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find AstroObject instead of GameObject to hopefully not be as slow
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@ -132,7 +132,9 @@ namespace NewHorizons.Utility
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if (primary._customName.Equals("Sun Station"))
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{
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// there are multiple debris with the same name
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otherChildren.AddRange(GameObject.FindObjectsOfType<GameObject>().Where(x => x.name == "SS_Debris_Body"));
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otherChildren.AddRange(Object.FindObjectsOfType<AstroObject>()
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.Select(x => x.gameObject)
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.Where(x => x.name == "SS_Debris_Body"));
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}
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break;
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default:
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