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Updated Schemas
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},
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"NHDeathType": {
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"type": "string",
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"description": "Some special death types are:\n\nSupernova - Special death type used when the supernova hits you. You will not wake up if in the Dreamworld. \nDigestion - Death type used by anglerfish (and cut-content ghosts and water monster)\nBig bang - Special death type used at the end of the game\nMeditation - Special death type used when skipping to the next loop. You will not wake up if in the Dreamworld. \nTimeloop - Special death type used when the time loop ends. You will not wake up if in the Dreamworld. \nBlackhole - Special death type used by the ATP blackhole (and custom NH blackholes without whitehole destinations)\nDream - Special DLC death type used to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)\nDreamExplosion - Special DLC death type used by the prototype artifact to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)\nSimilar to the Crushed death type, but much faster",
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"description": "Some special death types are:\n\nSupernova: Special death type used when the supernova hits you. You will not wake up if in the Dreamworld. \n\nDigestion: Death type used by anglerfish (and cut-content ghosts and water monster)\n\nBig bang: Special death type used at the end of the game\n\nMeditation: Special death type used when skipping to the next loop. You will not wake up if in the Dreamworld. \n\nTimeloop: Special death type used when the time loop ends. You will not wake up if in the Dreamworld. \n\nBlackhole: Special death type used by the ATP blackhole (and custom NH blackholes without whitehole destinations)\n\nDream: Special DLC death type used to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)\n\nDreamExplosion: Special DLC death type used by the prototype artifact to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)\n\nCrushedByElevator: Similar to the Crushed death type, but much faster",
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"x-enumNames": [
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"Default",
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"Impact",
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