mirror of
https://github.com/clubby789/OWClock.git
synced 2025-12-11 20:15:31 +01:00
EotE events - start
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parent
4d29158d77
commit
cf246eab56
@ -41,40 +41,40 @@
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<HintPath>..\packages\Lib.Harmony.2.1.1\lib\net48\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\NAudio-Unity.dll</HintPath>
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<HintPath>..\packages\OWML.2.3.2\lib\net48\NAudio-Unity.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="OWML.Common, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Common.dll</HintPath>
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<Reference Include="OWML.Common, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.Common.dll</HintPath>
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</Reference>
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<Reference Include="OWML.Logging, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Logging.dll</HintPath>
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<Reference Include="OWML.Logging, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.Logging.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.dll</HintPath>
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<Reference Include="OWML.ModHelper, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Assets, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Assets.dll</HintPath>
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<Reference Include="OWML.ModHelper.Assets, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.Assets.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Events, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Events.dll</HintPath>
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<Reference Include="OWML.ModHelper.Events, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.Events.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Input, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Input.dll</HintPath>
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<Reference Include="OWML.ModHelper.Input, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.Input.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Interaction, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Interaction.dll</HintPath>
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<Reference Include="OWML.ModHelper.Interaction, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.Interaction.dll</HintPath>
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</Reference>
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<Reference Include="OWML.ModHelper.Menus, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Menus.dll</HintPath>
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<Reference Include="OWML.ModHelper.Menus, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.ModHelper.Menus.dll</HintPath>
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</Reference>
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<Reference Include="OWML.Utils, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Utils.dll</HintPath>
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<Reference Include="OWML.Utils, Version=2.3.2.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\OWML.2.3.2\lib\net48\OWML.Utils.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -83,13 +83,13 @@
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule">
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<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -11,7 +11,8 @@ namespace Clock
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TimeLoop,
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WarpPlatforms,
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Chert,
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Misc
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Misc,
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EotE
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}
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public float Timestamp;
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@ -45,6 +45,13 @@
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"value": true,
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"yes": "Yes",
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"no": "No"
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},
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"EotE": {
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"title": "Show Echoes of the Eye Events",
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"type": "toggle",
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"value": true,
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"yes": "Yes",
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"no": "No"
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}
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}
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}
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@ -4,6 +4,6 @@
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"name": "Clock",
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"uniqueName": "clubby789.OWClock",
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"description": "Adds a clock overlay and eventlist",
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"version": "0.6.1",
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"version": "0.7.0",
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"owmlVersion": "2.1.0"
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}
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@ -3,5 +3,5 @@
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<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
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<package id="Lib.Harmony" version="2.1.1" targetFramework="net48" />
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<package id="Microsoft.CodeAnalysis.NetAnalyzers" version="5.0.3" targetFramework="net48" developmentDependency="true" />
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<package id="OWML" version="2.1.0" targetFramework="net48" />
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<package id="OWML" version="2.3.2" targetFramework="net48" />
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</packages>
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