From c04905193fd25a55a32a04d135b271f71b86d233 Mon Sep 17 00:00:00 2001 From: Will Corby Date: Sun, 16 Mar 2025 15:14:20 -0700 Subject: [PATCH 1/4] Update details.md fix broken link to wiki --- docs/src/content/docs/guides/details.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/src/content/docs/guides/details.md b/docs/src/content/docs/guides/details.md index faff0389..78211fb1 100644 --- a/docs/src/content/docs/guides/details.md +++ b/docs/src/content/docs/guides/details.md @@ -25,7 +25,7 @@ There is an [old unity template](https://github.com/xen-42/outer-wilds-unity-tem The project contains ripped versions of all the game scripts, meaning you can put things like DirectionalForceVolumes in your Unity project to have artificial gravity volumes loaded right into the game.\ Either one works, but the new one has more tools and better versions of the scripts (in exchange for being invite-only). -Read [this guide](https://github.com/ow-mods/outer-wilds-unity-wiki/wiki/Tutorials-%E2%80%90-Using-asset-bundles) on how to work with asset bundles in editor. +Read [this guide](https://github.com/ow-mods/outer-wilds-unity-wiki/wiki/Tutorials-%E2%80%90-Using-AssetBundles) on how to work with asset bundles in editor. ## Importing a planet's surface from Unity From 5ce402363fb44364eada4a21500c051d30cecf8b Mon Sep 17 00:00:00 2001 From: Will Corby Date: Sun, 16 Mar 2025 15:15:06 -0700 Subject: [PATCH 2/4] Update details.md fix OTHER broken link --- docs/src/content/docs/guides/details.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/src/content/docs/guides/details.md b/docs/src/content/docs/guides/details.md index 78211fb1..bb0ee020 100644 --- a/docs/src/content/docs/guides/details.md +++ b/docs/src/content/docs/guides/details.md @@ -20,7 +20,7 @@ You can use [Unity Explorer](https://outerwildsmods.com/mods/unityexplorer) to t ## Asset Bundles -There is an [old unity template](https://github.com/xen-42/outer-wilds-unity-template) and a [new one](https://github.com/ow-mods/outer-wilds-unity-wiki/wiki#outer-wilds-unity-assets) +There is an [old unity template](https://github.com/xen-42/outer-wilds-unity-template) and a [new one](https://github.com/ow-mods/outer-wilds-unity-wiki/wiki/Tools-%E2%80%90-Outer-Wilds-Unity-Assets-repository) The project contains ripped versions of all the game scripts, meaning you can put things like DirectionalForceVolumes in your Unity project to have artificial gravity volumes loaded right into the game.\ Either one works, but the new one has more tools and better versions of the scripts (in exchange for being invite-only). From 6f75a69d24e8a7f71d9554f39b71bf812da803fc Mon Sep 17 00:00:00 2001 From: Will Corby Date: Sun, 16 Mar 2025 15:16:31 -0700 Subject: [PATCH 3/4] Update troubleshooting.md point to prop placer mod --- docs/src/content/docs/guides/troubleshooting.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/src/content/docs/guides/troubleshooting.md b/docs/src/content/docs/guides/troubleshooting.md index d4650d40..09ab375d 100644 --- a/docs/src/content/docs/guides/troubleshooting.md +++ b/docs/src/content/docs/guides/troubleshooting.md @@ -19,5 +19,5 @@ which interact poorly with the fluid detector and can mess up the movement of th Either clear the .nhcache files or enable Debug mode to always regenerate the text cache. ## Prop placer is gone! -This is not a bug, actually. We removed prop placer because it was inconsistent and buggy, and no one in years cared enough to fix it. -Use the debug raycast button and Unity Explorer to place your props, or otherwise work in unity editor. +It has been moved to a [separate mod](https://outerwildsmods.com/mods/propplacer/) +Use it in addition to the debug raycast button and Unity Explorer to place your props, or otherwise work in unity editor. From 6971a3b040c91828ca7b5b638036159f483869f8 Mon Sep 17 00:00:00 2001 From: Will Corby Date: Sun, 16 Mar 2025 15:16:44 -0700 Subject: [PATCH 4/4] Update troubleshooting.md --- docs/src/content/docs/guides/troubleshooting.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/src/content/docs/guides/troubleshooting.md b/docs/src/content/docs/guides/troubleshooting.md index 09ab375d..8f6b4592 100644 --- a/docs/src/content/docs/guides/troubleshooting.md +++ b/docs/src/content/docs/guides/troubleshooting.md @@ -19,5 +19,5 @@ which interact poorly with the fluid detector and can mess up the movement of th Either clear the .nhcache files or enable Debug mode to always regenerate the text cache. ## Prop placer is gone! -It has been moved to a [separate mod](https://outerwildsmods.com/mods/propplacer/) +It has been moved to a [separate mod](https://outerwildsmods.com/mods/propplacer/). Use it in addition to the debug raycast button and Unity Explorer to place your props, or otherwise work in unity editor.