mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Add rename and parentPath to more modules and infos (#468)
This commit is contained in:
commit
0a8e3bb643
@ -9,7 +9,7 @@ namespace NewHorizons.Builder.Atmosphere
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var airGO = new GameObject("Air");
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airGO.SetActive(false);
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airGO.layer = 17;
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airGO.transform.parent = sector?.transform ? sector.transform : planetGO.transform;
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airGO.transform.parent = sector?.transform ?? planetGO.transform;
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var sc = airGO.AddComponent<SphereCollider>();
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sc.isTrigger = true;
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@ -88,9 +88,8 @@ namespace NewHorizons.Builder.Body
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Vector3 localPosition = singularity?.position == null ? Vector3.zero : singularity.position;
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Vector3 localRotation = singularity?.rotation == null ? Vector3.zero : singularity.rotation;
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GameObject newSingularity = null;
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newSingularity = MakeSingularity(go, sector, localPosition, localRotation, polarity, horizonRadius, distortRadius,
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hasHazardVolume, singularity.targetStarSystem, singularity.curve, singularity.hasWarpEffects, singularity.renderQueueOverride);
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GameObject newSingularity = MakeSingularity(go, sector, localPosition, localRotation, polarity, horizonRadius, distortRadius,
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hasHazardVolume, singularity.targetStarSystem, singularity.curve, singularity.hasWarpEffects, singularity.renderQueueOverride, singularity.rename, singularity.parentPath, singularity.isRelativeToParent);
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var uniqueID = string.IsNullOrEmpty(singularity.uniqueID) ? config.name : singularity.uniqueID;
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_singularitiesByID.Add(uniqueID, newSingularity);
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@ -134,15 +133,32 @@ namespace NewHorizons.Builder.Body
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}
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public static GameObject MakeSingularity(GameObject planetGO, Sector sector, Vector3 position, Vector3 rotation, bool polarity, float horizon, float distort,
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bool hasDestructionVolume, string targetStarSystem = null, TimeValuePair[] curve = null, bool warpEffects = true, int renderQueue = 2985)
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bool hasDestructionVolume, string targetStarSystem = null, TimeValuePair[] curve = null, bool warpEffects = true, int renderQueue = 2985, string rename = null, string parentPath = null, bool isRelativeToParent = false)
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{
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InitPrefabs();
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// polarity true = black, false = white
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var singularity = new GameObject(polarity ? "BlackHole" : "WhiteHole");
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var singularity = new GameObject(!string.IsNullOrEmpty(rename) ? rename : (polarity ? "BlackHole" : "WhiteHole"));
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singularity.transform.parent = sector?.transform ?? planetGO.transform;
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singularity.transform.position = planetGO.transform.TransformPoint(position);
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if (!string.IsNullOrEmpty(parentPath))
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{
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var newParent = planetGO.transform.Find(parentPath);
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if (newParent != null)
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{
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singularity.transform.parent = newParent;
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}
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else
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{
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Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{parentPath}");
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}
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}
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if (isRelativeToParent)
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singularity.transform.localPosition = position;
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else
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singularity.transform.position = planetGO.transform.TransformPoint(position);
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var singularityRenderer = MakeSingularityGraphics(singularity, polarity, horizon, distort, renderQueue);
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@ -257,7 +273,11 @@ namespace NewHorizons.Builder.Body
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whiteHoleFluidVolume.enabled = true;
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}
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singularity.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(rotation));
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var rot = Quaternion.Euler(rotation);
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if (isRelativeToParent)
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singularity.transform.localRotation = rot;
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else
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singularity.transform.rotation = planetGO.transform.TransformRotation(rot);
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singularity.SetActive(true);
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return singularity;
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@ -192,7 +192,7 @@ namespace NewHorizons.Builder.Props
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var outerFogWarpVolume = GetOuterFogWarpVolumeFromAstroObject(go);
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var fogLight = brambleNode.GetComponent<FogLight>();
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brambleNode.transform.parent = sector.transform;
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brambleNode.transform.parent = sector?.transform ?? go.transform;
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brambleNode.transform.position = go.transform.TransformPoint(config.position ?? Vector3.zero);
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brambleNode.transform.rotation = go.transform.TransformRotation(Quaternion.Euler(config.rotation ?? Vector3.zero));
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brambleNode.name = config.name ?? "Bramble Node to " + config.linksTo;
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@ -1,6 +1,8 @@
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using NewHorizons.External.Modules;
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using NewHorizons.Utility;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.Props
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{
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public static class GeyserBuilder
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@ -17,8 +19,21 @@ namespace NewHorizons.Builder.Props
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InitPrefab();
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var geyserGO = _geyserPrefab.InstantiateInactive();
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geyserGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "Geyser";
