Debug
AnyCPU
{243F1FCC-F469-4D6B-B354-D81D4E022818}
Library
Properties
Clock
Clock
v4.8
512
true
true
full
false
bin\Debug\
DEBUG;TRACE
prompt
4
false
none
true
bin\Release\
TRACE
prompt
4
false
$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll
..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\Unity.InputSystem.dll
$(GameDir)\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll
$(GameDir)\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll
$(GameDir)\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll
Always
2.3.3
8.0.0
runtime; build; native; contentfiles; analyzers; buildtransitive
all
2.13.0
rmdir /s /q "$(OwmlDir)\Mods\$(ModUniqueName)"
md "$(OwmlDir)\Mods\$(ModUniqueName)"
copy /y "$(TargetPath)" "$(OwmlDir)\Mods\$(ModUniqueName)"
copy /y "$(ProjectDir)default-config.json" "$(OwmlDir)\Mods\$(ModUniqueName)"
copy /y "$(ProjectDir)manifest.json" "$(OwmlDir)\Mods\$(ModUniqueName)"
copy /y "$(ProjectDir)events.json" "$(OwmlDir)\Mods\$(ModUniqueName)"
md "$(ProjectDir)Release"
copy /y "$(ProjectDir)default-config.json" "$(ProjectDir)Release"
copy /y "$(ProjectDir)manifest.json" "$(ProjectDir)Release"
copy /y "$(ProjectDir)events.json" "$(ProjectDir)Release"
copy /y "$(ProjectDir)bin\Release\Clock.dll" "$(ProjectDir)Release"
cd "$(ProjectDir)"
tar.exe -a -c -f Release.zip "Release"
rmdir /s /q "$(ProjectDir)\Release"