Merge pull request #26 from Bwc9876/ship-log

Improved Ship Log
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Nick 2022-02-11 16:34:04 -05:00 committed by GitHub
commit 094f304d39
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 574 additions and 296 deletions

View File

@ -15,28 +15,44 @@ namespace NewHorizons.Builder.ShipLog
{
public static class MapModeBuilder
{
private class MapModeObject
#region General
public static ShipLogAstroObject[][] ConstructMapMode(string systemName, GameObject transformParent, ShipLogAstroObject[][] currentNav, int layer)
{
public int x;
public int y;
public int branch_width;
public int branch_height;
public int level;
public NewHorizonsBody mainBody;
public ShipLogAstroObject astroObject;
public List<MapModeObject> children;
public MapModeObject parent;
public MapModeObject lastSibling;
public void Increment_width()
Material greyScaleMaterial = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/TimberHearth/Sprite").GetComponent<Image>().material;
List<NewHorizonsBody> bodies = Main.BodyDict[systemName].Where(b => (b.Config.ShipLog?.mapMode?.remove ?? false) == false).ToList();
bool flagManualPositionUsed = systemName == "SolarSystem";
bool flagAutoPositionUsed = false;
foreach (NewHorizonsBody body in bodies.Where(b => ShipLogHandler.IsVanillaBody(b) == false))
{
branch_width++;
parent?.Increment_width();
if (body.Config.ShipLog?.mapMode?.manualPosition == null)
{
flagAutoPositionUsed = true;
}
else
{
flagManualPositionUsed = true;
if (body.Config.ShipLog?.mapMode?.manualNavigationPosition == null)
{
Logger.LogError("Navigation position is missing for: " + body.Config.Name);
return null;
}
}
}
public void Increment_height()
if (flagAutoPositionUsed && flagManualPositionUsed)
{
branch_height++;
parent?.Increment_height();
Logger.LogError("Can't mix manual and automatic layout of ship log map mode, skipping generation");
return null;
}
else if (flagAutoPositionUsed)
{
return ConstructMapModeAuto(bodies, transformParent, greyScaleMaterial, layer);
}
else if (flagManualPositionUsed)
{
return ConstructMapModeManual(bodies, transformParent, greyScaleMaterial, currentNav, layer);
}
return null;
}
public static string GetAstroBodyShipLogName(string id)
@ -44,53 +60,6 @@ namespace NewHorizons.Builder.ShipLog
return ShipLogHandler.GetConfigFromID(id)?.Config?.Name ?? id;
}
public static ShipLogAstroObject[][] ConstructMapMode(string systemName, GameObject transformParent, int layer)
{
MapModeObject rootObject = ConstructPrimaryNode(systemName);
if (rootObject.mainBody != null)
{
MakeAllNodes(ref rootObject, transformParent, layer);
}
int maxAmount = Main.BodyDict[Main.Instance.CurrentStarSystem].Count;
ShipLogAstroObject[][] navMatrix = new ShipLogAstroObject[maxAmount][];
for (int i = 0; i < maxAmount; i++)
{
navMatrix[i] = new ShipLogAstroObject[maxAmount];
}
CreateNavigationMatrix(rootObject, ref navMatrix);
navMatrix = navMatrix.Where(a => a.Count(c => c != null) > 0).Prepend(new ShipLogAstroObject[1]).ToArray();
for (var index = 0; index < navMatrix.Length; index++)
{
navMatrix[index] = navMatrix[index].Where(a => a != null).ToArray();
}
return navMatrix;
}
private static void CreateNavigationMatrix(MapModeObject root, ref ShipLogAstroObject[][] navMatrix)
{
if (root.astroObject != null)
{
navMatrix[root.y][root.x] = root.astroObject;
}
foreach (MapModeObject child in root.children)
{
CreateNavigationMatrix(child, ref navMatrix);
}
}
private static void MakeAllNodes(ref MapModeObject parentNode, GameObject parent, int layer)
{
MakeNode(ref parentNode, parent, layer);
for (var i = 0; i < parentNode.children.Count; i++)
{
MapModeObject child = parentNode.children[i];
MakeAllNodes(ref child, parent, layer);
parentNode.children[i] = child;
}
}
private static GameObject CreateImage(GameObject nodeGO, IModAssets assets, string imagePath, string name, int layer)
{
GameObject newImageGO = new GameObject(name);
@ -117,33 +86,314 @@ namespace NewHorizons.Builder.ShipLog
return newImageGO;
}
private static void CreateShipLogAstroObject(GameObject nodeGO, ref MapModeObject node, GameObject referenceUnviewedSprite, int layer)
private static GameObject CreateMapModeGameObject(NewHorizonsBody body, GameObject parent, int layer, Vector2 position)
{
GameObject newGameObject = new GameObject(body.Config.Name + "_ShipLog");
newGameObject.layer = layer;
