mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Updated Schemas
This commit is contained in:
parent
0298173935
commit
1a4b29ca61
@ -1568,6 +1568,10 @@
|
||||
"type": "string",
|
||||
"description": "If this dialogue is meant for a character, this is the relative path from the planet to that character's\nCharacterAnimController, TravelerController, TravelerEyeController (eye of the universe), FacePlayerWhenTalking, \nHearthianRecorderEffects or SolanumAnimController.\n\nIf it's a Recorder this will also delete the existing dialogue already attached to that prop.\n\nIf none of those components are present it will add a FacePlayerWhenTalking component."
|
||||
},
|
||||
"pathToExistingDialogue": {
|
||||
"type": "string",
|
||||
"description": "If this dialogue is adding to existing character dialogue, put a path to the game object with the dialogue on it here"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "Radius of the spherical collision volume where you get the \"talk to\" prompt when looking at. If you use a\nremoteTrigger, you can set this to 0 to make the dialogue only trigger remotely.",
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user