Add star atmosphere and fog to proxy (#327)

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Nick 2022-08-31 18:48:34 -04:00 committed by GitHub
commit 1189e5e595
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3 changed files with 62 additions and 19 deletions

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@ -54,7 +54,7 @@ namespace NewHorizons.Builder.Body
remnantGO.transform.parent = proxy.transform;
remnantGO.transform.localPosition = Vector3.zero;
SharedMake(planetGO, remnantGO, proxyController, remnant);
SharedMake(planetGO, remnantGO, null, remnant);
proxyController.stellarRemnantGO = remnantGO;
}
@ -125,9 +125,11 @@ namespace NewHorizons.Builder.Body
if (realSize < body.Config.Ring.outerRadius) realSize = body.Config.Ring.outerRadius;
}
Renderer starAtmosphere = null;
Renderer starFog = null;
if (body.Config.Star != null)
{
StarBuilder.MakeStarProxy(planetGO, proxy, body.Config.Star, body.Mod, body.Config.isStellarRemnant);
(_, starAtmosphere, starFog) = StarBuilder.MakeStarProxy(planetGO, proxy, body.Config.Star, body.Mod, body.Config.isStellarRemnant);
if (realSize < body.Config.Star.size) realSize = body.Config.Star.size;
}
@ -217,9 +219,17 @@ namespace NewHorizons.Builder.Body
if (proxyController != null)
{
proxyController._atmosphere = atmosphere;
proxyController._atmosphere = atmosphere ?? starAtmosphere;
if (fog != null)
{
proxyController._fog = fog;
proxyController._fogCurveMaxVal = fogCurveMaxVal;
}
else if (starFog != null)
{
proxyController._fog = starFog;
proxyController._fogCurveMaxVal = 0.05f;
}
proxyController.topClouds = topClouds;
proxyController.lightningGenerator = lightningGenerator;
proxyController.supernovaPlanetEffectController = supernovaPlanetEffect;