newGameObject.transform.SetParent(parent.transform);
RectTransform transform = newGameObject.AddComponent<RectTransform>();
float scale = body.Config.ShipLog?.mapMode?.scale ?? 1f;
transform.localPosition = position;
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one * scale;
transform.SetAsFirstSibling();
return newGameObject;
}
private static ShipLogAstroObject AddShipLogAstroObject(GameObject gameObject, NewHorizonsBody body, Material greyScaleMaterial, int layer)
{
const float unviewedIconOffset = 15;
ShipLogAstroObject astroObject = nodeGO.AddComponent<ShipLogAstroObject>();
astroObject._id = ShipLogHandler.GetAstroObjectId(node.mainBody);
GameObject unviewedReference = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/TimberHearth/UnviewedIcon");
ShipLogAstroObject astroObject = gameObject.AddComponent<ShipLogAstroObject>();
astroObject._id = ShipLogHandler.GetAstroObjectId(body);
string imagePath = node.mainBody.Config.ShipLog?.mapMode?.revealedSprite ?? "DEFAULT";
string outlinePath = node.mainBody.Config.ShipLog?.mapMode?.outlineSprite ?? imagePath;
astroObject._imageObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, imagePath, node.mainBody.Config.Name + " Revealed", layer);
astroObject._outlineObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, outlinePath, node.mainBody.Config.Name + " Outline", layer);
astroObject._unviewedObj = Object.Instantiate(referenceUnviewedSprite, nodeGO.transform, false);
if (node.mainBody.Config.FocalPoint != null)
string imagePath = body.Config.ShipLog?.mapMode?.revealedSprite ?? "DEFAULT";
string outlinePath = body.Config.ShipLog?.mapMode?.outlineSprite ?? imagePath;
astroObject._imageObj = CreateImage(gameObject, body.Mod.Assets, imagePath, body.Config.Name + " Revealed", layer);
if (ShipLogHandler.BodyHasEntries(body))
{
astroObject._imageObj.GetComponent<Image>().enabled = false;
astroObject._outlineObj.GetComponent<Image>().enabled = false;
astroObject._unviewedObj.GetComponent<Image>().enabled = false;
astroObject.transform.localScale = node.lastSibling.astroObject.transform.localScale;
Image revealedImage = astroObject._imageObj.GetComponent<Image>();
astroObject._greyscaleMaterial = greyScaleMaterial;
revealedImage.material = greyScaleMaterial;
revealedImage.color = Color.white;
astroObject._image = revealedImage;
}
astroObject._invisibleWhenHidden = node.mainBody.Config.ShipLog?.mapMode?.invisibleWhenHidden ?? false;
astroObject._outlineObj = CreateImage(gameObject, body.Mod.Assets, outlinePath, body.Config.Name + " Outline", layer);
astroObject._unviewedObj = Object.Instantiate(unviewedReference, gameObject.transform, false);
astroObject._invisibleWhenHidden = body.Config.ShipLog?.mapMode?.invisibleWhenHidden ?? false;
Rect imageRect = astroObject._imageObj.GetComponent<RectTransform>().rect;
astroObject._unviewedObj.transform.localPosition = new Vector3(imageRect.width / 2 + unviewedIconOffset, imageRect.height / 2 + unviewedIconOffset, 0);
node.astroObject = astroObject;
return astroObject;
}
#endregion
# region Details
private static void MakeDetail(ShipLogModule.ShipLogDetailInfo info, Transform parent, IModAssets assets, Material greyScaleMaterial)
{
GameObject detailGameObject = new GameObject("Detail");
detailGameObject.transform.SetParent(parent);
detailGameObject.SetActive(false);
RectTransform detailTransform = detailGameObject.AddComponent<RectTransform>();
detailTransform.localPosition = (Vector2)(info.position ?? new MVector2(0, 0));
detailTransform.localRotation = Quaternion.Euler(0f, 0f, info.rotation);
detailTransform.localScale = (Vector2)(info.scale ?? new MVector2(0, 0));
string revealedPath = info.revealedSprite ?? "DEFAULT";
string outlinePath = info.outlineSprite ?? revealedPath;
Image revealedImage = CreateImage(detailGameObject, assets, revealedPath, "Detail Revealed", parent.gameObject.layer).GetComponent<Image>();
Image outlineImage = CreateImage(detailGameObject, assets, outlinePath, "Detail Outline", parent.gameObject.layer).GetComponent<Image>();
ShipLogDetail detail = detailGameObject.AddComponent<ShipLogDetail>();
detail.Init(info, revealedImage, outlineImage, greyScaleMaterial);
detailGameObject.SetActive(true);
}
private static void ConnectNodeToLastSibling(MapModeObject node)
private static void MakeDetails(NewHorizonsBody body, Transform parent, Material greyScaleMaterial)
