Fix spelling mistakes/typos found by CodeSpell 2.1.0

This commit is contained in:
Shaun Case 2021-07-08 16:37:19 -07:00
parent 1363486f88
commit 0c419b0940
5 changed files with 17 additions and 17 deletions

View File

@ -120,7 +120,7 @@
options.processQueue = processQueue;
},
// Returns the number of files currently in the processsing queue:
// Returns the number of files currently in the processing queue:
processing: function () {
return this._processing;
},

View File

@ -57,7 +57,7 @@
*/
// Function returning the current number of files,
// has to be overriden for maxNumberOfFiles validation:
// has to be overridden for maxNumberOfFiles validation:
getNumberOfFiles: $.noop,
// Error and info messages:

View File

@ -455,7 +455,7 @@
_initProgressListener: function (options) {
var that = this,
xhr = options.xhr ? options.xhr() : $.ajaxSettings.xhr();
// Accesss to the native XHR object is required to add event listeners
// Access to the native XHR object is required to add event listeners
// for the upload progress event:
if (xhr.upload) {
$(xhr.upload).on('progress', function (e) {
@ -1172,7 +1172,7 @@
data.fileInputClone = inputClone;
$('<form></form>').append(inputClone)[0].reset();
// Detaching allows to insert the fileInput on another form
// without loosing the file input value:
// without losing the file input value:
input.after(inputClone).detach();
// If the fileInput had focus before it was detached,
// restore focus to the inputClone.

2
test/vendor/chai.js vendored
View File

@ -305,7 +305,7 @@ module.exports = {
*
* Set it to zero if you want to disable truncating altogether.
*
* This is especially userful when doing assertions on arrays: having this
* This is especially useful when doing assertions on arrays: having this
* set to a reasonable large value makes the failure messages readily
* inspectable.
*

24
test/vendor/mocha.js vendored
View File

@ -1980,7 +1980,7 @@ Mocha.prototype.global = function(global) {
});
return this;
};
// for backwards compability, 'globals' is an alias of 'global'
// for backwards compatibility, 'globals' is an alias of 'global'
Mocha.prototype.globals = Mocha.prototype.global;
/**
@ -2170,7 +2170,7 @@ Mocha.prototype.enableTimeouts = function(enableTimeouts) {
*
* @public
* @see [CLI option](../#-async-only-a)
* @param {boolean} [asyncOnly=true] - Wether to force `done` callback or promise.
* @param {boolean} [asyncOnly=true] - Whether to force `done` callback or promise.
* @return {Mocha} this
* @chainable
*/
@ -8677,7 +8677,7 @@ function alloc (size, fill, encoding) {
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
// be interpreted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
@ -8969,7 +8969,7 @@ function slowToString (encoding, start, end) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
// Force coercion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
@ -14499,7 +14499,7 @@ function defaultClearTimeout () {
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
//normal environments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
@ -14508,14 +14508,14 @@ function runTimeout(fun) {
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
// when when somebody has screwed with setTimeout but no I.E. madness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
// same as above but when it's a version of I.E. that must have the global object for 'this', hopefully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
@ -14524,7 +14524,7 @@ function runTimeout(fun) {
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
//normal environments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
@ -14533,14 +14533,14 @@ function runClearTimeout(marker) {
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
// when when somebody has screwed with setTimeout but no I.E. madness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// same as above but when it's a version of I.E. that must have the global object for 'this', hopefully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
@ -14606,7 +14606,7 @@ process.nextTick = function (fun) {
}
};
// v8 likes predictible objects
// v8 likes predictable objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
@ -17697,7 +17697,7 @@ exports.debuglog = function(set) {
/**
* Echos the value of a value. Trys to print the value out
* Echos the value of a value. Tries to print the value out
* in the best way possible given the different types.
*
* @param {Object} obj The object to print out.