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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
framework for removing stranger arc jank
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104ff288d6
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@ -737,6 +737,8 @@ namespace NewHorizons.Builder.Props
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var type = arcInfo != null ? arcInfo.type : PropModule.NomaiTextArcInfo.NomaiTextArcType.Adult;
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var type = arcInfo != null ? arcInfo.type : PropModule.NomaiTextArcInfo.NomaiTextArcType.Adult;
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NomaiTextArcBuilder.SpiralProfile profile;
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NomaiTextArcBuilder.SpiralProfile profile;
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Material mat;
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Material mat;
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Mesh overrideMesh = null;
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MColor overrideColor = null;
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switch (type)
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switch (type)
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{
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{
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Child:
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Child:
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@ -746,6 +748,8 @@ namespace NewHorizons.Builder.Props
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Stranger when _ghostArcMaterial != null:
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Stranger when _ghostArcMaterial != null:
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profile = NomaiTextArcBuilder.strangerSpiralProfile;
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profile = NomaiTextArcBuilder.strangerSpiralProfile;
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mat = _ghostArcMaterial;
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mat = _ghostArcMaterial;
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//overrideMesh = RectangleMeshFromCorners(Mesh verts logged below);
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//overrideColor = some kinda green
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break;
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break;
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Adult:
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case PropModule.NomaiTextArcInfo.NomaiTextArcType.Adult:
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default:
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default:
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@ -772,9 +776,18 @@ namespace NewHorizons.Builder.Props
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arc.GetComponent<NomaiTextLine>().SetEntryID(textEntryID);
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arc.GetComponent<NomaiTextLine>().SetEntryID(textEntryID);
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arc.GetComponent<MeshRenderer>().enabled = false;
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arc.GetComponent<MeshRenderer>().enabled = false;
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if (overrideMesh != null)
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arc.GetComponent<MeshFilter>().sharedMesh = overrideMesh;
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if (overrideColor != null)
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arc.GetComponent<NomaiTextLine>()._targetColor = overrideColor.ToColor();
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// TODO: once I have the right size for the stranger arcs and have the results of the "Mesh verts" log,
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// remove whole below if statement (move most of it to a new RectangleMeshFromCorners function located
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// somewhere in the utils folder probably
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// and then, uncomment the stuff in the stranger case of the switch statement
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if (type == PropModule.NomaiTextArcInfo.NomaiTextArcType.Stranger && _ghostArcMaterial != null)
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if (type == PropModule.NomaiTextArcInfo.NomaiTextArcType.Stranger && _ghostArcMaterial != null)
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{
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{
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// curse you jank!!
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var meshFilter = arc.GetComponent<MeshFilter>();
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var meshFilter = arc.GetComponent<MeshFilter>();
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Vector3 rectangularRadius = meshFilter.sharedMesh.bounds.extents;
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Vector3 rectangularRadius = meshFilter.sharedMesh.bounds.extents;
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MVector3[] verts = new MVector3[] {
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MVector3[] verts = new MVector3[] {
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@ -783,6 +796,9 @@ namespace NewHorizons.Builder.Props
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new Vector3(-rectangularRadius.x, 2*rectangularRadius.y, 0),
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new Vector3(-rectangularRadius.x, 2*rectangularRadius.y, 0),
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new Vector3( rectangularRadius.x, 2*rectangularRadius.y, 0),
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new Vector3( rectangularRadius.x, 2*rectangularRadius.y, 0),
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};
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};
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Logger.LogWarning("Mesh verts: " + String.Join(" v ", verts.Select(mv => mv.ToString())));
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int[] triangles = new int[] {
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int[] triangles = new int[] {
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0, 1, 2,
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0, 1, 2,
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1, 3, 2,
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1, 3, 2,
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