Debug AnyCPU {243F1FCC-F469-4D6B-B354-D81D4E022818} Library Properties Clock Clock v4.8 512 true true full false bin\Debug\ DEBUG;TRACE prompt 4 false none true bin\Release\ TRACE prompt 4 false $(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\Unity.InputSystem.dll $(GameDir)\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll $(GameDir)\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll $(GameDir)\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll Always 2.3.3 8.0.0 runtime; build; native; contentfiles; analyzers; buildtransitive all 2.13.0 rmdir /s /q "$(OwmlDir)\Mods\$(ModUniqueName)" md "$(OwmlDir)\Mods\$(ModUniqueName)" copy /y "$(TargetPath)" "$(OwmlDir)\Mods\$(ModUniqueName)" copy /y "$(ProjectDir)default-config.json" "$(OwmlDir)\Mods\$(ModUniqueName)" copy /y "$(ProjectDir)manifest.json" "$(OwmlDir)\Mods\$(ModUniqueName)" copy /y "$(ProjectDir)events.json" "$(OwmlDir)\Mods\$(ModUniqueName)" md "$(ProjectDir)Release" copy /y "$(ProjectDir)default-config.json" "$(ProjectDir)Release" copy /y "$(ProjectDir)manifest.json" "$(ProjectDir)Release" copy /y "$(ProjectDir)events.json" "$(ProjectDir)Release" copy /y "$(ProjectDir)bin\Release\Clock.dll" "$(ProjectDir)Release" cd "$(ProjectDir)" tar.exe -a -c -f Release.zip "Release" rmdir /s /q "$(ProjectDir)\Release"