{
if (body.Config.ShipLog?.mapMode?.details?.Length > 0)
{
GameObject detailsParent = new GameObject("Details");
detailsParent.transform.SetParent(parent);
detailsParent.SetActive(false);
RectTransform detailsTransform = detailsParent.AddComponent<RectTransform>();
detailsTransform.localPosition = Vector3.zero;
detailsTransform.localRotation = Quaternion.identity;
detailsTransform.localScale = Vector3.one;
foreach (ShipLogModule.ShipLogDetailInfo detailInfo in body.Config.ShipLog.mapMode.details)
{
MakeDetail(detailInfo, detailsTransform, body.Mod.Assets, greyScaleMaterial);
}
detailsParent.SetActive(true);
}
}
#endregion
#region Manual Map Mode
private static ShipLogAstroObject[][] ConstructMapModeManual(List<NewHorizonsBody> bodies, GameObject transformParent, Material greyScaleMaterial, ShipLogAstroObject[][] currentNav, int layer)
{
int maxAmount = bodies.Count + 20;
ShipLogAstroObject[][] navMatrix = new ShipLogAstroObject[maxAmount][];
for (int i = 0; i < maxAmount; i++)
{
navMatrix[i] = new ShipLogAstroObject[maxAmount];
}
Dictionary<string, int[]> astroIdToNavIndex = new Dictionary<string, int[]>();
if (Main.Instance.CurrentStarSystem == "SolarSystem")
{
for (int y = 0; y < currentNav.Length; y++)
{
for (int x = 0; x < currentNav[y].Length; x++)
{
navMatrix[y][x] = currentNav[y][x];
astroIdToNavIndex.Add(currentNav[y][x].GetID(), new [] {y, x});
}
}
}
foreach (NewHorizonsBody body in bodies.Where(b => ShipLogHandler.IsVanillaBody(b) == false))
{
GameObject newMapModeGO = CreateMapModeGameObject(body, transformParent, layer, body.Config.ShipLog?.mapMode?.manualPosition);
ShipLogAstroObject newAstroObject = AddShipLogAstroObject(newMapModeGO, body, greyScaleMaterial, layer);
MakeDetails(body, newMapModeGO.transform, greyScaleMaterial);
Vector2 navigationPosition = body.Config.ShipLog?.mapMode?.manualNavigationPosition;
navMatrix[(int) navigationPosition.y][(int) navigationPosition.x] = newAstroObject;
}
if (Main.Instance.CurrentStarSystem == "SolarSystem")
{
foreach (NewHorizonsBody body in Main.BodyDict["SolarSystem"].Where(ShipLogHandler.IsVanillaBody))
{
GameObject gameObject = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + body.Config.Name.Replace(" ", ""));
if (body.Config.Destroy || (body.Config.ShipLog?.mapMode?.remove ?? false))
{
ShipLogAstroObject astroObject = gameObject.GetComponent<ShipLogAstroObject>();
if (astroObject != null)
{
int[] navIndex = astroIdToNavIndex[astroObject.GetID()];
navMatrix[navIndex[0]][navIndex[1]] = null;
if (astroObject.GetID() == "CAVE_TWIN" || astroObject.GetID() == "TOWER_TWIN")
{
Object.Destroy(GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + "SandFunnel"));
}
}
Object.Destroy(gameObject);
}
else
{
if (body.Config.ShipLog?.mapMode?.manualPosition != null)
{
gameObject.transform.localPosition = (Vector2)body.Config.ShipLog.mapMode.manualPosition;
}
if (body.Config.ShipLog?.mapMode?.manualNavigationPosition != null)
{
Vector2 navigationPosition = body.Config.ShipLog?.mapMode?.manualNavigationPosition;
navMatrix[(int) navigationPosition.y][(int) navigationPosition.x] = gameObject.GetComponent<ShipLogAstroObject>();
}
if (body.Config.ShipLog?.mapMode?.scale != null)
{
gameObject.transform.localScale = Vector3.one * body.Config.ShipLog.mapMode.scale;
}
}
}
}
navMatrix = navMatrix.Where(a => a.Count(c => c != null && c.gameObject != null) > 0).Prepend(new ShipLogAstroObject[1]).ToArray();
for (var index = 0; index < navMatrix.Length; index++)
{
navMatrix[index] = navMatrix[index].Where(a => a != null && a.gameObject != null).ToArray();
}
return navMatrix;
}
#endregion
#region Automatic Map Mode
private class MapModeObject
{
public int x;
public int y;
public int branch_width;
public int branch_height;
public int level;
public NewHorizonsBody mainBody;
public ShipLogAstroObject astroObject;
public List<MapModeObject> children;
public MapModeObject parent;
public MapModeObject lastSibling;
public void Increment_width()
{
branch_width++;
parent?.Increment_width();
}
public void Increment_height()
{
branch_height++;
parent?.Increment_height();
}
}
private static ShipLogAstroObject[][] ConstructMapModeAuto(List<NewHorizonsBody> bodies, GameObject transformParent, Material greyScaleMaterial, int layer)
{
MapModeObject rootObject = ConstructPrimaryNode(bodies);
if (rootObject.mainBody != null)
{
