Add rename and parentPath to more modules and infos (#468)

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Noah Pilarski 2022-12-27 08:53:21 -05:00 committed by GitHub
commit 0a8e3bb643
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16 changed files with 302 additions and 50 deletions

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@ -9,7 +9,7 @@ namespace NewHorizons.Builder.Atmosphere
var airGO = new GameObject("Air");
airGO.SetActive(false);
airGO.layer = 17;
airGO.transform.parent = sector?.transform ? sector.transform : planetGO.transform;
airGO.transform.parent = sector?.transform ?? planetGO.transform;
var sc = airGO.AddComponent<SphereCollider>();
sc.isTrigger = true;

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@ -88,9 +88,8 @@ namespace NewHorizons.Builder.Body
Vector3 localPosition = singularity?.position == null ? Vector3.zero : singularity.position;
Vector3 localRotation = singularity?.rotation == null ? Vector3.zero : singularity.rotation;
GameObject newSingularity = null;
newSingularity = MakeSingularity(go, sector, localPosition, localRotation, polarity, horizonRadius, distortRadius,
hasHazardVolume, singularity.targetStarSystem, singularity.curve, singularity.hasWarpEffects, singularity.renderQueueOverride);
GameObject newSingularity = MakeSingularity(go, sector, localPosition, localRotation, polarity, horizonRadius, distortRadius,
hasHazardVolume, singularity.targetStarSystem, singularity.curve, singularity.hasWarpEffects, singularity.renderQueueOverride, singularity.rename, singularity.parentPath, singularity.isRelativeToParent);
var uniqueID = string.IsNullOrEmpty(singularity.uniqueID) ? config.name : singularity.uniqueID;
_singularitiesByID.Add(uniqueID, newSingularity);
@ -134,15 +133,32 @@ namespace NewHorizons.Builder.Body
}
public static GameObject MakeSingularity(GameObject planetGO, Sector sector, Vector3 position, Vector3 rotation, bool polarity, float horizon, float distort,
bool hasDestructionVolume, string targetStarSystem = null, TimeValuePair[] curve = null, bool warpEffects = true, int renderQueue = 2985)
bool hasDestructionVolume, string targetStarSystem = null, TimeValuePair[] curve = null, bool warpEffects = true, int renderQueue = 2985, string rename = null, string parentPath = null, bool isRelativeToParent = false)
{
InitPrefabs();
// polarity true = black, false = white
var singularity = new GameObject(polarity ? "BlackHole" : "WhiteHole");
var singularity = new GameObject(!string.IsNullOrEmpty(rename) ? rename : (polarity ? "BlackHole" : "WhiteHole"));
singularity.transform.parent = sector?.transform ?? planetGO.transform;
singularity.transform.position = planetGO.transform.TransformPoint(position);
if (!string.IsNullOrEmpty(parentPath))
{
var newParent = planetGO.transform.Find(parentPath);
if (newParent != null)
{
singularity.transform.parent = newParent;
}
else
{
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{parentPath}");
}
}
if (isRelativeToParent)
singularity.transform.localPosition = position;
else
singularity.transform.position = planetGO.transform.TransformPoint(position);
var singularityRenderer = MakeSingularityGraphics(singularity, polarity, horizon, distort, renderQueue);
@ -257,7 +273,11 @@ namespace NewHorizons.Builder.Body
whiteHoleFluidVolume.enabled = true;
}
singularity.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(rotation));
var rot = Quaternion.Euler(rotation);
if (isRelativeToParent)
singularity.transform.localRotation = rot;
else
singularity.transform.rotation = planetGO.transform.TransformRotation(rot);
singularity.SetActive(true);
return singularity;

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@ -192,7 +192,7 @@ namespace NewHorizons.Builder.Props
var outerFogWarpVolume = GetOuterFogWarpVolumeFromAstroObject(go);
var fogLight = brambleNode.GetComponent<FogLight>();
brambleNode.transform.parent = sector.transform;
brambleNode.transform.parent = sector?.transform ?? go.transform;
brambleNode.transform.position = go.transform.TransformPoint(config.position ?? Vector3.zero);
brambleNode.transform.rotation = go.transform.TransformRotation(Quaternion.Euler(config.rotation ?? Vector3.zero));
brambleNode.name = config.name ?? "Bramble Node to " + config.linksTo;