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@ -46,24 +46,30 @@ namespace NewHorizons.Builder.Body
sunAtmosphere.transform.position = planetGO.transform.position;
sunAtmosphere.transform.localScale = Vector3.one * OuterRadiusRatio;
sunAtmosphere.name = "Atmosphere_Star";
var atmospheres = sunAtmosphere.transform.Find("AtmoSphere");
atmospheres.transform.localScale = Vector3.one;
var lods = atmospheres.GetComponentsInChildren<MeshRenderer>();
foreach (var lod in lods)
{
lod.material.SetFloat(InnerRadius, starModule.size);
lod.material.SetFloat(OuterRadius, starModule.size * OuterRadiusRatio);
}
var fog = sunAtmosphere.transform.Find("FogSphere").GetComponent<PlanetaryFogController>();
fog.transform.localScale = Vector3.one;
fog.fogRadius = starModule.size * OuterRadiusRatio;
fog.lodFadeDistance = fog.fogRadius * (StarBuilder.OuterRadiusRatio - 1f);
fog.fogImpostor.material.SetFloat(Radius, starModule.size * OuterRadiusRatio);
if (starModule.tint != null)
{
fog.fogTint = starModule.tint.ToColor();
fog.fogImpostor.material.SetColor(Tint, starModule.tint.ToColor());
sunAtmosphere.transform.Find("AtmoSphere").transform.localScale = Vector3.one;
foreach (var lod in sunAtmosphere.transform.Find("AtmoSphere").GetComponentsInChildren<MeshRenderer>())
{
foreach (var lod in lods)
lod.material.SetColor(SkyColor, starModule.tint.ToColor());
lod.material.SetFloat(InnerRadius, starModule.size);
lod.material.SetFloat(OuterRadius, starModule.size * OuterRadiusRatio);
}
}
fog.transform.localScale = Vector3.one;
fog.fogRadius = starModule.size * OuterRadiusRatio;
fog.lodFadeDistance = fog.fogRadius * (StarBuilder.OuterRadiusRatio - 1f);
fog.fogImpostor.material.SetFloat(Radius, starModule.size * OuterRadiusRatio);
}
var ambientLightGO = Object.Instantiate(SearchUtilities.Find("Sun_Body/AmbientLight_SUN"), starGO.transform);
ambientLightGO.transform.localPosition = Vector3.zero;
@ -179,10 +185,37 @@ namespace NewHorizons.Builder.Body
return (starGO, starController, starEvolutionController);
}
public static GameObject MakeStarProxy(GameObject planet, GameObject proxyGO, StarModule starModule, IModBehaviour mod, bool isStellarRemnant)
public static (GameObject, Renderer, Renderer) MakeStarProxy(GameObject planet, GameObject proxyGO, StarModule starModule, IModBehaviour mod, bool isStellarRemnant)
{
var (starGO, controller, supernova) = SharedStarGeneration(proxyGO, null, mod, starModule, isStellarRemnant);
Renderer atmosphere = null;
Renderer fog = null;
if (starModule.hasAtmosphere)
{
GameObject sunAtmosphere = Object.Instantiate(SearchUtilities.Find("SunProxy/Sun_Proxy_Body/Atmosphere_SUN", false) ?? SearchUtilities.Find("SunProxy(Clone)/Sun_Proxy_Body/Atmosphere_SUN"), starGO.transform);
sunAtmosphere.transform.position = proxyGO.transform.position;
sunAtmosphere.transform.localScale = Vector3.one * OuterRadiusRatio;
sunAtmosphere.name = "Atmosphere_Star";
atmosphere = sunAtmosphere.transform.Find("Atmosphere_LOD2").GetComponent<MeshRenderer>();
atmosphere.transform.localScale = Vector3.one;
atmosphere.material.SetFloat(InnerRadius, starModule.size);
atmosphere.material.SetFloat(OuterRadius, starModule.size * OuterRadiusRatio);
fog = sunAtmosphere.transform.Find("FogSphere").GetComponent<MeshRenderer>();
fog.transform.localScale = Vector3.one;
fog.material.SetFloat(Radius, starModule.size * OuterRadiusRatio);
if (starModule.tint != null)
{
fog.material.SetColor(Tint, starModule.tint.ToColor());
atmosphere.material.SetColor(SkyColor, starModule.tint.ToColor());
}
controller.atmosphere = sunAtmosphere;
}
controller.isProxy = true;
// Planet can have multiple stars on them, so find the one that is also a remnant / not a remnant
@ -198,7 +231,7 @@ namespace NewHorizons.Builder.Body
supernova.mainStellerDeathController = mainController.supernova;
}
return starGO;
return (starGO, atmosphere, fog);
}
private static (GameObject, StarEvolutionController, StellarDeathController) SharedStarGeneration(GameObject planetGO, Sector sector, IModBehaviour mod, StarModule starModule, bool isStellarRemnant)

View File

@ -88,7 +88,7 @@ namespace NewHorizons.Builder.Body
lightRadius = 10000,
solarLuminosity = 0.5f
};
if (proxy != null) return StarBuilder.MakeStarProxy(planetGO, proxy, whiteDwarfModule, mod, true);
if (proxy != null) return StarBuilder.MakeStarProxy(planetGO, proxy, whiteDwarfModule, mod, true).Item1;
else return StarBuilder.Make(planetGO, sector, whiteDwarfModule, mod, true).Item1;
}
@ -107,7 +107,7 @@ namespace NewHorizons.Builder.Body
// Instead of showing the typical star surface we use a tinted singularity
GameObject neutronStar;
if (proxy != null) neutronStar = StarBuilder.MakeStarProxy(planetGO, proxy, neutronStarModule, mod, true);
if (proxy != null) neutronStar = StarBuilder.MakeStarProxy(planetGO, proxy, neutronStarModule, mod, true).Item1;
else (neutronStar, _, _) = StarBuilder.Make(planetGO, sector, neutronStarModule, mod, true);
neutronStar.FindChild("Surface").SetActive(false);