diff --git a/NewHorizons/Builder/Atmosphere/AirBuilder.cs b/NewHorizons/Builder/Atmosphere/AirBuilder.cs index 972ebcd2..f17af9fb 100644 --- a/NewHorizons/Builder/Atmosphere/AirBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/AirBuilder.cs @@ -5,7 +5,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class AirBuilder + public static class AirBuilder { public static void Make(GameObject body, Sector sector, AtmosphereModule.AirInfo info) { diff --git a/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs b/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs index da0f39be..d5353cfb 100644 --- a/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs @@ -4,7 +4,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class AtmosphereBuilder + public static class AtmosphereBuilder { public static void Make(GameObject body, Sector sector, AtmosphereModule atmosphereModule, float surfaceSize) { diff --git a/NewHorizons/Builder/Atmosphere/CloudsBuilder.cs b/NewHorizons/Builder/Atmosphere/CloudsBuilder.cs index b80f0e4b..51fc0087 100644 --- a/NewHorizons/Builder/Atmosphere/CloudsBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/CloudsBuilder.cs @@ -8,7 +8,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class CloudsBuilder + public static class CloudsBuilder { private static Shader _sphereShader = null; public static void Make(GameObject body, Sector sector, AtmosphereModule atmo, IModBehaviour mod) diff --git a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs index 8116a3be..3758182b 100644 --- a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs @@ -6,7 +6,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class EffectsBuilder + public static class EffectsBuilder { public static void Make(GameObject body, Sector sector, AtmosphereModule.AirInfo info, float surfaceSize) { diff --git a/NewHorizons/Builder/Atmosphere/FogBuilder.cs b/NewHorizons/Builder/Atmosphere/FogBuilder.cs index 0a2b50c6..d9d3616c 100644 --- a/NewHorizons/Builder/Atmosphere/FogBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/FogBuilder.cs @@ -10,7 +10,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class FogBuilder + public static class FogBuilder { public static void Make(GameObject body, Sector sector, AtmosphereModule atmo) { diff --git a/NewHorizons/Builder/Atmosphere/SunOverrideBuilder.cs b/NewHorizons/Builder/Atmosphere/SunOverrideBuilder.cs index 32c6eba5..91ced973 100644 --- a/NewHorizons/Builder/Atmosphere/SunOverrideBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/SunOverrideBuilder.cs @@ -5,7 +5,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class SunOverrideBuilder + public static class SunOverrideBuilder { public static void Make(GameObject body, Sector sector, AtmosphereModule atmo, float surfaceSize) { diff --git a/NewHorizons/Builder/Atmosphere/VolumesBuilder.cs b/NewHorizons/Builder/Atmosphere/VolumesBuilder.cs index 2b99f7e3..6a3d8eb8 100644 --- a/NewHorizons/Builder/Atmosphere/VolumesBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/VolumesBuilder.cs @@ -6,7 +6,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Atmosphere { - static class VolumesBuilder + public static class VolumesBuilder { public static void Make(GameObject body, float innerRadius, float outerRadius, bool useMiniMap) { diff --git a/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs b/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs index 25a14665..6b89b949 100644 --- a/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs +++ b/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs @@ -14,7 +14,7 @@ using NewHorizons.Handlers; namespace NewHorizons.Builder.Body { - static class AsteroidBeltBuilder + public static class AsteroidBeltBuilder { public static void Make(string bodyName, IPlanetConfig parentConfig, IModBehaviour mod) { diff --git a/NewHorizons/Builder/Body/CloakBuilder.cs b/NewHorizons/Builder/Body/CloakBuilder.cs index 