remove unused string uniqueModName parameter

This commit is contained in:
JohnCorby 2022-05-25 14:29:40 -07:00
parent 3fbddea8ca
commit 12edcea9ee
5 changed files with 9 additions and 9 deletions

View File

@ -114,7 +114,7 @@ namespace NewHorizons.Builder.Body
{
foreach (var detailInfo in body.Config.Props.proxyDetails)
{
DetailBuilder.Make(newProxy, null, body.Config, body.Mod, body.Mod.ModHelper.Manifest.UniqueName, detailInfo);
DetailBuilder.Make(newProxy, null, body.Config, body.Mod, detailInfo);
}
}

View File

@ -20,7 +20,7 @@ namespace NewHorizons.Builder.Props
return detailInfoToCorrespondingSpawnedGameObject[detail];
}
public static void Make(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, string uniqueModName, PropModule.DetailInfo detail)
public static void Make(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, PropModule.DetailInfo detail)
{
GameObject detailGO = null;

View File

@ -8,13 +8,13 @@ namespace NewHorizons.Builder.Props
{
public static class PropBuildManager
{
public static void Make(GameObject go, Sector sector, OWRigidbody planetBody, PlanetConfig config, IModBehaviour mod, string uniqueModName)
public static void Make(GameObject go, Sector sector, OWRigidbody planetBody, PlanetConfig config, IModBehaviour mod)
{
if (config.Props.scatter != null)
{
try
{
ScatterBuilder.Make(go, sector, config, mod, uniqueModName);
ScatterBuilder.Make(go, sector, config, mod);
}
catch (Exception ex)
{
@ -27,7 +27,7 @@ namespace NewHorizons.Builder.Props
{
try
{
DetailBuilder.Make(go, sector, config, mod, uniqueModName, detail);
DetailBuilder.Make(go, sector, config, mod, detail);
}
catch (Exception ex)
{

View File

@ -10,12 +10,12 @@ namespace NewHorizons.Builder.Props
{
public static class ScatterBuilder
{
public static void Make(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, string uniqueModName)
public static void Make(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod)
{
MakeScatter(go, config.Props.scatter, config.Base.surfaceSize, sector, mod, uniqueModName, config);
MakeScatter(go, config.Props.scatter, config.Base.surfaceSize, sector, mod, config);
}
private static void MakeScatter(GameObject go, PropModule.ScatterInfo[] scatterInfo, float radius, Sector sector, IModBehaviour mod, string uniqueModName, PlanetConfig config)
private static void MakeScatter(GameObject go, PropModule.ScatterInfo[] scatterInfo, float radius, Sector sector, IModBehaviour mod, PlanetConfig config)
{
var heightMap = config.HeightMap;

View File

@ -464,7 +464,7 @@ namespace NewHorizons.Handlers
if (body.Config.Props != null)
{
PropBuildManager.Make(go, sector, rb, body.Config, body.Mod, body.Mod.ModHelper.Manifest.UniqueName);
PropBuildManager.Make(go, sector, rb, body.Config, body.Mod);
}
if (body.Config.Signal != null)