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Add isDefault flag to planet spawns
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NewHorizons/External/Modules/SpawnModule.cs
vendored
4
NewHorizons/External/Modules/SpawnModule.cs
vendored
@ -29,6 +29,10 @@ namespace NewHorizons.External.Modules
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/// If you spawn on a planet with no oxygen, you probably want to set this to true ;;)
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/// </summary>
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public bool startWithSuit;
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/// <summary>
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/// Whether this planet's spawn point is the one the player will initially spawn at, if multiple spawn points exist.
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/// </summary>
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public bool isDefault;
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}
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[JsonObject]
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@ -454,7 +454,11 @@ namespace NewHorizons.Handlers
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if (body.Config.Spawn != null)
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{
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Logger.LogVerbose("Making spawn point");
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Main.SystemDict[body.Config.starSystem].SpawnPoint = SpawnPointBuilder.Make(go, body.Config.Spawn, owRigidBody);
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var spawnPoint = SpawnPointBuilder.Make(go, body.Config.Spawn, owRigidBody);
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if (Main.SystemDict[body.Config.starSystem].SpawnPoint == null || (body.Config.Spawn.playerSpawn?.isDefault ?? false))
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{
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Main.SystemDict[body.Config.starSystem].SpawnPoint = spawnPoint;
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}
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}
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if (body.Config.Orbit.showOrbitLine && !body.Config.Orbit.isStatic)
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