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geyserGO.transform.parent = sector?.transform ?? planetGO.transform;
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geyserGO.name = "Geyser";
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if (!string.IsNullOrEmpty(info.parentPath))
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{
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var newParent = planetGO.transform.Find(info.parentPath);
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if (newParent != null)
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{
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geyserGO.transform.parent = newParent;
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}
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else
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{
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Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
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}
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}
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var pos = (Vector3)info.position;
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@ -94,7 +94,7 @@ namespace NewHorizons.Builder.Props
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if (_slideReelPrefab == null) return null;
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var slideReelObj = _slideReelPrefab.InstantiateInactive();
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slideReelObj.name = $"Prefab_IP_Reel_{mod.ModHelper.Manifest.Name}";
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slideReelObj.name = !string.IsNullOrEmpty(info.rename) ? info.rename : $"Prefab_IP_Reel_{mod.ModHelper.Manifest.Name}";
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var slideReel = slideReelObj.GetComponent<SlideReelItem>();
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slideReel.SetSector(sector);
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@ -196,7 +196,7 @@ namespace NewHorizons.Builder.Props
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if (_autoPrefab == null) return null;
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var projectorObj = _autoPrefab.InstantiateInactive();
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projectorObj.name = $"Prefab_IP_AutoProjector_{mod.ModHelper.Manifest.Name}";
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projectorObj.name = !string.IsNullOrEmpty(info.rename) ? info.rename : $"Prefab_IP_AutoProjector_{mod.ModHelper.Manifest.Name}";
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var autoProjector = projectorObj.GetComponent<AutoSlideProjector>();
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autoProjector._sector = sector;
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@ -276,7 +276,7 @@ namespace NewHorizons.Builder.Props
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return null;
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}
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g.name = "VisionStaffDetector";
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g.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "VisionStaffDetector";
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// The number of slides is unlimited, 15 is only for texturing the actual slide reel item. This is not a slide reel item
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var slides = info.slides;
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@ -312,7 +312,8 @@ namespace NewHorizons.Builder.Props
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position = info.position,
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rotation = info.rotation,
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parentPath = info.parentPath,
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isRelativeToParent = info.isRelativeToParent
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isRelativeToParent = info.isRelativeToParent,
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rename = info.rename
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};
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var standingTorch = DetailBuilder.Make(planetGO, sector, _standingVisionTorchPrefab, detailInfo);
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@ -41,7 +41,7 @@ namespace NewHorizons.Builder.Props
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public static void MakeSocketGroup(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, PropModule.QuantumGroupInfo quantumGroup, GameObject[] propsInGroup)
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{
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var groupRoot = new GameObject("Quantum Sockets - " + quantumGroup.id);
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groupRoot.transform.parent = sector.transform;
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groupRoot.transform.parent = sector?.transform ?? go.transform;
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groupRoot.transform.localPosition = Vector3.zero;
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groupRoot.transform.localEulerAngles = Vector3.zero;
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@ -79,7 +79,7 @@ namespace NewHorizons.Builder.Props
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public static void MakeStateGroup(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, PropModule.QuantumGroupInfo quantumGroup, GameObject[] propsInGroup)
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{
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var groupRoot = new GameObject("Quantum States - " + quantumGroup.id);
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groupRoot.transform.parent = sector.transform;
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groupRoot.transform.parent = sector?.transform ?? go.transform;
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groupRoot.transform.localPosition = Vector3.zero;
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var states = new List<QuantumState>();
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@ -128,7 +128,7 @@ namespace NewHorizons.Builder.Props
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//var averagePosition = propsInGroup.Aggregate(Vector3.zero, (avg, prop) => avg + prop.transform.position) / propsInGroup.Count();
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GameObject shuffleParent = new GameObject("Quantum Shuffle - " + quantumGroup.id);
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shuffleParent.SetActive(false);
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shuffleParent.transform.parent = sector.transform;
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shuffleParent.transform.parent = sector?.transform ?? go.transform;
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shuffleParent.transform.localPosition = Vector3.zero;
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propsInGroup.ToList().ForEach(p => p.transform.parent = shuffleParent.transform);
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@ -53,10 +53,34 @@ namespace NewHorizons.Builder.Props
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if (_prefab == null || sector == null) return null;
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GameObject raftObject = _prefab.InstantiateInactive();
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raftObject.name = "Raft_Body";
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raftObject.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "Raft_Body";
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raftObject.transform.parent = sector?.transform ?? planetGO.transform;
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raftObject.transform.position = planetGO.transform.TransformPoint(info?.position ?? Vector3.zero);
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raftObject.transform.rotation = planetGO.transform.TransformRotation(Quaternion.identity);
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if (!string.IsNullOrEmpty(info.parentPath))
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{
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var newParent = planetGO.transform.Find(info.parentPath);