MakeAllNodes(ref rootObject, transformParent, greyScaleMaterial, layer);
}
int maxAmount = bodies.Count;
ShipLogAstroObject[][] navMatrix = new ShipLogAstroObject[maxAmount][];
for (int i = 0; i < maxAmount; i++)
{
navMatrix[i] = new ShipLogAstroObject[maxAmount];
}
CreateNavigationMatrix(rootObject, ref navMatrix);
navMatrix = navMatrix.Where(a => a.Count(c => c != null) > 0).Prepend(new ShipLogAstroObject[1]).ToArray();
for (var index = 0; index < navMatrix.Length; index++)
{
navMatrix[index] = navMatrix[index].Where(a => a != null).ToArray();
}
return navMatrix;
}
private static void CreateNavigationMatrix(MapModeObject root, ref ShipLogAstroObject[][] navMatrix)
{
if (root.astroObject != null)
{
navMatrix[root.y][root.x] = root.astroObject;
}
foreach (MapModeObject child in root.children)
{
CreateNavigationMatrix(child, ref navMatrix);
}
}
private static void MakeAllNodes(ref MapModeObject parentNode, GameObject parent, Material greyScaleMaterial, int layer)
{
MakeNode(ref parentNode, parent, greyScaleMaterial, layer);
for (var i = 0; i < parentNode.children.Count; i++)
{
MapModeObject child = parentNode.children[i];
MakeAllNodes(ref child, parent, greyScaleMaterial, layer);
parentNode.children[i] = child;
}
}
private static MapModeObject ConstructPrimaryNode(List<NewHorizonsBody> bodies)
{
foreach (NewHorizonsBody body in bodies.Where(b => b.Config.Base.CenterOfSolarSystem))
{
bodies.Sort((b, o) => b.Config.Orbit.SemiMajorAxis.CompareTo(o.Config.Orbit.SemiMajorAxis));
MapModeObject newNode = new MapModeObject
{
mainBody = body,
level = 0,
x = 0,
y = 0
};
newNode.children = ConstructChildrenNodes(newNode, bodies);
return newNode;
}
Logger.LogError("Couldn't find center of system!");
return new MapModeObject();
}
private static List<MapModeObject> ConstructChildrenNodes(MapModeObject parent, List<NewHorizonsBody> searchList)
{
List<MapModeObject> children = new List<MapModeObject>();
int newX = parent.x;
int newY = parent.y;
int newLevel = parent.level + 1;
MapModeObject lastSibling = parent;
foreach (NewHorizonsBody body in searchList.Where(b => b.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name))
{
if (body.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name)
{
bool even = newLevel % 2 == 0;
newX = even ? newX : newX + 1;
newY = even ? newY + 1 : newY;
MapModeObject newNode = new MapModeObject()
{
mainBody = body,
level = newLevel,
x = newX,
y = newY,
parent = parent,
lastSibling = lastSibling
};
newNode.children = ConstructChildrenNodes(newNode, searchList);
if (even)
{
newY += newNode.branch_height;
parent.Increment_height();
newY += 1;
}
else
{
newX += newNode.branch_width;
parent.Increment_width();
newX += 1;
}
lastSibling = newNode;
children.Add(newNode);
}
}
return children;
}
private static void ConnectNodeToLastSibling(MapModeObject node, Material greyScaleMaterial)
{
Vector2 fromPosition = node.astroObject.transform.localPosition;
Vector2 toPosition = node.lastSibling.astroObject.transform.localPosition;
@ -167,66 +417,16 @@ namespace NewHorizons.Builder.ShipLog
};
ShipLogDetail linkDetail = newLink.AddComponent<ShipLogDetail>();
linkDetail.Init(linkDetailInfo, linkImage, linkImage);
linkDetail.Init(linkDetailInfo, linkImage, linkImage, greyScaleMaterial);
transform.SetParent(node.astroObject.transform);
transform.SetAsFirstSibling();
newLink.SetActive(true);
}
private static void MakeDetail(ShipLogModule.ShipLogDetailInfo info, Transform parent, IModAssets assets)
{
GameObject detailGameObject = new GameObject("Detail");
detailGameObject.transform.SetParent(parent);
detailGameObject.SetActive(false);
RectTransform detailTransform = detailGameObject.AddComponent<RectTransform>();
detailTransform.localPosition = (Vector2)(info.position ?? new MVector2(0, 0));
detailTransform.localRotation = Quaternion.Euler(0f, 0f, info.rotation);
detailTransform.localScale = (Vector2)(info.scale ?? new MVector2(0, 0));
string revealedPath = info.revealedSprite ?? "DEFAULT";
string outlinePath = info.outlineSprite ?? revealedPath;
Image revealedImage = CreateImage(detailGameObject, assets, revealedPath, "Detail Revealed", parent.gameObject.layer).GetComponent<Image>();
Image outlineImage = CreateImage(detailGameObject, assets, outlinePath, "Detail Outline", parent.gameObject.layer).GetComponent<Image>();
ShipLogDetail detail = detailGameObject.AddComponent<ShipLogDetail>();