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@ -1,6 +1,8 @@
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Props
{
public static class GeyserBuilder
@ -17,8 +19,21 @@ namespace NewHorizons.Builder.Props
InitPrefab();
var geyserGO = _geyserPrefab.InstantiateInactive();
geyserGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "Geyser";
geyserGO.transform.parent = sector?.transform ?? planetGO.transform;
geyserGO.name = "Geyser";
if (!string.IsNullOrEmpty(info.parentPath))
{
var newParent = planetGO.transform.Find(info.parentPath);
if (newParent != null)
{
geyserGO.transform.parent = newParent;
}
else
{
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
}
}
var pos = (Vector3)info.position;

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@ -94,7 +94,7 @@ namespace NewHorizons.Builder.Props
if (_slideReelPrefab == null) return null;
var slideReelObj = _slideReelPrefab.InstantiateInactive();
slideReelObj.name = $"Prefab_IP_Reel_{mod.ModHelper.Manifest.Name}";
slideReelObj.name = !string.IsNullOrEmpty(info.rename) ? info.rename : $"Prefab_IP_Reel_{mod.ModHelper.Manifest.Name}";
var slideReel = slideReelObj.GetComponent<SlideReelItem>();
slideReel.SetSector(sector);
@ -196,7 +196,7 @@ namespace NewHorizons.Builder.Props
if (_autoPrefab == null) return null;
var projectorObj = _autoPrefab.InstantiateInactive();
projectorObj.name = $"Prefab_IP_AutoProjector_{mod.ModHelper.Manifest.Name}";
projectorObj.name = !string.IsNullOrEmpty(info.rename) ? info.rename : $"Prefab_IP_AutoProjector_{mod.ModHelper.Manifest.Name}";
var autoProjector = projectorObj.GetComponent<AutoSlideProjector>();
autoProjector._sector = sector;
@ -276,7 +276,7 @@ namespace NewHorizons.Builder.Props
return null;
}
g.name = "VisionStaffDetector";
g.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "VisionStaffDetector";
// The number of slides is unlimited, 15 is only for texturing the actual slide reel item. This is not a slide reel item
var slides = info.slides;
@ -312,7 +312,8 @@ namespace NewHorizons.Builder.Props
position = info.position,
rotation = info.rotation,
parentPath = info.parentPath,
isRelativeToParent = info.isRelativeToParent
isRelativeToParent = info.isRelativeToParent,
rename = info.rename
};
var standingTorch = DetailBuilder.Make(planetGO, sector, _standingVisionTorchPrefab, detailInfo);

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@ -41,7 +41,7 @@ namespace NewHorizons.Builder.Props
public static void MakeSocketGroup(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, PropModule.QuantumGroupInfo quantumGroup, GameObject[] propsInGroup)
{
var groupRoot = new GameObject("Quantum Sockets - " + quantumGroup.id);
groupRoot.transform.parent = sector.transform;
groupRoot.transform.parent = sector?.transform ?? go.transform;
groupRoot.transform.localPosition = Vector3.zero;
groupRoot.transform.localEulerAngles = Vector3.zero;
@ -79,7 +79,7 @@ namespace NewHorizons.Builder.Props
public static void MakeStateGroup(GameObject go, Sector sector, PlanetConfig config, IModBehaviour mod, PropModule.QuantumGroupInfo quantumGroup, GameObject[] propsInGroup)
{
var groupRoot = new GameObject("Quantum States - " + quantumGroup.id);
groupRoot.transform.parent = sector.transform;
groupRoot.transform.parent = sector?.transform ?? go.transform;
groupRoot.transform.localPosition = Vector3.zero;
var states = new List<QuantumState>();
@ -128,7 +128,7 @@ namespace NewHorizons.Builder.Props
//var averagePosition = propsInGroup.Aggregate(Vector3.zero, (avg, prop) => avg + prop.transform.position) / propsInGroup.Count();
GameObject shuffleParent = new GameObject("Quantum Shuffle - " + quantumGroup.id);
shuffleParent.SetActive(false);
shuffleParent.transform.parent = sector.transform;
shuffleParent.transform.parent = sector?.transform ?? go.transform;
shuffleParent.transform.localPosition = Vector3.zero;
propsInGroup.ToList().ForEach(p => p.transform.parent = shuffleParent.transform);

