diff --git a/NewHorizons/External/Configs/PlanetConfig.cs b/NewHorizons/External/Configs/PlanetConfig.cs
index d1248900..1ec1fe72 100644
--- a/NewHorizons/External/Configs/PlanetConfig.cs
+++ b/NewHorizons/External/Configs/PlanetConfig.cs
@@ -25,9 +25,8 @@ namespace NewHorizons.External.Configs
{
#region Fields
///
- /// Unique name of your planet
+ /// Unique name of your planet. If not specified, the file name (without the extension) is used.
///
- [Required]
public string name;
///
diff --git a/NewHorizons/External/Configs/StarSystemConfig.cs b/NewHorizons/External/Configs/StarSystemConfig.cs
index bd998909..025465bd 100644
--- a/NewHorizons/External/Configs/StarSystemConfig.cs
+++ b/NewHorizons/External/Configs/StarSystemConfig.cs
@@ -15,6 +15,11 @@ namespace NewHorizons.External.Configs
[JsonObject]
public class StarSystemConfig
{
+ ///
+ /// Unique name of your system. If not specified, the file name (without the extension) is used.
+ ///
+ public string name;
+
///
/// In this system should the player be able to rotate their map camera freely or be stuck above the plane of the solar system?
///