detail.Init(info, revealedImage, outlineImage);
detailGameObject.SetActive(true);
}
private static void MakeDetails(MapModeObject node)
{
if (node.mainBody.Config.ShipLog?.mapMode?.details?.Length > 0)
{
GameObject detailsParent = new GameObject("Details");
detailsParent.transform.SetParent(node.astroObject.transform);
detailsParent.SetActive(false);
RectTransform detailsTransform = detailsParent.AddComponent<RectTransform>();
detailsTransform.localPosition = Vector3.zero;
detailsTransform.localRotation = Quaternion.identity;
detailsTransform.localScale = Vector3.one;
foreach (ShipLogModule.ShipLogDetailInfo detailInfo in node.mainBody.Config.ShipLog.mapMode.details)
{
MakeDetail(detailInfo, detailsTransform, node.mainBody.Mod.Assets);
}
detailsParent.SetActive(true);
}
}
private static void MakeNode(ref MapModeObject node, GameObject parent, int layer)
private static void MakeNode(ref MapModeObject node, GameObject parent, Material greyScaleMaterial, int layer)
{
const float padding = 250f;
GameObject newNodeGO = new GameObject(node.mainBody.Config.Name + "_ShipLog");
newNodeGO.layer = layer;
newNodeGO.transform.SetParent(parent.transform);
RectTransform transform = newNodeGO.AddComponent<RectTransform>();
float scale = node.mainBody.Config.ShipLog?.mapMode?.scale ?? 1f;
Vector2 position = Vector2.zero;
if (node.lastSibling != null)
{
@ -243,77 +443,19 @@ namespace NewHorizons.Builder.ShipLog
position.x += padding * (node.x - node.lastSibling.x) + extraDistance;
}
}
transform.localPosition = new Vector3(position.x, position.y, 0);
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one * scale;
CreateShipLogAstroObject(newNodeGO, ref node, GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/MapMode/ScaleRoot/PanRoot/TimberHearth/UnviewedIcon"), layer);
if (node.lastSibling != null) ConnectNodeToLastSibling(node);
MakeDetails(node);
transform.SetAsFirstSibling();
}
private static MapModeObject ConstructPrimaryNode(string systemName)
{
foreach (NewHorizonsBody body in Main.BodyDict[systemName].Where(b => b.Config.Base.CenterOfSolarSystem))
GameObject newNodeGO = CreateMapModeGameObject(node.mainBody, parent, layer, position);
ShipLogAstroObject astroObject = AddShipLogAstroObject(newNodeGO, node.mainBody, greyScaleMaterial, layer);
if (node.mainBody.Config.FocalPoint != null)
{
List<NewHorizonsBody> searchList = Main.BodyDict[systemName].Where(b => (b.Config.ShipLog?.mapMode?.remove ?? false) == false).ToList();
searchList.Sort((b, o) => b.Config.Orbit.SemiMajorAxis.CompareTo(o.Config.Orbit.SemiMajorAxis));
MapModeObject newNode = new MapModeObject
{
mainBody = body,
level = 0,
x = 0,
y = 0
};
newNode.children = ConstructChildrenNodes(systemName, newNode, searchList);
return newNode;
astroObject._imageObj.GetComponent<Image>().enabled = false;
astroObject._outlineObj.GetComponent<Image>().enabled = false;
astroObject._unviewedObj.GetComponent<Image>().enabled = false;
astroObject.transform.localScale = node.lastSibling.astroObject.transform.localScale;
}
Logger.LogError("Couldn't find center of system!");
return new MapModeObject();
}
private static List<MapModeObject> ConstructChildrenNodes(string systemName, MapModeObject parent, List<NewHorizonsBody> searchList)
{
List<MapModeObject> children = new List<MapModeObject>();
int newX = parent.x;
int newY = parent.y;
int newLevel = parent.level + 1;
MapModeObject lastSibling = parent;
foreach (NewHorizonsBody body in searchList.Where(b => b.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name))
{
if (body.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name)
{
bool even = newLevel % 2 == 0;
newX = even ? newX : newX + 1;
newY = even ? newY + 1 : newY;
MapModeObject newNode = new MapModeObject()
{
mainBody = body,
level = newLevel,
x = newX,
y = newY,
parent = parent,
lastSibling = lastSibling
};
newNode.children = ConstructChildrenNodes(systemName, newNode, searchList);
if (even)
{
newY += newNode.branch_height;
parent.Increment_height();
newY += 1;
}
else
{
newX += newNode.branch_width;
parent.Increment_width();
newX += 1;
}
lastSibling = newNode;
children.Add(newNode);
}
}
return children;
node.astroObject = astroObject;
if (node.lastSibling != null) ConnectNodeToLastSibling(node, greyScaleMaterial);
MakeDetails(node.mainBody, newNodeGO.transform, greyScaleMaterial);
}
#endregion
}
}