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@ -53,10 +53,34 @@ namespace NewHorizons.Builder.Props
if (_prefab == null || sector == null) return null;
GameObject raftObject = _prefab.InstantiateInactive();
raftObject.name = "Raft_Body";
raftObject.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "Raft_Body";
raftObject.transform.parent = sector?.transform ?? planetGO.transform;
raftObject.transform.position = planetGO.transform.TransformPoint(info?.position ?? Vector3.zero);
raftObject.transform.rotation = planetGO.transform.TransformRotation(Quaternion.identity);
if (!string.IsNullOrEmpty(info.parentPath))
{
var newParent = planetGO.transform.Find(info.parentPath);
if (newParent != null)
{
raftObject.transform.parent = newParent;
}
else
{
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
}
}
var pos = (Vector3)(info.position ?? Vector3.zero);
var rot = Quaternion.identity;
if (info.isRelativeToParent)
{
raftObject.transform.localPosition = pos;
raftObject.transform.localRotation = rot;
}
else
{
raftObject.transform.position = planetGO.transform.TransformPoint(pos);
raftObject.transform.rotation = planetGO.transform.TransformRotation(rot);
}
StreamingHandler.SetUpStreaming(raftObject, sector);

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@ -252,14 +252,7 @@ namespace NewHorizons.Builder.Props
{
var shareStone = _shareStonePrefab.InstantiateInactive();
if (!string.IsNullOrEmpty(info.rename))
{
shareStone.name = info.rename;
}
else
{
shareStone.name = "ShareStone_" + id.ToString();
}
shareStone.name = !string.IsNullOrEmpty(info.rename) ? info.rename : ("ShareStone_" + id.ToString());
shareStone.transform.parent = sector?.transform ?? go.transform;

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@ -99,10 +99,10 @@ namespace NewHorizons.Builder.Props
private static void MakeTornado(GameObject planetGO, Sector sector, PropModule.TornadoInfo info, Vector3 position, bool downwards)
{
var tornadoGO = downwards ? _downPrefab.InstantiateInactive() : _upPrefab.InstantiateInactive();
tornadoGO.name = downwards ? "Tornado_Down" : "Tornado_Up";
tornadoGO.transform.parent = sector.transform;
tornadoGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : (downwards ? "Tornado_Down" : "Tornado_Up");
tornadoGO.transform.parent = sector?.transform ?? planetGO.transform;
tornadoGO.transform.position = planetGO.transform.TransformPoint(position);
tornadoGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(position.normalized));
tornadoGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(position.normalized));
// Add the sound thing before changing the scale
var soundGO = _soundPrefab.InstantiateInactive();
@ -168,7 +168,7 @@ namespace NewHorizons.Builder.Props
if (info.wanderRate != 0)
{
ApplyWanderer(tornadoGO, sector, info);
ApplyWanderer(tornadoGO, planetGO, info);
}
soundGO.SetActive(true);
@ -179,9 +179,9 @@ namespace NewHorizons.Builder.Props
{
var hurricaneGO = _hurricanePrefab.InstantiateInactive();
hurricaneGO.name = "Hurricane";
hurricaneGO.transform.parent = sector.transform;
hurricaneGO.transform.parent = sector?.transform ?? planetGO.transform;
hurricaneGO.transform.position = planetGO.transform.TransformPoint(position);
hurricaneGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(position.normalized));
hurricaneGO.transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(position.normalized));
var fluidVolume = hurricaneGO.GetComponentInChildren<HurricaneFluidVolume>();
fluidVolume._fluidType = info.fluidType.ConvertToOW(FluidVolume.Type.CLOUD);
@ -227,7 +227,7 @@ namespace NewHorizons.Builder.Props
if (info.wanderRate != 0)
{
ApplyWanderer(hurricaneGO, sector, info);
ApplyWanderer(hurricaneGO, planetGO, info);
}
hurricaneGO.SetActive(true);
@ -263,13 +263,13 @@ namespace NewHorizons.Builder.Props
}
}
private static void ApplyWanderer(GameObject go, Sector sector, PropModule.TornadoInfo info)
private static void ApplyWanderer(GameObject go, GameObject planetGO, PropModule.TornadoInfo info)
{
var wanderer = go.AddComponent<NHTornadoWanderController>();
wanderer.wanderRate = info.wanderRate;
wanderer.wanderDegreesX = info.wanderDegreesX;
wanderer.wanderDegreesZ = info.wanderDegreesZ;
wanderer.sector = sector;
wanderer.planetGO = planetGO;
}
}
}