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if (newParent != null)
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{
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raftObject.transform.parent = newParent;
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}
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else
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{
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Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
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}
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}
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var pos = (Vector3)(info.position ?? Vector3.zero);
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var rot = Quaternion.identity;
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if (info.isRelativeToParent)
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{
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raftObject.transform.localPosition = pos;
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raftObject.transform.localRotation = rot;
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}
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else
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{
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raftObject.transform.position = planetGO.transform.TransformPoint(pos);
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raftObject.transform.rotation = planetGO.transform.TransformRotation(rot);
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}
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StreamingHandler.SetUpStreaming(raftObject, sector);
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@ -252,14 +252,7 @@ namespace NewHorizons.Builder.Props
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{
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var shareStone = _shareStonePrefab.InstantiateInactive();
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if (!string.IsNullOrEmpty(info.rename))
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{
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shareStone.name = info.rename;
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}
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else
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{
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shareStone.name = "ShareStone_" + id.ToString();
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}
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shareStone.name = !string.IsNullOrEmpty(info.rename) ? info.rename : ("ShareStone_" + id.ToString());
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shareStone.transform.parent = sector?.transform ?? go.transform;
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@ -99,10 +99,10 @@ namespace NewHorizons.Builder.Props
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private static void MakeTornado(GameObject planetGO, Sector sector, PropModule.TornadoInfo info, Vector3 position, bool downwards)
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{
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var tornadoGO = downwards ? _downPrefab.InstantiateInactive() : _upPrefab.InstantiateInactive();
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tornadoGO.name = downwards ? "Tornado_Down" : "Tornado_Up";
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tornadoGO.transform.parent = sector.transform;
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tornadoGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : (downwards ? "Tornado_Down" : "Tornado_Up");
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tornadoGO.transform.parent = sector?.transform ?? planetGO.transform;
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tornadoGO.transform.position = planetGO.transform.TransformPoint(position);
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tornadoGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(position.normalized));
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tornadoGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(position.normalized));
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// Add the sound thing before changing the scale
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var soundGO = _soundPrefab.InstantiateInactive();
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@ -168,7 +168,7 @@ namespace NewHorizons.Builder.Props
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if (info.wanderRate != 0)
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{
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ApplyWanderer(tornadoGO, sector, info);
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ApplyWanderer(tornadoGO, planetGO, info);
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}
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soundGO.SetActive(true);
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@ -179,9 +179,9 @@ namespace NewHorizons.Builder.Props
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{
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var hurricaneGO = _hurricanePrefab.InstantiateInactive();
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hurricaneGO.name = "Hurricane";
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hurricaneGO.transform.parent = sector.transform;
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hurricaneGO.transform.parent = sector?.transform ?? planetGO.transform;
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hurricaneGO.transform.position = planetGO.transform.TransformPoint(position);
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hurricaneGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(position.normalized));
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hurricaneGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(position.normalized));
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var fluidVolume = hurricaneGO.GetComponentInChildren<HurricaneFluidVolume>();
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fluidVolume._fluidType = info.fluidType.ConvertToOW(FluidVolume.Type.CLOUD);
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@ -227,7 +227,7 @@ namespace NewHorizons.Builder.Props
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if (info.wanderRate != 0)
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{
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ApplyWanderer(hurricaneGO, sector, info);
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ApplyWanderer(hurricaneGO, planetGO, info);
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}
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hurricaneGO.SetActive(true);
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@ -263,13 +263,13 @@ namespace NewHorizons.Builder.Props
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}
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}
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private static void ApplyWanderer(GameObject go, Sector sector, PropModule.TornadoInfo info)
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private static void ApplyWanderer(GameObject go, GameObject planetGO, PropModule.TornadoInfo info)
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{
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var wanderer = go.AddComponent<NHTornadoWanderController>();
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wanderer.wanderRate = info.wanderRate;
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wanderer.wanderDegreesX = info.wanderDegreesX;
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wanderer.wanderDegreesZ = info.wanderDegreesZ;
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wanderer.sector = sector;
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wanderer.planetGO = planetGO;
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}
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}
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}
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@ -1,6 +1,8 @@
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using NewHorizons.External.Modules;