View File

@ -1,4 +1,5 @@
using NewHorizons.Components;
using System;
using NewHorizons.Components;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -66,6 +67,23 @@ namespace NewHorizons.Builder.ShipLog
{
_entryIdToRawName.Add(id.Value, curiosityName.Value);
}
foreach (XElement childEntryElement in entryElement.Elements("Entry"))
{
XElement childCuriosityName = childEntryElement.Element("Curiosity");
XElement childId = childEntryElement.Element("ID");
if (childId != null && _entryIdToRawName.ContainsKey(childId.Value))
{
if (childCuriosityName == null && curiosityName != null)
{
_entryIdToRawName.Add(childId.Value, curiosityName.Value);
}
else if (childCuriosityName != null)
{
_entryIdToRawName.Add(childId.Value, childCuriosityName.Value);
}
}
AddTranslation(childEntryElement);
}
AddTranslation(entryElement);
}
TextAsset newAsset = new TextAsset(astroBodyFile.ToString());
@ -99,7 +117,8 @@ namespace NewHorizons.Builder.ShipLog
{
id = entry._id,
cardPosition = entryPosition,
sprite = body.Config.ShipLog.spriteFolder == null ? null : GetEntrySprite(entry._id, body)
sprite = body.Config.ShipLog.spriteFolder == null ? null : GetEntrySprite(entry._id, body),
altSprite = body.Config.ShipLog.spriteFolder == null ? null : GetEntrySprite(entry._id + "_ALT", body)
};
entry.SetSprite(newData.sprite == null ? manager._shipLogLibrary.defaultEntrySprite : newData.sprite);
manager._entryDataDict.Add(entry._id, newData);
@ -127,29 +146,36 @@ namespace NewHorizons.Builder.ShipLog
table[name] = name;
foreach (XElement rumorFact in entry.Elements("RumorFact"))
{
XElement rumorName = rumorFact.Element("RumorName");
if (rumorName != null)
{
table[rumorName.Value] = rumorName.Value;
}
XElement rumorText = rumorFact.Element("Text");
if (rumorText != null)
{
table[name + rumorText.Value] = rumorText.Value;
}
AddTranslationForElement(rumorFact, "RumorName", string.Empty, table);
AddTranslationForElement(rumorFact, "Text", name, table);
AddTranslationForAltText(rumorFact, name, table);
}
foreach (XElement exploreFact in entry.Elements("ExploreFact"))
{
XElement exploreText = exploreFact.Element("Text");
if (exploreText != null)
{
table[name + exploreText.Value] = exploreText.Value;
}
AddTranslationForElement(exploreFact, "Text", name, table);
AddTranslationForAltText(exploreFact, name, table);
}
}
}
private static void AddTranslationForElement(XElement parent, string elementName, string keyName, Dictionary<string, string> table)
{
XElement element = parent.Element(elementName);
if (element != null)
{
table[keyName + element.Value] = element.Value;
}
}
private static void AddTranslationForAltText(XElement fact, string keyName, Dictionary<string, string> table)
{
XElement altText = fact.Element("AltText");
if (altText != null)
{
AddTranslationForElement(altText, "Text", keyName, table);
}
}
public static void UpdateEntryCuriosity(ref ShipLogEntry entry)
{
if (_entryIdToRawName.ContainsKey(entry._id))
@ -177,8 +203,8 @@ namespace NewHorizons.Builder.ShipLog
private static Vector2? GetManualEntryPosition(string entryId, ShipLogModule config)
{
if (config.positions == null) return null;
foreach (ShipLogModule.EntryPositionInfo position in config.positions)
if (config.entryPositions == null) return null;
foreach (ShipLogModule.EntryPositionInfo position in config.entryPositions)
{
if (position.id == entryId)
{

View File

@ -1,4 +1,5 @@
using NewHorizons.External;
using System;
using NewHorizons.External;
using OWML.Common;
using UnityEngine;
using UnityEngine.UI;
@ -8,17 +9,19 @@ namespace NewHorizons.Components
{
public class ShipLogDetail : MonoBehaviour
{
private Image revealedImage;
private Image outlineImage;
private ShipLogModule.ShipLogDetailInfo detailInfo;
private Image _revealedImage;
private Image _outlineImage;
private Material _greyScaleMaterial;
private ShipLogModule.ShipLogDetailInfo _detailInfo;
public void Init(ShipLogModule.ShipLogDetailInfo info, Image revealed, Image outline)
public void Init(ShipLogModule.ShipLogDetailInfo info, Image revealed, Image outline, Material greyScale)
{
detailInfo = info;
revealedImage = revealed;
outlineImage = outline;
revealedImage.enabled = false;
outlineImage.enabled = false;
_detailInfo = info;
_revealedImage = revealed;
_outlineImage = outline;
_greyScaleMaterial = greyScale;
_revealedImage.enabled = false;
_outlineImage.enabled = false;
}
public void UpdateState(ShipLogEntry.State parentState)
@ -26,22 +29,32 @@ namespace NewHorizons.Components
switch (parentState)
{
case ShipLogEntry.State.Explored:
outlineImage.enabled = false;
revealedImage.enabled = true;
_outlineImage.enabled = false;
_revealedImage.enabled = true;
SetGreyScale(false);
break;
case ShipLogEntry.State.Rumored:
revealedImage.enabled = false;
outlineImage.enabled = true;
_outlineImage.enabled = false;
_revealedImage.enabled = true;
SetGreyScale(true);
break;
case ShipLogEntry.State.Hidden:
revealedImage.enabled = false;
outlineImage.enabled = !detailInfo.invisibleWhenHidden;
_revealedImage.enabled = false;
_outlineImage.enabled = !_detailInfo.invisibleWhenHidden;
break;
case ShipLogEntry.State.None:
revealedImage.enabled = false;
outlineImage.enabled = false;
_revealedImage.enabled = false;
_outlineImage.enabled = false;
break;
default:
Logger.LogError("Invalid ShipLogEntryState for " + _revealedImage.transform.parent.parent.gameObject.name);
break;
}
}
private void SetGreyScale(bool greyScale)
{
_revealedImage.material = (greyScale ? _greyScaleMaterial : null);
}
}
}

View File

@ -9,7 +9,7 @@ namespace NewHorizons.External
public string[] initialReveal;
public MapModeInfo mapMode;
public CuriosityColorInfo[] curiosities;
public EntryPositionInfo[] positions;
public EntryPositionInfo[] entryPositions;
public class MapModeInfo
{
@ -18,6 +18,8 @@ namespace NewHorizons.External
public float scale = 1f;
public bool invisibleWhenHidden;
public float offset = 0f;
public MVector2 manualPosition;
public MVector2 manualNavigationPosition;
public bool remove = false;
public ShipLogDetailInfo[] details;
}