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@ -1,6 +1,8 @@
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Props
{
public static class VolcanoBuilder
@ -44,10 +46,30 @@ namespace NewHorizons.Builder.Props
InitPrefab();
var launcherGO = _meteorLauncherPrefab.InstantiateInactive();
launcherGO.transform.parent = sector.transform;
launcherGO.name = !string.IsNullOrEmpty(info.rename) ? info.rename : "MeteorLauncher";
launcherGO.transform.parent = sector?.transform ?? planetGO.transform;
launcherGO.transform.position = planetGO.transform.TransformPoint(info.position == null ? Vector3.zero : (Vector3)info.position);
launcherGO.transform.rotation = Quaternion.FromToRotation(launcherGO.transform.TransformDirection(Vector3.up), ((Vector3)info.position).normalized).normalized;
launcherGO.name = "MeteorLauncher";
if (!string.IsNullOrEmpty(info.parentPath))
{
var newParent = planetGO.transform.Find(info.parentPath);
if (newParent != null)
{
launcherGO.transform.parent = newParent;
}
else
{
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
}
}
var pos = (Vector3)(info.position ?? Vector3.zero);
if (info.isRelativeToParent)
launcherGO.transform.localPosition = pos;
else
launcherGO.transform.position = planetGO.transform.TransformPoint(pos);
launcherGO.transform.rotation = Quaternion.FromToRotation(launcherGO.transform.TransformDirection(Vector3.up), pos.normalized).normalized;
var meteorLauncher = launcherGO.GetComponent<MeteorLauncher>();
meteorLauncher._audioSector = sector;

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@ -2,6 +2,8 @@ using NewHorizons.External.Modules;
using OWML.Common;
using System.Collections.Generic;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.ShipLog
{
public static class EntryLocationBuilder
@ -9,10 +11,29 @@ namespace NewHorizons.Builder.ShipLog
private static readonly List<ShipLogEntryLocation> _locationsToInitialize = new List<ShipLogEntryLocation>();
public static void Make(GameObject go, Sector sector, PropModule.EntryLocationInfo info, IModBehaviour mod)
{
GameObject entryLocationGameObject = new GameObject("Entry Location (" + info.id + ")");
GameObject entryLocationGameObject = new GameObject(!string.IsNullOrEmpty(info.rename) ? info.rename : ("Entry Location (" + info.id + ")"));
entryLocationGameObject.SetActive(false);
entryLocationGameObject.transform.parent = sector?.transform ?? go.transform;
entryLocationGameObject.transform.position = go.transform.TransformPoint(info.position ?? Vector3.zero);
if (!string.IsNullOrEmpty(info.parentPath))
{
var newParent = go.transform.Find(info.parentPath);
if (newParent != null)
{
entryLocationGameObject.transform.parent = newParent;
}
else
{
Logger.LogWarning($"Cannot find parent object at path: {go.name}/{info.parentPath}");
}
}
var pos = (Vector3)(info.position ?? Vector3.zero);
if (info.isRelativeToParent)
entryLocationGameObject.transform.localPosition = pos;
else
entryLocationGameObject.transform.position = go.transform.TransformPoint(pos);
ShipLogEntryLocation newLocation = entryLocationGameObject.AddComponent<ShipLogEntryLocation>();
newLocation._entryID = info.id;
newLocation._outerFogWarpVolume = go.GetComponentInChildren<OuterFogWarpVolume>();

