Only render clock when in solar system

Fixes #11
This commit is contained in:
BuildTools 2024-09-08 12:01:06 +01:00
parent 09aa90f625
commit ff2fee854b

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Clock
{
@ -59,7 +60,8 @@ namespace Clock
{
return;
}
if (GUIMode.IsHiddenMode() || PlayerState.UsingShipComputer())
if (GUIMode.IsHiddenMode() || PlayerState.UsingShipComputer() || LoadManager.GetCurrentScene() != OWScene.SolarSystem)
{
return;
}