Fix Types

This commit is contained in:
Ben C 2022-03-12 05:07:09 -05:00
parent 0b2afc39da
commit 145fbc5e3a

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@ -173,7 +173,7 @@
"description": "If you want the body to have a tail like the Interloper." "description": "If you want the body to have a tail like the Interloper."
}, },
"cometTailRotation": { "cometTailRotation": {
"type": "#/$defs/vector3", "$ref": "#/$defs/vector3",
"description": "If it has a comet tail, it'll be oriented according to these Euler angles." "description": "If it has a comet tail, it'll be oriented according to these Euler angles."
}, },
"hasReferenceFrame": { "hasReferenceFrame": {
@ -322,7 +322,7 @@
"description": "Should the body always have one side facing its primary?" "description": "Should the body always have one side facing its primary?"
}, },
"alignmentAxis": { "alignmentAxis": {
"type": "#/$defs/vector3", "$ref": "#/$defs/vector3",
"description": "If it is tidally locked, this direction will face towards the primary. Ex) Interloper uses 0, -1, 0. Most planets will want something like -1, 0, 0." "description": "If it is tidally locked, this direction will face towards the primary. Ex) Interloper uses 0, -1, 0. Most planets will want something like -1, 0, 0."
}, },
"showOrbitLine": { "showOrbitLine": {