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@ -7,7 +7,7 @@ namespace NewHorizons.Components
public float wanderRate;
public float wanderDegreesX;
public float wanderDegreesZ;
public Sector sector;
public GameObject planetGO;
private float noiseOffset;
private float startDegreesX;
@ -47,7 +47,7 @@ namespace NewHorizons.Components
var newPos = new Vector3(newX, newY, newZ);
transform.localPosition = newPos;
transform.rotation = Quaternion.FromToRotation(Vector3.up, sector.transform.TransformDirection(newPos.normalized));
transform.rotation = Quaternion.FromToRotation(Vector3.up, planetGO.transform.TransformDirection(newPos.normalized));
}
}
}

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@ -243,6 +243,21 @@ namespace NewHorizons.External.Modules
/// Acceleration of the raft. Default acceleration is 5.
/// </summary>
[DefaultValue(5f)] public float acceleration = 5f;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]
@ -287,6 +302,16 @@ namespace NewHorizons.External.Modules
/// Loudness of the geyser
/// </summary>
[DefaultValue(0.7f)] public float volume = 0.7f;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]
@ -354,6 +379,21 @@ namespace NewHorizons.External.Modules
/// Fluid type for sounds/effects when colliding with this tornado.
/// </summary>
[DefaultValue("cloud")] public FluidType fluidType = FluidType.Cloud;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]
@ -402,6 +442,21 @@ namespace NewHorizons.External.Modules
/// The colour of the meteor's stone.
/// </summary>
public MColor stoneTint;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]
@ -489,6 +544,21 @@ namespace NewHorizons.External.Modules
/// The position of this entry location
/// </summary>
public MVector3 position;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]
@ -680,6 +750,11 @@ namespace NewHorizons.External.Modules
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
[JsonObject]

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@ -75,5 +75,20 @@ namespace NewHorizons.External.Modules.VariableSize
/// Optional override for the render queue. If the singularity is rendering oddly, increasing this to 3000 can help
/// </summary>
[Range(2501f, 3500f)] public int renderQueueOverride = 2985;
/// <summary>
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
/// </summary>
public string parentPath;
/// <summary>
/// Whether the positional and rotational coordinates are relative to parent instead of the root planet object.
/// </summary>
public bool isRelativeToParent;
/// <summary>
/// An optional rename of this object
/// </summary>
public string rename;
}
}

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@ -1162,6 +1162,18 @@
"position": {
"description": "The position of this entry location",
"$ref": "#/definitions/MVector3"
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1218,6 +1230,14 @@
"description": "Loudness of the geyser",
"format": "float",
"default": 0.7
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1390,6 +1410,18 @@
"description": "Acceleration of the raft. Default acceleration is 5.",
"format": "float",
"default": 5.0
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1505,6 +1537,10 @@
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1707,6 +1743,18 @@
"description": "Fluid type for sounds/effects when colliding with this tornado.",
"default": "cloud",
"$ref": "#/definitions/FluidType"
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1768,6 +1816,18 @@
"stoneTint": {
"description": "The colour of the meteor's stone.",
"$ref": "#/definitions/MColor"
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},
@ -1828,6 +1888,18 @@
"format": "int32",
"maximum": 3500.0,
"minimum": 2501.0
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
}
}
},

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net48" />
<package id="Lib.Harmony" version="2.1.1" targetFramework="net48" />
<package id="OWML" version="2.1.0" targetFramework="net48" />
</packages>