View File

@ -17,6 +17,25 @@ namespace NewHorizons.Builder.Handlers
public static readonly string PAN_ROOT_PATH = "Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/MapMode/ScaleRoot/PanRoot";
private static Dictionary<string, NewHorizonsBody> _astroIdToBody = new Dictionary<string, NewHorizonsBody>();
private static string[] vanillaBodies;
private static string[] vanillaIDs;
public static void Init()
{
List<GameObject> gameObjects = SearchUtilities.GetAllChildren(GameObject.Find(PAN_ROOT_PATH));
vanillaBodies = gameObjects.ConvertAll(g => g.name).ToArray();
vanillaIDs = gameObjects.ConvertAll(g => g.GetComponent<ShipLogAstroObject>()?.GetID()).ToArray();
}
public static bool IsVanillaAstroID(string astroId)
{
return vanillaIDs.Contains(astroId);
}
public static bool IsVanillaBody(NewHorizonsBody body)
{
return vanillaBodies.Contains(body.Config.Name.Replace(" ", ""));
}
public static NewHorizonsBody GetConfigFromID(string id)
{
@ -33,7 +52,7 @@ namespace NewHorizons.Builder.Handlers
public static string GetAstroObjectId(NewHorizonsBody body)
{
if (_astroIdToBody.ContainsValue(body))
if (BodyHasEntries(body))
{
return CollectionUtilities.KeyByValue(_astroIdToBody, body);
}
@ -42,5 +61,10 @@ namespace NewHorizons.Builder.Handlers
return body.Config.Name;
}
}
public static bool BodyHasEntries(NewHorizonsBody body)
{
return _astroIdToBody.ContainsValue(body);
}
}
}

View File

@ -33,6 +33,7 @@ namespace NewHorizons.Tools
public static void OnShipLogManagerAwake(ShipLogManager __instance)
{
ShipLogHandler.Init();
Logger.Log("Beginning Ship Log Generation For: " + Main.Instance.CurrentStarSystem, Logger.LogType.Log);
if (Main.Instance.CurrentStarSystem != "SolarSystem")
{
@ -42,6 +43,7 @@ namespace NewHorizons.Tools
logEntryLocation._initialized = true;
}
}
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
if (body.Config.ShipLog?.curiosities != null)
@ -49,6 +51,7 @@ namespace NewHorizons.Tools
RumorModeBuilder.AddCuriosityColors(body.Config.ShipLog.curiosities);
}
}
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
if (body.Config.ShipLog?.xmlFile != null)
@ -66,6 +69,7 @@ namespace NewHorizons.Tools
ShipLogEntry logEntry = __instance._entryList[i];
RumorModeBuilder.UpdateEntryCuriosity(ref logEntry);
}
Logger.Log("Ship Log Generation Complete For: " + Main.Instance.CurrentStarSystem, Logger.LogType.Log);
}
@ -81,29 +85,39 @@ namespace NewHorizons.Tools
{
__result = false;
}
return false;
}
public static bool OnShipLogManagerCheckForCompletionAchievement()
public static bool OnShipLogManagerCheckForCompletionAchievement(ShipLogManager __instance)
{
return Main.Instance.CurrentStarSystem == "SolarSystem";
foreach (KeyValuePair<string, ShipLogFact> keyValuePair in __instance._factDict)
{
if (ShipLogHandler.IsVanillaAstroID(__instance.GetEntry(keyValuePair.Value.GetEntryID()).GetAstroObjectID()) && !keyValuePair.Value.IsRumor() && !keyValuePair.Value.IsRevealed() && !keyValuePair.Key.Equals("TH_VILLAGE_X3") && !keyValuePair.Key.Equals("GD_GABBRO_ISLAND_X1") && __instance.GetEntry(keyValuePair.Value.GetEntryID()).GetCuriosityName() != CuriosityName.InvisiblePlanet)
{
return false;
}
}
Achievements.Earn(Achievements.Type.STUDIOUS);
return false;
}
public static bool OnShipLogManagerStart(ShipLogManager __instance)
{
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
foreach (string fact in body.Config.ShipLog?.initialReveal ?? Array.Empty<string>())
{
__instance.RevealFact(fact, false, false);
}
}
if (Main.Instance.CurrentStarSystem == "SolarSystem")
{
return true;
}
else
{
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
foreach (string fact in body.Config.ShipLog?.initialReveal ?? Array.Empty<string>())
{
__instance.RevealFact(fact, false, false);
}
}
EntryLocationBuilder.InitializeLocations();
return false;
}
@ -111,7 +125,7 @@ namespace NewHorizons.Tools
public static bool OnUIStyleManagerGetCuriosityColor(UIStyleManager __instance, CuriosityName __0, bool __1, ref Color __result)
{
if (Main.Instance.CurrentStarSystem == "SolarSystem")
if ((int) __0 < 7)
{
return true;
}
@ -124,34 +138,37 @@ namespace NewHorizons.Tools
public static void OnShipLogMapModeInitialize(ShipLogMapMode __instance)
{
if (Main.Instance.CurrentStarSystem != "SolarSystem")
GameObject panRoot = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH);
GameObject sunObject = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/Sun");
ShipLogAstroObject[][] navMatrix = MapModeBuilder.ConstructMapMode(Main.Instance.CurrentStarSystem, panRoot, __instance._astroObjects, sunObject.layer);
if (navMatrix == null || navMatrix.Length <= 1)
{
GameObject panRoot = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH);
GameObject sunObject = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/Sun");
ShipLogAstroObject[][] navMatrix = MapModeBuilder.ConstructMapMode(Main.Instance.CurrentStarSystem, panRoot, sunObject.layer);
if (navMatrix.Length <= 1)
Logger.LogWarning("Skipping Map Mode Generation.");
}
else
{
__instance._astroObjects = navMatrix;
__instance._startingAstroObjectID = navMatrix[1][0].GetID();
if (Main.Instance.CurrentStarSystem != "SolarSystem")
{
Logger.LogWarning("No planets suitable for map mode found! Defaulting to vanilla menu (expect weirdness!).");
}
else
{
__instance._astroObjects = navMatrix;
__instance._startingAstroObjectID = navMatrix[1][0].GetID();
List<GameObject> delete = SearchUtilities.GetAllChildren(panRoot).Where(g => g.name.Contains("_ShipLog") == false).ToList();
foreach (GameObject gameObject in delete)
{
Object.Destroy(GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + gameObject.name));
}
// Just Lie About Having A Sand Funnel
__instance._sandFunnel = __instance.gameObject.AddComponent<ShipLogSandFunnel>();
if (GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + "SandFunnel") == null)
{
__instance._sandFunnel = __instance.gameObject.AddComponent<ShipLogSandFunnel>();
}
}
}
Logger.Log("Map Mode Construction Complete", Logger.LogType.Log);
}
public static bool OnShipLogAstroObjectGetName(ShipLogAstroObject __instance, ref string __result)
{
if (Main.Instance.CurrentStarSystem == "SolarSystem")
if (ShipLogHandler.IsVanillaAstroID(__instance.GetID()))
{
return true;
}
@ -196,5 +213,4 @@ namespace NewHorizons.Tools
__result = __result.Where(e => manager.GetFact(e) != null).ToList();
}
}
}
}

