diff --git a/NewHorizons/External/Configs/PlanetConfig.cs b/NewHorizons/External/Configs/PlanetConfig.cs index d1248900..1ec1fe72 100644 --- a/NewHorizons/External/Configs/PlanetConfig.cs +++ b/NewHorizons/External/Configs/PlanetConfig.cs @@ -25,9 +25,8 @@ namespace NewHorizons.External.Configs { #region Fields /// - /// Unique name of your planet + /// Unique name of your planet. If not specified, the file name (without the extension) is used. /// - [Required] public string name; /// diff --git a/NewHorizons/External/Configs/StarSystemConfig.cs b/NewHorizons/External/Configs/StarSystemConfig.cs index bd998909..025465bd 100644 --- a/NewHorizons/External/Configs/StarSystemConfig.cs +++ b/NewHorizons/External/Configs/StarSystemConfig.cs @@ -15,6 +15,11 @@ namespace NewHorizons.External.Configs [JsonObject] public class StarSystemConfig { + /// + /// Unique name of your system. If not specified, the file name (without the extension) is used. + /// + public string name; + /// /// In this system should the player be able to rotate their map camera freely or be stuck above the plane of the solar system? ///