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ImageUtilities.cs: remove back compat thing as no released mod uses it
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@ -28,8 +28,6 @@ namespace NewHorizons.Utility.Files
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return _loadedTextures.ContainsKey(path);
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}
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// needed for backwards compat :P
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public static Texture2D GetTexture(IModBehaviour mod, string filename, bool useMipmaps, bool wrap) => GetTexture(mod, filename, useMipmaps, wrap, false);
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// bug: cache only considers file path, not wrap/mips/linear. oh well
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public static Texture2D GetTexture(IModBehaviour mod, string filename, bool useMipmaps = true, bool wrap = false, bool linear = false)
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{
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