diff --git a/NewHorizons/Handlers/VesselWarpHandler.cs b/NewHorizons/Handlers/VesselWarpHandler.cs index a7f61666..26195e5c 100644 --- a/NewHorizons/Handlers/VesselWarpHandler.cs +++ b/NewHorizons/Handlers/VesselWarpHandler.cs @@ -98,6 +98,9 @@ namespace NewHorizons.Handlers { if (Instance.CurrentStarSystem == "SolarSystem") { + //Deactivate lock since we aren't in timber anymore + GameObject.Destroy(SearchUtilities.Find("TimberHearth_Body/StreamingGroup_TH").GetComponent()); + // Deactivate village music because for some reason it still plays. SearchUtilities.Find("TimberHearth_Body/Sector_TH/Sector_Village/Volumes_Village/MusicVolume_Village").GetComponent().Deactivate();