diff --git a/NewHorizons/Builder/Body/WaterBuilder.cs b/NewHorizons/Builder/Body/WaterBuilder.cs index 3e78087d..a70ded62 100644 --- a/NewHorizons/Builder/Body/WaterBuilder.cs +++ b/NewHorizons/Builder/Body/WaterBuilder.cs @@ -46,9 +46,6 @@ namespace NewHorizons.Builder.Body } TSR.sharedMaterials = tempArray; - TSR.maxLOD = GDTSR.maxLOD; - TSR.LODBias = GDTSR.LODBias; - TSR.LODRadius = GDTSR.LODRadius; OceanEffectController OEC = waterGO.AddComponent(); OEC._sector = sector; @@ -58,13 +55,6 @@ namespace NewHorizons.Builder.Body var OLC = waterGO.AddComponent(); OLC._sector = sector; OLC._ambientLight = GDOLC._ambientLight; - OLC._ambientLightLookup = GDOLC._ambientLightLookup; - OLC._maxLOD_High = GDOLC._maxLOD_High; - OLC._LODBias_High = GDOLC._LODBias_High; - OLC._maxLOD_Medium = GDOLC._maxLOD_Medium; - OLC._LODBias_Medium = GDOLC._LODBias_Medium; - OLC._maxLOD_Low = GDOLC._maxLOD_Low; - OLC._LODBias_Low = GDOLC._LODBias_Low; // trigger sector enter Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>