHorizons.Builder.Props
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raftController._riverFluid = null;
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raftController._riverFluid = null;
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raftController._sector = sector;
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raftController._sector = sector;
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raftController._acceleration = info?.acceleration ?? 5f;
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sector.OnOccupantEnterSector += raftController.OnOccupantEnterSector;
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sector.OnOccupantEnterSector += raftController.OnOccupantEnterSector;
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sector.OnOccupantExitSector += raftController.OnOccupantExitSector;
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sector.OnOccupantExitSector += raftController.OnOccupantExitSector;
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5
NewHorizons/External/Modules/PropModule.cs
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5
NewHorizons/External/Modules/PropModule.cs
vendored
@ -233,6 +233,11 @@ namespace NewHorizons.External.Modules
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/// Position of the raft
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/// Position of the raft
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/// </summary>
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/// </summary>
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public MVector3 position;
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public MVector3 position;
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/// <summary>
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/// Acceleration of the raft
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/// </summary>
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[DefaultValue(5f)] public float acceleration = 5f;
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}
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}
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[JsonObject]
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[JsonObject]
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