80a40466..7375924b 100644 --- a/NewHorizons/Builder/Body/CloakBuilder.cs +++ b/NewHorizons/Builder/Body/CloakBuilder.cs @@ -9,7 +9,7 @@ using UnityEngine; namespace NewHorizons.Builder.Body { - static class CloakBuilder + public static class CloakBuilder { public static void Make(GameObject body, Sector sector, float radius) { diff --git a/NewHorizons/Builder/Body/Geometry/Icosphere.cs b/NewHorizons/Builder/Body/Geometry/Icosphere.cs index 293c2710..48e394dd 100644 --- a/NewHorizons/Builder/Body/Geometry/Icosphere.cs +++ b/NewHorizons/Builder/Body/Geometry/Icosphere.cs @@ -8,7 +8,7 @@ using Random = UnityEngine.Random; namespace NewHorizons.Builder.Body.Geometry { - static class Icosphere + public static class Icosphere { private static readonly float t = (1f + Mathf.Sqrt(5f)) / 2f; // By subdivisions, will add to this to memoize computation of icospheres diff --git a/NewHorizons/Builder/Body/GeometryBuilder.cs b/NewHorizons/Builder/Body/GeometryBuilder.cs index f5dc8d31..6db2c64a 100644 --- a/NewHorizons/Builder/Body/GeometryBuilder.cs +++ b/NewHorizons/Builder/Body/GeometryBuilder.cs @@ -3,7 +3,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Body { - static class GeometryBuilder + public static class GeometryBuilder { public static void Make(GameObject body, Sector sector, float groundScale) { diff --git a/NewHorizons/Builder/Body/HeightMapBuilder.cs b/NewHorizons/Builder/Body/HeightMapBuilder.cs index 6d65040b..b873d63e 100644 --- a/NewHorizons/Builder/Body/HeightMapBuilder.cs +++ b/NewHorizons/Builder/Body/HeightMapBuilder.cs @@ -13,7 +13,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Body { - static class HeightMapBuilder + public static class HeightMapBuilder { public static Shader PlanetShader; diff --git a/NewHorizons/Builder/Body/LavaBuilder.cs b/NewHorizons/Builder/Body/LavaBuilder.cs index dbe845e8..be195568 100644 --- a/NewHorizons/Builder/Body/LavaBuilder.cs +++ b/NewHorizons/Builder/Body/LavaBuilder.cs @@ -10,7 +10,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Body { - static class LavaBuilder + public static class LavaBuilder { public static void Make(GameObject go, Sector sector, OWRigidbody rb, LavaModule module) { diff --git a/NewHorizons/Builder/Body/ProcGenBuilder.cs b/NewHorizons/Builder/Body/ProcGenBuilder.cs index 5552f12c..f8d0efc5 100644 --- a/NewHorizons/Builder/Body/ProcGenBuilder.cs +++ b/NewHorizons/Builder/Body/ProcGenBuilder.cs @@ -9,7 +9,7 @@ using UnityEngine; namespace NewHorizons.Builder.Body { - static class ProcGenBuilder + public static class ProcGenBuilder { public static void Make(GameObject go, Sector sector, ProcGenModule module) { diff --git a/NewHorizons/Builder/Body/RingBuilder.cs b/NewHorizons/Builder/Body/RingBuilder.cs index af3c7d74..7203794f 100644 --- a/NewHorizons/Builder/Body/RingBuilder.cs +++ b/NewHorizons/Builder/Body/RingBuilder.cs @@ -14,7 +14,7 @@ using NewHorizons.Components.SizeControllers; namespace NewHorizons.Builder.Body { - static class RingBuilder + public static class RingBuilder { public static Shader RingShader; public static Shader RingShader1Pixel; diff --git a/NewHorizons/Builder/Body/SandBuilder.cs b/NewHorizons/Builder/Body/SandBuilder.cs index 61314382..494ad6eb 100644 --- a/NewHorizons/Builder/Body/SandBuilder.cs +++ b/NewHorizons/Builder/Body/SandBuilder.cs @@ -9,7 +9,7 @@ using UnityEngine; namespace NewHorizons.Builder.Body { - static class SandBuilder + public static class SandBuilder { public static void Make(GameObject go, Sector sector, OWRigidbody rb, SandModule module) { diff --git a/NewHorizons/Builder/Body/SingularityBuilder.cs b/NewHorizons/Builder/Body/SingularityBuilder.cs index 2cf517a6..a3a2c579 100644 --- a/NewHorizons/Builder/Body/SingularityBuilder.cs +++ b/NewHorizons/Builder/Body/SingularityBuilder.cs @@ -12,7 +12,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Body { - static class SingularityBuilder + public static class SingularityBuilder { enum Polarity { diff --git a/NewHorizons/Builder/Body/StarBuilder.cs b/NewHorizons/Builder/Body/StarBuilder.cs index 0c5d61c7..701b0468 100644 --- a/NewHorizons/Builder/Body/StarBuilder.cs +++ b/NewHorizons/Builder/Body/StarBuilder.cs @@ -14,7 +14,7 @@ using NewHorizons.Components.SizeControllers; namespace NewHorizons.Builder.Body { - static class StarBuilder + public static class StarBuilder { public const float OuterRadiusRatio = 1.5f; private static Texture2D _colorOverTime; diff --git a/NewHorizons/Builder/Body/WaterBuilder.cs b/NewHorizons/Builder/Body/WaterBuilder.cs index 40714954..fd7cb5b9 100644 --- a/NewHorizons/Builder/Body/WaterBuilder.cs +++ b/NewHorizons/Builder/Body/WaterBuilder.cs @@ -9,7 +9,7 @@ using NewHorizons.Components.SizeControllers; namespace NewHorizons.Builder.Body { - static class WaterBuilder + public static class WaterBuilder { public static void Make(GameObject go, Sector sector, OWRigidbody rb, WaterModule module) { diff --git a/NewHorizons/Builder/General/AmbientLightBuilder.cs b/NewHorizons/Builder/General/AmbientLightBuilder.cs index 402a3d4e..c3dacbe6 100644 --- a/NewHorizons/Builder/General/AmbientLightBuilder.cs +++ b/NewHorizons/Builder/General/AmbientLightBuilder.cs @@ -6,7 +6,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.General { - static class AmbientLightBuilder + public static class AmbientLightBuilder { public static void Make(GameObject body, Sector sector, float scale) { diff --git a/NewHorizons/Builder/General/AstroObjectBuilder.cs b/NewHorizons/Builder/General/AstroObjectBuilder.cs index 75087db2..b0a84295 100644 --- a/NewHorizons/Builder/General/AstroObjectBuilder.cs +++ b/NewHorizons/Builder/General/AstroObjectBuilder.cs @@ -9,7 +9,7 @@ using NewHorizons.Components.Orbital; namespace NewHorizons.Builder.General { - static class AstroObjectBuilder + public static class AstroObjectBuilder { public static NHAstroObject Make(GameObject body, AstroObject primaryBody, IPlanetConfig config) { diff --git a/NewHorizons/Builder/General/DetectorBuilder.cs b/NewHorizons/Builder/General/DetectorBuilder.cs index 947d760f..0ddcad9e 100644 --- a/NewHorizons/Builder/General/DetectorBuilder.cs +++ b/NewHorizons/Builder/General/DetectorBuilder.cs @@ -12,7 +12,7 @@ using NewHorizons.External.Configs; namespace NewHorizons.Builder.General { - static class DetectorBuilder + public static class DetectorBuilder { public static GameObject Make(GameObject body, OWRigidbody OWRB, AstroObject primaryBody, AstroObject astroObject, IPlanetConfig config) { diff --git a/NewHorizons/Builder/General/GravityBuilder.cs b/NewHorizons/Builder/General/GravityBuilder.cs index 9eef359e..06012de7 100644 --- a/NewHorizons/Builder/General/GravityBuilder.cs +++ b/NewHorizons/Builder/General/GravityBuilder.cs @@ -9,7 +9,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.General { - static class GravityBuilder + public static class GravityBuilder { public static GravityVolume Make(GameObject body, AstroObject ao, IPlanetConfig config) { diff --git a/NewHorizons/Builder/General/RFVolumeBuilder.cs b/NewHorizons/Builder/General/RFVolumeBuilder.cs index 4e17d11d..47ca317b 100644 --- a/NewHorizons/Builder/General/RFVolumeBuilder.cs +++ b/NewHorizons/Builder/General/RFVolumeBuilder.cs @@ -5,7 +5,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.General { - static class RFVolumeBuilder + public static class RFVolumeBuilder { public static void Make(GameObject body, OWRigidbody rigidbody, float sphereOfInfluence) { diff --git a/NewHorizons/Builder/General/SectorBuilder.cs b/NewHorizons/Builder/General/SectorBuilder.cs index 7496f61e..d1ddb089 100644 --- a/NewHorizons/Builder/General/SectorBuilder.cs +++ b/NewHorizons/Builder/General/SectorBuilder.cs @@ -6,7 +6,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.General { - static class MakeSector + public static class MakeSector { public static Sector Make(GameObject body, OWRigidbody