View File

@ -1266,7 +1266,7 @@
"type": "string"
}
},
"positions": {
"entryPositions": {
"type": "array",
"description": "A set of positions to use instead of automatic layout in rumor mode",
"items": {
@ -1303,6 +1303,34 @@
"type": "string",
"description": "The path to the sprite to show when the planet is unexplored in map mode"
},
"manualPosition": {
"type": "object",
"description": "Manually place this planet at the specified position",
"properties": {
"x": {
"type": "number",
"default": 0
},
"y": {
"type": "number",
"default": 0
}
}
},
"manualNavigationPosition": {
"type": "object",
"description": "Specify where this planet is in terms of navigation",
"properties": {
"x": {
"type": "integer",
"default": 0
},
"y": {
"type": "integer",
"default": 0
}
}
},
"scale": {
"type": "number",
"description": "Scale to apply to the planet in map mode",

View File

@ -1,38 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<!-- Astro Object Entry Info -->
<xs:element name="AstroObjectEntry">
<xs:complexType>
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="Entry" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="Name" type="xs:string"/>
<xs:element name="Curiosity" type="xs:string" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="IsCuriosity" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="RumorFact" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="SourceID" type="xs:string" minOccurs="0"/>
<xs:element name="RumorName" type="xs:string"/>
<xs:element name="Text" type="xs:string"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="ExploreFact" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:all>
<xs:element name="ID" type="xs:string"/>
<xs:element name="Text" type="xs:string"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
<xs:element name="Entry" maxOccurs="unbounded" type="entryInfo">
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<!-- Entry Info -->
<xs:complexType name="entryInfo">
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="Name" type="xs:string"/>
<xs:element name="Curiosity" type="xs:string" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="IsCuriosity" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="IgnoreMoreToExplore" minOccurs="0"/>
<xs:element name="IgnoreMoreToExploreCondition" type="xs:string" minOccurs="0"/>
<xs:element name="AltPhotoCondition" type="xs:string" minOccurs="0"/>
<xs:element name="RumorFact" type="rumorFactInfo" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="ExploreFact" type="exploreFactInfo" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="Entry" type="entryInfo" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<!-- Rumor Fact Info -->
<xs:complexType name="rumorFactInfo">
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="SourceID" type="xs:string" minOccurs="0"/>
<xs:element name="RumorName" type="xs:string" minOccurs="0"/>
<xs:element name="RumorNamePriority" type="xs:int" minOccurs="0"/>
<xs:element name="IgnoreMoreToExplore" minOccurs="0"/>
<xs:group ref="textData"/>
</xs:sequence>
</xs:complexType>
<!-- Explore Fact Info -->
<xs:complexType name="exploreFactInfo">
<xs:sequence>
<xs:element name="ID" type="xs:string"/>
<xs:element name="IgnoreMoreToExplore" minOccurs="0"/>
<xs:group ref="textData"/>
</xs:sequence>
</xs:complexType>
<!-- Text Data Group -->
<xs:group name="textData">
<xs:sequence>
<xs:element name="Text" type="xs:string"/>
<xs:element name="AltText" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="Text" type="xs:string"/>
<xs:element name="Condition" type="xs:string"/>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:group>
</xs:schema>