diff --git a/NewHorizons/Handlers/PlanetCreationHandler.cs b/NewHorizons/Handlers/PlanetCreationHandler.cs index 75edb30a..d8e017b4 100644 --- a/NewHorizons/Handlers/PlanetCreationHandler.cs +++ b/NewHorizons/Handlers/PlanetCreationHandler.cs @@ -928,7 +928,7 @@ namespace NewHorizons.Handlers } // Uses the ratio of the interlopers furthest point to what the base game considers the edge of the solar system - var distanceToCenter = go.transform.position.magnitude * (24000 / 30000f); + var distanceToCenter = go.transform.position.magnitude / (24000 / 30000f); if (distanceToCenter > SolarSystemRadius) { SolarSystemRadius = distanceToCenter;