rigidbody, float sphereOfInfluence) { diff --git a/NewHorizons/Builder/General/SpawnPointBuilder.cs b/NewHorizons/Builder/General/SpawnPointBuilder.cs index 0a00e0c6..3d078f19 100644 --- a/NewHorizons/Builder/General/SpawnPointBuilder.cs +++ b/NewHorizons/Builder/General/SpawnPointBuilder.cs @@ -7,7 +7,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.General { - static class SpawnPointBuilder + public static class SpawnPointBuilder { private static bool suitUpQueued = false; public static SpawnPoint Make(GameObject body, SpawnModule module, OWRigidbody rb) diff --git a/NewHorizons/Builder/Orbital/FocalPointBuilder.cs b/NewHorizons/Builder/Orbital/FocalPointBuilder.cs index 07a71841..0a8f0c90 100644 --- a/NewHorizons/Builder/Orbital/FocalPointBuilder.cs +++ b/NewHorizons/Builder/Orbital/FocalPointBuilder.cs @@ -15,7 +15,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.Orbital { - static class FocalPointBuilder + public static class FocalPointBuilder { public static void Make(GameObject go, AstroObject ao, IPlanetConfig config, IModBehaviour mod) { diff --git a/NewHorizons/Builder/Orbital/InitialMotionBuilder.cs b/NewHorizons/Builder/Orbital/InitialMotionBuilder.cs index 2bcb9050..b3383b32 100644 --- a/NewHorizons/Builder/Orbital/InitialMotionBuilder.cs +++ b/NewHorizons/Builder/Orbital/InitialMotionBuilder.cs @@ -13,7 +13,7 @@ using NewHorizons.Components.Orbital; namespace NewHorizons.Builder.Orbital { - static class InitialMotionBuilder + public static class InitialMotionBuilder { public static InitialMotion Make(GameObject body, AstroObject primaryBody, AstroObject secondaryBody, OWRigidbody OWRB, OrbitModule orbit) { diff --git a/NewHorizons/Builder/Orbital/OrbitlineBuilder.cs b/NewHorizons/Builder/Orbital/OrbitlineBuilder.cs index 696a706f..76500311 100644 --- a/NewHorizons/Builder/Orbital/OrbitlineBuilder.cs +++ b/NewHorizons/Builder/Orbital/OrbitlineBuilder.cs @@ -9,7 +9,7 @@ using System; namespace NewHorizons.Builder.Orbital { - static class OrbitlineBuilder + public static class OrbitlineBuilder { public static OrbitLine Make(GameObject body, NHAstroObject astroObject, bool isMoon, IPlanetConfig config) { diff --git a/NewHorizons/Handlers/PlanetDestructionHandler.cs b/NewHorizons/Handlers/PlanetDestructionHandler.cs index 0711461a..44a63647 100644 --- a/NewHorizons/Handlers/PlanetDestructionHandler.cs +++ b/NewHorizons/Handlers/PlanetDestructionHandler.cs @@ -11,7 +11,7 @@ using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Handlers { - static class PlanetDestructionHandler + public static class PlanetDestructionHandler { private static readonly string[] _solarSystemBodies = new string[] { diff --git a/NewHorizons/Utility/AddDebugShape.cs b/NewHorizons/Utility/AddDebugShape.cs index fb934286..010d6474 100644 --- a/NewHorizons/Utility/AddDebugShape.cs +++ b/NewHorizons/Utility/AddDebugShape.cs @@ -2,7 +2,7 @@ namespace NewHorizons.Utility { - static class AddDebugShape + public static class AddDebugShape { public static GameObject AddSphere(GameObject obj, float radius, Color color) { diff --git a/NewHorizons/Utility/ImageUtilities.cs b/NewHorizons/Utility/ImageUtilities.cs index 01f6f1ab..c3b2bff2 100644 --- a/NewHorizons/Utility/ImageUtilities.cs +++ b/NewHorizons/Utility/ImageUtilities.cs @@ -6,7 +6,7 @@ using UnityEngine; namespace NewHorizons.Utility { - static class ImageUtilities + public static class ImageUtilities { private static Dictionary _loadedTextures = new Dictionary(); private static List _generatedTextures = new List(); diff --git a/NewHorizons/Utility/MakeMeshDoubleFaced.cs b/NewHorizons/Utility/MakeMeshDoubleFaced.cs index 74f5de1c..81524728 100644 --- a/NewHorizons/Utility/MakeMeshDoubleFaced.cs +++ b/NewHorizons/Utility/MakeMeshDoubleFaced.cs @@ -2,7 +2,7 @@ namespace NewHorizons.Utility { - class MakeMeshDoubleFaced : MonoBehaviour + public class MakeMeshDoubleFaced : MonoBehaviour { private void Start() {