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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fixes scroll text showing in hand
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parent
99868b94a8
commit
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@ -269,9 +269,7 @@ namespace NewHorizons.Builder.Props
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customScroll.SetActive(true);
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customScroll.SetActive(true);
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// Enable the collider and renderer
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Delay.FireOnNextUpdate(
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Delay.RunWhen(
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() => Main.IsSystemReady,
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() =>
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() =>
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{
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{
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Logger.LogVerbose("Fixing scroll!");
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Logger.LogVerbose("Fixing scroll!");
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@ -281,8 +279,12 @@ namespace NewHorizons.Builder.Props
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customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(true);
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customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(true);
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nomaiWallText.gameObject.GetComponent<Collider>().enabled = false;
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nomaiWallText.gameObject.GetComponent<Collider>().enabled = false;
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customScroll.GetComponent<CapsuleCollider>().enabled = true;
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customScroll.GetComponent<CapsuleCollider>().enabled = true;
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scrollItem._nomaiWallText.HideImmediate();
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scrollItem._nomaiWallText._collider.SetActivation(true);
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scrollItem.SetColliderActivation(true);
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}
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}
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);
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);
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conversationInfoToCorrespondingSpawnedGameObject[info] = customScroll;
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conversationInfoToCorrespondingSpawnedGameObject[info] = customScroll;
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return customScroll;
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return customScroll;
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