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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fix burnt star colours
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@ -197,12 +197,19 @@ namespace NewHorizons.Builder.Body
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var giantMaterial = sun.GetComponent<SunController>().GetValue<Material>("_endSurfaceMaterial");
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surface.sharedMaterial = new Material(starModule.Size >= 3000 ? giantMaterial : mainSequenceMaterial);
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var mod = Mathf.Max(0.5f, 2f * Mathf.Sqrt(starModule.SolarLuminosity));
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var mod = Mathf.Max(1f, 2f * Mathf.Sqrt(starModule.SolarLuminosity));
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var adjustedColour = new Color(colour.r * mod, colour.g * mod, colour.b * mod);
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surface.sharedMaterial.color = adjustedColour;
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Color.RGBToHSV(adjustedColour, out float H, out float S, out float V);
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var darkenedColor = Color.HSVToRGB(H, S, V * 0.05f);
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var darkenedColor = Color.HSVToRGB(H, S * 1.2f, V * 0.05f);
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if (starModule.EndTint != null)
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{
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var endColour = starModule.EndTint.ToColor();
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darkenedColor = new Color(endColour.r * mod, endColour.g * mod, endColour.b * mod);
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}
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surface.sharedMaterial.SetTexture("_ColorRamp", ImageUtilities.LerpGreyscaleImage(_colorOverTime, adjustedColour, darkenedColor));
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}
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@ -14,7 +14,6 @@ namespace NewHorizons.Components.SizeControllers
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public GameObject atmosphere;
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public SupernovaEffectController supernova;
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public bool willExplode;
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public MColor startColour { get; set; }
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public MColor endColour { get; set; }
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@ -149,12 +148,19 @@ namespace NewHorizons.Components.SizeControllers
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{
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base.FixedUpdate();
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// Use the age if theres no resizing happening, else make it get redder the larger it is or wtv
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var t = ageValue;
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if(maxScale > 0) t = CurrentScale / maxScale;
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currentColour = Color.Lerp(_startColour, _endColour, t);
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supernova._surface._materials[0].Lerp(_startSurfaceMaterial, _endSurfaceMaterial, t);
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// Only do colour transition stuff if they set an end colour
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if (endColour != null)
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{
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// Use the age if theres no resizing happening, else make it get redder the larger it is or wtv
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var t = ageValue;
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if (maxScale > 0) t = CurrentScale / maxScale;
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currentColour = Color.Lerp(_startColour, _endColour, t);
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supernova._surface._materials[0].Lerp(_startSurfaceMaterial, _endSurfaceMaterial, t);
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}
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else
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{
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currentColour = _startColour;
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}
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}
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else
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{
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