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using NewHorizons.Utility;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.Props
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{
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public static class VolcanoBuilder
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@ -44,10 +46,30 @@ namespace NewHorizons.Builder.Props
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InitPrefab();
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var launcherGO = _meteorLauncherPrefab.InstantiateInactive();
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launcherGO.transform.parent = sector.transform;
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launcherGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "MeteorLauncher";
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launcherGO.transform.parent = sector?.transform ?? planetGO.transform;
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launcherGO.transform.position = planetGO.transform.TransformPoint(info.position == null ? Vector3.zero : (Vector3)info.position);
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launcherGO.transform.rotation = Quaternion.FromToRotation(launcherGO.transform.TransformDirection(Vector3.up), ((Vector3)info.position).normalized).normalized;
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launcherGO.name = "MeteorLauncher";
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if (!string.IsNullOrEmpty(info.parentPath))
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{
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var newParent = planetGO.transform.Find(info.parentPath);
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if (newParent != null)
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{
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launcherGO.transform.parent = newParent;
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}
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else
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{
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Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
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}
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}
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var pos = (Vector3)(info.position ?? Vector3.zero);
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if (info.isRelativeToParent)
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launcherGO.transform.localPosition = pos;
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else
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launcherGO.transform.position = planetGO.transform.TransformPoint(pos);
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launcherGO.transform.rotation = Quaternion.FromToRotation(launcherGO.transform.TransformDirection(Vector3.up), pos.normalized).normalized;
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var meteorLauncher = launcherGO.GetComponent<MeteorLauncher>();
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meteorLauncher._audioSector = sector;
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@ -2,6 +2,8 @@ using NewHorizons.External.Modules;
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using OWML.Common;
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using System.Collections.Generic;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.ShipLog
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{
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public static class EntryLocationBuilder
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@ -9,10 +11,29 @@ namespace NewHorizons.Builder.ShipLog
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private static readonly List<ShipLogEntryLocation> _locationsToInitialize = new List<ShipLogEntryLocation>();
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public static void Make(GameObject go, Sector sector, PropModule.EntryLocationInfo info, IModBehaviour mod)
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{
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GameObject entryLocationGameObject = new GameObject("Entry Location (" + info.id + ")");
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GameObject entryLocationGameObject = new GameObject(!string.IsNullOrEmpty(info.rename) ? info.rename : ("Entry Location (" + info.id + ")"));
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entryLocationGameObject.SetActive(false);
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entryLocationGameObject.transform.parent = sector?.transform ?? go.transform;
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entryLocationGameObject.transform.position = go.transform.TransformPoint(info.position ?? Vector3.zero);
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if (!string.IsNullOrEmpty(info.parentPath))
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{
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var newParent = go.transform.Find(info.parentPath);
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if (newParent != null)
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{
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entryLocationGameObject.transform.parent = newParent;
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}
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else
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{
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Logger.LogWarning($"Cannot find parent object at path: {go.name}/{info.parentPath}");
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}
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}
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var pos = (Vector3)(info.position ?? Vector3.zero);
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if (info.isRelativeToParent)
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entryLocationGameObject.transform.localPosition = pos;
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else
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entryLocationGameObject.transform.position = go.transform.TransformPoint(pos);
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ShipLogEntryLocation newLocation = entryLocationGameObject.AddComponent<ShipLogEntryLocation>();
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newLocation._entryID = info.id;
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newLocation._outerFogWarpVolume = go.GetComponentInChildren<OuterFogWarpVolume>();
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@ -7,7 +7,7 @@ namespace NewHorizons.Components
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public float wanderRate;
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public float wanderDegreesX;
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public float wanderDegreesZ;
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public Sector sector;
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public GameObject planetGO;
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private float noiseOffset;
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private float startDegreesX;
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@ -47,7 +47,7 @@ namespace NewHorizons.Components
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var newPos = new Vector3(newX, newY, newZ);
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transform.localPosition = newPos;
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transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(newPos.normalized));
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transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(newPos.normalized));
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}
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}
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}
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75
NewHorizons/External/Modules/PropModule.cs
vendored
75
NewHorizons/External/Modules/PropModule.cs
vendored
@ -243,6 +243,21 @@ namespace NewHorizons.External.Modules
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/// Acceleration of the raft. Default acceleration is 5.
