diff --git a/NewHorizons/Components/BrambleSectorController.cs b/NewHorizons/Components/BrambleSectorController.cs index 08f6babf..9d0762eb 100644 --- a/NewHorizons/Components/BrambleSectorController.cs +++ b/NewHorizons/Components/BrambleSectorController.cs @@ -8,10 +8,10 @@ namespace NewHorizons.Components { private Sector _sector; - private List _renderers = null; - private List _tessellatedRenderers = null; - private List _colliders = null; - private List _lights = null; + private Renderer[] _renderers = null; + private TessellatedRenderer[] _tessellatedRenderers = null; + private Collider[] _colliders = null; + private Light[] _lights = null; public static bool isPlayerInside = false; public static bool isProbeInside = false; @@ -36,10 +36,10 @@ namespace NewHorizons.Components private void Start() { - _renderers = gameObject.GetComponentsInChildren().ToList(); - _tessellatedRenderers = gameObject.GetComponentsInChildren().ToList(); - _colliders = gameObject.GetComponentsInChildren().ToList(); - _lights = gameObject.GetComponentsInChildren().ToList(); + _renderers = gameObject.GetComponentsInChildren(); + _tessellatedRenderers = gameObject.GetComponentsInChildren(); + _colliders = gameObject.GetComponentsInChildren(); + _lights = gameObject.GetComponentsInChildren(); DisableRenderers(); } diff --git a/NewHorizons/Components/CloakSectorController.cs b/NewHorizons/Components/CloakSectorController.cs index 7d0bbf7b..59bf41ae 100644 --- a/NewHorizons/Components/CloakSectorController.cs +++ b/NewHorizons/Components/CloakSectorController.cs @@ -10,9 +10,9 @@ namespace NewHorizons.Components private bool _isInitialized; - private List _renderers = null; - private List _tessellatedRenderers = null; - private List _tessSphereToggles = null; + private Renderer[] _renderers = null; + private TessellatedRenderer[] _tessellatedRenderers = null; + private CloakedTessSphereSectorToggle[] _tessSphereToggles = null; public static bool isPlayerInside = false; public static bool isProbeInside = false; @@ -52,9 +52,9 @@ namespace NewHorizons.Components private void SetUpList() { - _renderers = _root.GetComponentsInChildren().ToList(); - _tessellatedRenderers = _root.GetComponentsInChildren().ToList(); - _tessSphereToggles = _root.GetComponentsInChildren().ToList(); + _renderers = _root.GetComponentsInChildren(); + _tessellatedRenderers = _root.GetComponentsInChildren(); + _tessSphereToggles = _root.GetComponentsInChildren(); } public void OnPlayerEnter()