Log stuff

This commit is contained in:
Nick 2022-07-05 19:39:59 -04:00
parent 2e47d170f9
commit 01b42f1ace
2 changed files with 7 additions and 1 deletions

View File

@ -5,6 +5,7 @@ using NewHorizons.Utility;
using OWML.Common;
using UnityEngine;
using Random = UnityEngine.Random;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Body
{
public static class AsteroidBeltBuilder
@ -19,6 +20,8 @@ namespace NewHorizons.Builder.Body
if (belt.amount >= 0) count = belt.amount;
if (count > 200) count = 200;
Logger.Log($"Generating {count} asteroid belt around {bodyName}");
Random.InitState(belt.randomSeed);
for (int i = 0; i < count; i++)

View File

@ -219,7 +219,8 @@ namespace NewHorizons.Handlers
{
try
{
GameObject planetObject = GenerateBody(body, defaultPrimaryToSun);
Logger.Log($"Creating [{body.Config.name}]");
var planetObject = GenerateBody(body, defaultPrimaryToSun);
if (planetObject == null) return false;
planetObject.SetActive(true);
_dict.Add(planetObject.GetComponent<NHAstroObject>(), body);
@ -361,6 +362,8 @@ namespace NewHorizons.Handlers
ProxyBuilder.Make(go, body);
});
Logger.LogVerbose($"Finished creating [{body.Config.name}]");
return go;
}