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/// </summary>
|
||||
[DefaultValue(5f)] public float acceleration = 5f;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
@ -287,6 +302,16 @@ namespace NewHorizons.External.Modules
|
||||
/// Loudness of the geyser
|
||||
/// </summary>
|
||||
[DefaultValue(0.7f)] public float volume = 0.7f;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
@ -354,6 +379,21 @@ namespace NewHorizons.External.Modules
|
||||
/// Fluid type for sounds/effects when colliding with this tornado.
|
||||
/// </summary>
|
||||
[DefaultValue("cloud")] public FluidType fluidType = FluidType.Cloud;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
@ -402,6 +442,21 @@ namespace NewHorizons.External.Modules
|
||||
/// The colour of the meteor's stone.
|
||||
/// </summary>
|
||||
public MColor stoneTint;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
@ -489,6 +544,21 @@ namespace NewHorizons.External.Modules
|
||||
/// The position of this entry location
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
@ -680,6 +750,11 @@ namespace NewHorizons.External.Modules
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
|
||||
@ -75,5 +75,20 @@ namespace NewHorizons.External.Modules.VariableSize
|
||||
/// Optional override for the render queue. If the singularity is rendering oddly, increasing this to 3000 can help
|
||||
/// </summary>
|
||||
[Range(2501f, 3500f)] public int renderQueueOverride = 2985;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
|
||||
/// </summary>
|
||||
public bool isRelativeToParent;
|
||||
|
||||
/// <summary>
|
||||
/// An optional rename of this object
|
||||
/// </summary>
|
||||
public string rename;
|
||||
}
|
||||
}
|
||||
@ -1162,6 +1162,18 @@
|
||||
"position": {
|
||||
"description": "The position of this entry location",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1218,6 +1230,14 @@
|
||||
"description": "Loudness of the geyser",
|
||||
"format": "float",
|
||||
"default": 0.7
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1390,6 +1410,18 @@
|
||||
"description": "Acceleration of the raft. Default acceleration is 5.",
|
||||
"format": "float",
|
||||
"default": 5.0
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1505,6 +1537,10 @@
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1707,6 +1743,18 @@
|
||||
"description": "Fluid type for sounds/effects when colliding with this tornado.",
|
||||
"default": "cloud",
|
||||
"$ref": "#/definitions/FluidType"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1768,6 +1816,18 @@
|
||||
"stoneTint": {
|
||||
"description": "The colour of the meteor's stone.",
|
||||
"$ref": "#/definitions/MColor"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -1828,6 +1888,18 @@
|
||||
"format": "int32",
|
||||
"maximum": 3500.0,
|
||||
"minimum": 2501.0
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"isRelativeToParent": {
|
||||
"type": "boolean",
|
||||
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
|
||||
},
|
||||
"rename": {
|
||||
"type": "string",
|
||||
"description": "An optional rename of this object"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net48" />
|
||||
<package id="Lib.Harmony" version="2.1.1" targetFramework="net48" />
|
||||
<package id="OWML" version="2.1.0" targetFramework="net48" />
|
||||
</packages>
|
||||
Loading…
x
Reference in New Issue
Block a user